Author Topic: Arcadeflow theme v 17.1 [Release] Updated 22 March 2024  (Read 548396 times)

jedione

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Re: Arcadeflow theme v 1.9 [Release] Updated 25 July 2018
« Reply #75 on: August 11, 2018, 01:11:20 PM »
you got it.....coming your way
help a friend....

calle81

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Re: Arcadeflow theme v 1.9 [Release] Updated 25 July 2018
« Reply #76 on: August 11, 2018, 03:35:06 PM »
you got it.....coming your way

 :o :o  I want it too!  :D
« Last Edit: August 20, 2018, 05:30:41 AM by calle81 »

ryuuji

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Re: Arcadeflow theme v 1.9 [Release] Updated 25 July 2018
« Reply #77 on: August 11, 2018, 04:53:57 PM »
I m using Attract Mode 2.4 on Windows 10. AM runs on a 2nd monitor 4:3 aspect ratio. The layout interprets that all the games are vertical games so the horizontal game snaps are cropped.
sshot below

Hmm I see many things that are not how they should be in that screenshot... you don't have snaps? because all the tiles have no screenshots except the one that is zoomed in (probably playing a video). But that's not the main issue.

What puzzles me is the aspect ratio: while the screenshot resolution is undoubtedly 4:3, it seems that AF "thinks" it's a 16:9 and therefore stretches the thumbs. This shouldn't be the case, AF should adapt to the proper aspect ratio... Are you using AF 19? I'll prepare a debug layout to check what's going on. Also try re-downloading AF because there was a mistake in one upload

AF should adapt thumbs with respect to the Info.Rotation property of games, sometimes it's necessary to refresh the romlist to make it work.

The current setup AM 2.4 started yesterday from scratch and yes I m missing the screenshots for games atm .... downloaded AF1.9 right now also still the same
screenshot using game_station layout + the AM cfg + window.am (if that helps anything ... looks ok I would say)
« Last Edit: August 11, 2018, 05:02:43 PM by ryuuji »

zpaolo11x

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Re: Arcadeflow theme v 1.9 [Release] Updated 25 July 2018
« Reply #78 on: August 11, 2018, 11:24:18 PM »
Jedione I was looking at your video and it seems the theme is a bit stretched vertically, is it an artifact of the video or do you see it like that? Because that’s not good, I’ll have to check aspect ratios but not having an external display is a bit difficult. Do you use one or two monitors?

jedione

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Re: Arcadeflow theme v 1.9 [Release] Updated 25 July 2018
« Reply #79 on: August 12, 2018, 12:34:18 AM »
it,s just AM in windowed mode pulled open quickly, and recorded with bandicam...

thats all. :)
help a friend....

qqplayer

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Re: Arcadeflow theme v 1.9 [Release] Updated 25 July 2018
« Reply #80 on: August 12, 2018, 05:20:30 AM »
so i just put the script that zpaolo11x posted for a blur background  and this is what i get...

pretty cool i think     no need for blured image file,,   works with snaps or video.

if you want ill post it up,,  i just put it in its own layout and call it at the begining of the theme   "fe.do_nut("blur.nut");"

you tube....https://youtu.be/a5ARsBBMpTA

Awesome , I love the bg effect.

@zpaolo11x your theme is one of the best ever!!

zpaolo11x

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Re: Arcadeflow theme v 2.0 [Release] Updated 17 August 2018
« Reply #81 on: August 17, 2018, 08:38:48 AM »
Arcadeflow 2.0 is out!

It uses shaders instead of pre-generated artwork for shadows and blurred backgrounds, and I'm crossing my fingers that it's not exploding :D

« Last Edit: October 31, 2019, 03:34:49 AM by zpaolo11x »

zpaolo11x

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Re: Arcadeflow theme v 2.0 [Release] Updated 17 August 2018
« Reply #82 on: August 19, 2018, 11:38:42 PM »
Just checked AF2.0 on my Windows machine and the layout has some heavy slowdowns I don't see on my Mac. I suspect the culprit here is the nested surface used for logo shadows, I solved it in the past with some tricks so I'm positive I can solve it soon.

- UPDATE - solved the issue with the slowdowns, I'll re-check it on the Mac and then post the update to 2.1

In the meantime I wrote my own blur shader, but I discovered that a single pass 2D shader, even if it only requires one surface to apply, is overall slower than a dual pass 1D shader, which requires two nested surfaces to work.
« Last Edit: August 20, 2018, 01:08:52 AM by zpaolo11x »

markoattract

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Re: Arcadeflow theme v 2.0 [Release] Updated 17 August 2018
« Reply #83 on: August 20, 2018, 02:43:11 AM »
Intanto congratulazioni Paolo per lo splendido tema ! :D

I have a little problem with this theme :
All is working great but i don't have the static screenshots. i have the wheel , but only a blanck rectangle under the game's logos ... When i select a game the video preview starts with no problem.

So maybe i have to change the folder name for static screenshots ?

Thanks for your help .

Grazie ! ;D

- Marco -


zpaolo11x

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Re: Arcadeflow theme v 2.0 [Release] Updated 17 August 2018
« Reply #84 on: August 20, 2018, 06:00:32 AM »
All is working great but i don't have the static screenshots. i have the wheel , but only a blanck rectangle under the game's logos ... When i select a game the video preview starts with no problem.

Well the theme gets the screenshot data from the "snap" category, in the default mame configuration on Attract Mode this category points to two folders: $HOME/mame/snap and $HOME/mame/video, if you have your snaps and videos in those folders it should work.

markoattract

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Re: Arcadeflow theme v 2.0 [Release] Updated 17 August 2018
« Reply #85 on: August 20, 2018, 10:46:38 AM »
Quote
Well the theme gets the screenshot data from the "snap" category, in the default mame configuration on Attract Mode this category points to two folders: $HOME/mame/snap and $HOME/mame/video, if you have your snaps and videos in those folders it should work.

Thanks for the answer, but this didn't solve my problem... I have 2 folders named Snaps and video in my MAME folder ; how do i have to set the mame.cfg in Attract mode for the screenshot to works ?

Thanks again for your help ! :D

- Marco -

progets

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Re: Arcadeflow theme v 2.0 [Release] Updated 17 August 2018
« Reply #86 on: August 20, 2018, 11:04:21 AM »
Code: [Select]
artwork    snap      X:\<path>\Video;X:\<path>\Snap

keilmillerjr

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Re: Arcadeflow theme v 2.0 [Release] Updated 17 August 2018
« Reply #87 on: August 20, 2018, 11:15:14 AM »
This theme came out excellent! Simple, not flashy - but still fun to look at!

zpaolo11x

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Re: Arcadeflow theme v 2.0 [Release] Updated 17 August 2018
« Reply #88 on: August 20, 2018, 12:12:22 PM »
Code: [Select]
artwork    snap      X:\<path>\Video;X:\<path>\Snap

That's the way I have my AM set and it works fine in AF, if it doesn't work there might be something else...

zpaolo11x

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Re: Arcadeflow theme v 2.0 [Release] Updated 17 August 2018
« Reply #89 on: August 20, 2018, 12:15:04 PM »
This theme came out excellent! Simple, not flashy - but still fun to look at!

Thank you! I've learned a lot and had a lot of fun developing this theme, now I'm getting into shaders :D I also tried to make the theme very customizable, if you want it more flashy (flashyer? flashier? ) you can play with background overlay and logo customization ;)