Author Topic: MAME PROBLEM  (Read 16565 times)

KTURNER

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MAME PROBLEM
« on: December 23, 2016, 10:42:13 AM »
So I have a xp machine with mameui 0.154 and everything works great on it and my roms are in the mame rom folder. I copied the entire mame folder over to my windows 7 machine and my roms show up but do not run. The rom path is correct. Does anyone know what I am doing wrong?

hermine.potter

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Re: MAME PROBLEM
« Reply #1 on: December 23, 2016, 04:14:51 PM »
set compatibility mode to Windows XP SP3
AM Version : 2.6.1
Input : Mad Catz Brawlstick; Mouse; Keyboard; Xbox360 Wireless
Cabinet : Yes
OS : Windows10 Pro
System : Dell Precision T3500 ; Intel X5650 ; 12GB RAM

akafox

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Re: MAME PROBLEM
« Reply #2 on: December 25, 2016, 06:54:22 PM »
You might also try redownloading a 0.154 from mame dev and make sure that it is 64-bit for your windows 7. You never did say if you were using windows XP 32 or 64-bit. Most versions of winxp are 32-bit.

The compatibility mode should work though as hermine.potter suggested.
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T2 Arcade Repairs

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Re: MAME PROBLEM
« Reply #3 on: December 27, 2016, 09:02:28 AM »
I could be underestimating the situation, but did you make sure that your "Executable" path is set correctly under the "Emulators - mame' setting in AM? If it got overlooked, thatll cause the symptoms youre describing.

KTURNER

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Re: MAME PROBLEM
« Reply #4 on: December 27, 2016, 01:54:21 PM »
Sorry for the long response. My xp is 32 bit. I though 32 bit would run on 64 but I could be wrong. I tried to change the compatibility mode and it didn't seem to work. It wont work in attract mode or going directly through mame. My main issue was with time crises. My xp machine had mame 32 and mame ui.  My sights were off in 32 but not in ui. My windows 7 pc had mame32 only and everything worked great except for time crises. I thought I would just put UI on my windows 7 pc and that would take care of it. I messed around with 32 and figured out how to get the sight adjusted. Apparently you are suppose to hold 9 then f2 and the menu will pop up. For some reason I have to do it 4 or 5 times and hit the fire button before it will work. Its seems ok now. Thanks for all the advise. This is got to be the most helpful forum I've been on. It would still be nice to get ui to work though.

progets

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Re: MAME PROBLEM
« Reply #5 on: December 28, 2016, 12:39:05 AM »
Sorry for the long response. My xp is 32 bit. I though 32 bit would run on 64 but I could be wrong. I tried to change the compatibility mode and it didn't seem to work. It wont work in attract mode or going directly through mame. My main issue was with time crises. My xp machine had mame 32 and mame ui.  My sights were off in 32 but not in ui. My windows 7 pc had mame32 only and everything worked great except for time crises. I thought I would just put UI on my windows 7 pc and that would take care of it. I messed around with 32 and figured out how to get the sight adjusted. Apparently you are suppose to hold 9 then f2 and the menu will pop up. For some reason I have to do it 4 or 5 times and hit the fire button before it will work. Its seems ok now. Thanks for all the advise. This is got to be the most helpful forum I've been on. It would still be nice to get ui to work though.

Post your mame.ini from MAME and your emulator file from AttractMode.

KTURNER

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Re: MAME PROBLEM
« Reply #6 on: December 29, 2016, 05:36:07 AM »
# Generated by Attract-Mode v2.2.0-1
#
executable           C:\games\MameUI32_0.155\mameui.exe
args                 [name]
rompath              C:\games\Mame32\roms
romext               .zip;.7z;<DIR>
system               Arcade
info_source          listxml
exit_hotkey          Joy0 Button12
artwork    flyer           
artwork    marquee         C:\games\attract-v2.2.0-1-win64\menu-art\marquee
artwork    snap            C:\games\attract-v2.2.0-1-win64\menu-art\snap\mame
artwork    wheel           
----------------------------------------------------------------------------------------------------------
#
# CORE CONFIGURATION OPTIONS
#
readconfig                1
writeconfig               0

#
# CORE SEARCH PATH OPTIONS
#
rompath                   C:\games\Mame32\roms
hashpath                  hash
samplepath                samples
artpath                   artwork
ctrlrpath                 ctrlr
inipath                   ini
fontpath                  .
cheatpath                 cheat
crosshairpath             crosshair

#
# CORE OUTPUT DIRECTORY OPTIONS
#
cfg_directory             cfg
nvram_directory           nvram
input_directory           inp
state_directory           sta
snapshot_directory        snap
diff_directory            diff
comment_directory         comments

#
# CORE STATE/PLAYBACK OPTIONS
#
state                     
autosave                  0
playback                 
record                   
mngwrite                 
aviwrite                 
wavwrite                 
snapname                  %g/%i
snapsize                  auto
snapview                  internal
statename                 %g
burnin                    0

#
# CORE PERFORMANCE OPTIONS
#
autoframeskip             0
frameskip                 0
seconds_to_run            0
throttle                  1
sleep                     1
speed                     1.0
refreshspeed              0

