Author Topic: [dev re-started] THE EYE theme  (Read 20283 times)

verion

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[dev re-started] THE EYE theme
« on: March 02, 2016, 01:03:15 AM »
UPDATE:

THE EYE development re-started! Yay! My weak coding skills are no longer an issue - because it will be coded by ArcadeBliss. Currently we have a working prototype with a key features and testing a few new ideas.

You can see the video HERE





ORIGINAL POST:

This is a concept for a new theme called THE EYE



You can see video here:
http://tinyurl.com/the-eye-theme-concept
« Last Edit: November 10, 2017, 02:20:52 AM by verion »

ryuuji

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Re: [video] THE EYE theme concept
« Reply #1 on: March 02, 2016, 07:03:33 AM »
Would be nice if we could get some spining of some of those layers :P (around the circle, hope u understand what I m talking about :P)

Awesome :D you are very good

verion

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Re: [video] THE EYE theme concept
« Reply #2 on: March 02, 2016, 07:16:26 AM »
Good idea - it could rotate, maybe on the game title change.

omegaman

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Re: [video] THE EYE theme concept
« Reply #3 on: March 02, 2016, 10:05:39 AM »
Damn you man, I was thinking about doing something like that. But, it's all good...  :P

omegaman

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Re: [video] THE EYE theme concept
« Reply #4 on: March 02, 2016, 10:07:35 AM »
And, I "see" what you are doing there, no pun intended.

nitrogen_widget

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Re: [video] THE EYE theme concept
« Reply #5 on: March 02, 2016, 11:27:54 AM »
The "eye" can rotate or wink when it changes the game. :)

verion

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Re: [video] THE EYE theme concept
« Reply #6 on: March 02, 2016, 11:39:26 AM »
Even better - the eye can be constructed with multiple layers and those layers can rotate  and scale independently.
But it sounds like it is waaay above my coding skills.

---

It's just the concept (for now). I will have to make some clever masking in that corners - to hide the fact that video can't be cropped to round shape - and fanart can't actually goes that "deep" under snap.

verion

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[new video] THE EYE theme development started
« Reply #7 on: October 19, 2016, 01:07:30 PM »
THE EYE development started! Yay! My weak coding skills are no longer an issue - because it will be coded by ArcadeBliss. Currently we have a working prototype with a key features and testing a few new ideas.

You can see the video HERE

What do you think about the video "window"?
Image can be bent (like a sphere) or totally flat.
« Last Edit: October 19, 2016, 01:11:02 PM by verion »

jedione

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Re: [new video] THE EYE theme development started
« Reply #8 on: October 20, 2016, 06:40:26 PM »
i think you guys....
have totally redeemed  yourselves

thanks will be following this........one
help a friend....

Omamez

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Re: [new video] THE EYE theme development started
« Reply #9 on: October 21, 2016, 07:59:00 AM »
good to see team work 8)

akafox

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Re: [new video] THE EYE theme development started
« Reply #10 on: October 22, 2016, 06:28:38 AM »
Looks awesome. :)

My idea...

You should make it "blink" on game change. (Never mind that might be creepy..) :P
People want life easy..then complain about it

verion

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Re: [new video] THE EYE theme development started
« Reply #11 on: October 22, 2016, 08:09:23 AM »
Actually ArcadeBliss was first to propose this. I'm not sure if it will look good, but I've said "give it a go".
For me something like shutter would be better.

verion

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Re: [new video] THE EYE theme development started
« Reply #12 on: October 22, 2016, 08:16:04 AM »
I'm working on info panels for this theme.

What do you think?

What info you would like to display?

Is the "PLATFORM: ARCADE" good enough? or should I go with platform logo? I would rather stick to the text only, because I don't see (a good) place to put the logo"
« Last Edit: October 22, 2016, 03:42:04 PM by verion »

ArcadeBliss

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Re: [new video] THE EYE theme development started
« Reply #13 on: October 22, 2016, 09:10:12 PM »
I think Platform is enough. The theme will have enough assets for a user to deal with ( snap, fanart, wheel logos). I like the curved arch to mach the eye's curve

verion

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Re: [new video] THE EYE theme development started
« Reply #14 on: October 23, 2016, 04:08:52 AM »
I agree. And mame-only users (like me) could use this slot for something else that is not available for other emus (that don't have nplayers.ini etc.).

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I like the curved arch of info panels too - my only concern is if there is enough space left for spin wheel - especially in 16:9
And I think that it would be nice if the spin wheel curve could match the eye's curve - like bent in opposite direction than robospin wheel.
« Last Edit: October 23, 2016, 11:25:22 PM by verion »