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Messages - bionictoothpick

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226
Themes / Re: New Theme - ArcadeBliss
« on: April 06, 2016, 04:18:21 AM »
I especially like the center box being larger (in the middle bottom).

227
General / Re: Raspberry Pi MAME rom limit?
« on: April 04, 2016, 02:40:42 AM »
Try this path Finhead:

/home/pi/.attract/layouts

228
General / Re: Portable mode or relative paths
« on: April 03, 2016, 07:52:27 PM »
Are you able to elaborate on the "yes how to command"

229
Scripting / Re: fe.plugin_command_bg issue?
« on: April 01, 2016, 08:31:33 PM »
Well, thanks for trying. I've only used it to run a command that is in the system path...maybe if the executable is in the path you launched attractmode from it would work....

230
Scripting / Re: fe.plugin_command_bg issue?
« on: April 01, 2016, 05:52:22 PM »
This might help:

 system("command.exe");

231
General / index files created from history.dat
« on: March 29, 2016, 07:27:36 PM »
What determines which history.idx file is checked? I was wondering if a non-mess emulator could access that idx to display the history information.


232
Themes / Re: [new video] FLAT BLUE theme development is back on track!
« on: March 28, 2016, 07:36:10 AM »
Yes, I'm excited to see some themes for vertical!
Of course I've added fe.layout.preserve_aspect_ratio=true; to test out many of the other themes so they look good (but have black space on borders).

Enjoy your day.

233
General / Re: Rename Emulator?
« on: March 27, 2016, 08:40:06 AM »
hmm...if you can enter the cmd prompt, terminal it might be in .attract

Someone using a mac will hopefully reply to you soon.

234
General / Re: Rename Emulator?
« on: March 27, 2016, 06:11:24 AM »
Rename the file retroarch in the path attractmode/emulators to retroarch-nes

Do a search/replace in the attractmode/romlists for retroarch and replace with retroarch-nes
___

Hope this helps.


235
Themes / Re: PanAndScan module v1.2 release
« on: March 25, 2016, 06:50:38 AM »
Thinking out loud:

I'm want to use the zoom feature on my magazine template so when a button is hit to display game info (history.dat) it zooms in on the notepad, and then displays the text. That's why I want to make the center of the zoom a specific x/y coordinate.

In the meantime I will come up with something else...

236
Scripting / Re: if help (resolved)
« on: March 25, 2016, 06:43:36 AM »
Thanks...I've got the code working to display text only while holding the button...now just to have it to improve history text wrapping and find a spot I like for the display...hopefully I can update the magazine template tonight.

I used the forum about popup image plugin to find the sample code.

237
Scripting / Re: if help
« on: March 25, 2016, 05:07:27 AM »
Thanks for the reply.

I have the custom1 in the cfg file set to Z.

I believe I was initially using true with quotes...

Now to get the text to remove when the button is not pressed...

238
Scripting / if help (resolved)
« on: March 24, 2016, 07:00:55 PM »
if (3>2)
{ x code
}

works fine.


if (fe.get_input_state("Custom1")==true)
{ x code
}
x code never executes (even though I have Custom1 configured in controls and am pressing the selected button.

What am I overlooking?

239
General / history.dat for consoles
« on: March 24, 2016, 09:07:58 AM »
history.dat files from consoles are available here, and if your rom name matches info.idx file it will show the information...

http://www.quickplayfrontend.com/index.php?showtopic=446&st=0&p=1669&#entry1669

____
Now to find a nice way to incorporate in my magazine theme...maybe if choose to display it will show up in a window with a magazine page feel...

240
General / Re: Scrapper and metadata
« on: March 24, 2016, 06:23:20 AM »
akafox,

When I view the history.dat file available here: http://www.arcade-history.com/?page=download it includes consoles.

The $info=romname works, but the romnames are so far off from what are generated for consoles when I use the system it only seems accurate for mame entries...maybe there is a workaround, or a lot of editing required to match...




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