#
# CORE ROTATION OPTIONS
#
rotate                    1
ror                       0
rol                       0
autoror                   0
autorol                   0
flipx                     0
flipy                     0

#
# CORE ARTWORK OPTIONS
#
artwork_crop              0
use_backdrops             1
use_overlays              1
use_bezels                1
use_cpanels               1
use_marquees              1

#
# CORE SCREEN OPTIONS
#
brightness                1.0
contrast                  1.0
gamma                     1.0
pause_brightness          0.65
effect                    none

#
# CORE VECTOR OPTIONS
#
antialias                 1
beam                      1.0
flicker                   0

#
# CORE SOUND OPTIONS
#
samplerate                48000
samples                   1
volume                    0

#
# CORE INPUT OPTIONS
#
coin_lockout              1
ctrlr                     
mouse                     1
joystick                  1
lightgun                  0
multikeyboard             0
multimouse                0
steadykey                 0
ui_active                 0
offscreen_reload          0
joystick_map              auto
joystick_deadzone         0.3
joystick_saturation       0.85
natural                   0
joystick_contradictory    0
coin_impulse              0

#
# CORE INPUT AUTOMATIC ENABLE OPTIONS
#
paddle_device             mouse
adstick_device            keyboard
pedal_device              keyboard
dial_device               keyboard
trackball_device          keyboard
lightgun_device           mouse
positional_device         keyboard
mouse_device              mouse

#
# CORE DEBUGGING OPTIONS
#
update_in_pause           0
debugscript               

#
# CORE MISC OPTIONS
#
drc                       1
drc_use_c                 0
bios                     
cheat                     0
skip_gameinfo             0
uifont                    default
ramsize                   
confirm_quit              0
ui_mouse                  0
autoboot_command         
autoboot_delay            2
autoboot_script           
http                      0
http_port                 8080
http_path                 web
console                   0

#
# OSD DEBUGGING OPTIONS
#
log                       0
verbose                   0
debug                     0
debugger                  auto
oslog                     0
watchdog                  0

#
# OSD PERFORMANCE OPTIONS
#
multithreading            0
numprocessors             auto
bench                     0

#
# OSD VIDEO OPTIONS
#
video                     auto
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window                    1
maximize                  1
keepaspect                1
unevenstretch             1
waitvsync                 0
syncrefresh               0

#
# OSD PER-WINDOW VIDEO OPTIONS
#
screen                    auto
aspect                    auto
resolution                auto
view                      auto
screen0                   auto
aspect0                   auto
resolution0               auto
view0                     auto
screen1                   auto
aspect1                   auto
resolution1               auto
view1                     auto
screen2                   auto
aspect2                   auto
resolution2               auto
view2                     auto
screen3                   auto
aspect3                   auto
resolution3               auto
view3                     auto

#
# OSD FULL SCREEN OPTIONS
#
switchres                 0

#
# OSD SOUND OPTIONS
#
sound                     auto
audio_latency             2

#
# WINDOWS DEBUGGING OPTIONS
#
debugger_font             "Lucida Console"
debugger_font_size        9

#
# WINDOWS PERFORMANCE OPTIONS
#
priority                  0
profile                   0

#
# WINDOWS VIDEO OPTIONS
#
prescale                  1
menu                      0

#
# DIRECTDRAW-SPECIFIC OPTIONS
#
hwstretch                 1

#
# DIRECT3D-SPECIFIC OPTIONS
#
filter                    0

#
# DIRECT3D POST-PROCESSING OPTIONS
#
hlsl_enable               0
hlslpath                  hlsl
hlsl_prescale_x           0
hlsl_prescale_y           0
hlsl_preset               -1
hlsl_write               
hlsl_snap_width           2048
hlsl_snap_height          1536
shadow_mask_alpha         0.0
shadow_mask_texture       aperture.png
shadow_mask_x_count       320
shadow_mask_y_count       240
shadow_mask_usize         0.09375
shadow_mask_vsize         0.109375
curvature                 0.03
pincushion                0.03
scanline_alpha            1.0
scanline_size             1.0
scanline_height           1.0
scanline_bright_scale     1.0
scanline_bright_offset    0.0
scanline_jitter           0.0
defocus                   0.0,0.0
converge_x                0.3,0.0,-0.3
converge_y                0.0,0.3,-0.3
radial_converge_x         0.0,0.0,0.0
radial_converge_y         0.0,0.0,0.0
red_ratio                 1.0,0.0,0.0
grn_ratio                 0.0,1.0,0.0
blu_ratio                 0.0,0.0,1.0
saturation                1.4
offset                    0.0,0.0,0.0
scale                     0.95,0.95,0.95
power                     0.8,0.8,0.8
floor                     0.05,0.05,0.05
phosphor_life             0.4,0.4,0.4

#
# NTSC POST-PROCESSING OPTIONS
#
yiq_enable                0
yiq_cc                    3.59754545
yiq_a                     0.5
yiq_b                     0.5
yiq_o                     1.570796325
yiq_p                     1.0
yiq_n                     1.0
yiq_y                     6.0
yiq_i                     1.2
yiq_q                     0.6
yiq_scan_time             52.6
yiq_phase_count           2

#
# VECTOR POST-PROCESSING OPTIONS
#
vector_length_scale       0.8
vector_length_ratio       500.0

#
# BLOOM POST-PROCESSING OPTIONS
#
vector_bloom_scale        0.3
raster_bloom_scale        0.225
bloom_lvl0_weight         1.0
bloom_lvl1_weight         0.21
bloom_lvl2_weight         0.19
bloom_lvl3_weight         0.17
bloom_lvl4_weight         0.15
bloom_lvl5_weight         0.14
bloom_lvl6_weight         0.13
bloom_lvl7_weight         0.12
bloom_lvl8_weight         0.11
bloom_lvl9_weight         0.10
bloom_lvl10_weight        0.09

#
# FULL SCREEN OPTIONS
#
triplebuffer              0
full_screen_brightness    1.0
full_screen_contrast      1.0
full_screen_gamma         1.0

#
# INPUT DEVICE OPTIONS
#
dual_lightgun             0

progets

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Re: MAME PROBLEM
« Reply #7 on: December 30, 2016, 09:27:45 PM »
Please clarify, MAMEUI works but not with AttractMode or MAMEUI doesn't work at all?

KTURNER

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Re: MAME PROBLEM
« Reply #8 on: December 31, 2016, 07:46:00 AM »
On my xp pc mameui works in and out of a/m. On my windows 7 pc the exact copy of mameui does not work in or out of a/m.

progets

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Re: MAME PROBLEM
« Reply #9 on: January 02, 2017, 08:58:09 PM »
If mameui doesn't work on its own there is no chance it will work in AM. You need to get mameui working first. Run mameui from the command line and provide the results/errors.

KTURNER

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Re: MAME PROBLEM
« Reply #10 on: January 03, 2017, 08:48:17 AM »
Mameui will start up and show the roms it just wont run any and I understand it wont work in a/m if it wont work on its own. I am launching it from a shortcut. When I get home I will launch it from a command line and see what it does.

akafox

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Re: MAME PROBLEM
« Reply #11 on: January 03, 2017, 12:20:02 PM »
I almost want to say there is a mismatch on the rom set/mame version there.
Or a rom path is mis-configured.

Knowing what the command line output says will be very helpful. If it outputs a few missing files for a game then it might be version problem...if it's a whole bunch of them then it might be a path..

and try to use one that doesn't require a bios..it cuts down on problems...
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KTURNER

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Re: MAME PROBLEM
« Reply #12 on: January 04, 2017, 06:59:11 AM »
I guess I don't understand how the command line works. I launch mame from the command line and it shows up just like it would as if I opened it through the shortcut. I go to cmd and go to my file then type in mameui.exe.

akafox

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Re: MAME PROBLEM
« Reply #13 on: January 04, 2017, 03:22:47 PM »
ok you are on windows I take it...

when you do type cmd and the cli (command line interface) shows up...you go to the directory. .(or at least you are in the directory I take it..)

type this

Code: [Select]
mameui dkong
note that i don't know the actual exe name so fill in the blanks if any (it's the mame-exeucuatable.exe game name)

however i am guessing you know at least that or the program wouldn't start..

typing mameui.exe will start mame itself..now that it has it's own "gui"

so as I said you type mameui ..then the game name...that is the ROM name..

mameui dkong will start donkey kong
mame ui pacman will start pacman
ect ect..

now..if any errors popup they will show there in the command line.

this:
"dkongr" approximately matches the following
supported machines (best match first):

dkong             Donkey Kong (US set 1)
dkonghrd          Donkey Kong (hard kit)
dkongjnrj         Donkey Kong Junior (Japan?)
dkongjr           Donkey Kong Junior (US set F-2)

tells you that mame that you misspelled it..so mame doesn't recognize anything..so it is nice enough to give you options..

this (most of the time but not all the time)

c_5et_g.bin NOT FOUND (tried in dkong dkong)
c_5ct_g.bin NOT FOUND (tried in dkong dkong)
c_5bt_g.bin NOT FOUND (tried in dkong dkong)
c_5at_g.bin NOT FOUND (tried in dkong dkong)
s_3i_b.bin NOT FOUND (tried in dkong dkong)
s_3j_b.bin NOT FOUND (tried in dkong dkong)
v_5h_b.bin NOT FOUND (tried in dkong dkong)
v_3pt.bin NOT FOUND (tried in dkong dkong)
l_4m_b.bin NOT FOUND (tried in dkong dkong)
l_4n_b.bin NOT FOUND (tried in dkong dkong)
l_4r_b.bin NOT FOUND (tried in dkong dkong)
l_4s_b.bin NOT FOUND (tried in dkong dkong)
c-2k.bpr NOT FOUND (tried in dkong dkong)
c-2j.bpr NOT FOUND (tried in dkong dkong)
v-5e.bpr NOT FOUND (tried in dkong dkong)
Fatal error: Required files are missing, the machine cannot be run. <----

means just that..and you can guess that the path is wrong because the list is so long

c_5et_g.bin NOT FOUND (tried in dkong dkong)
c_5ct_g.bin NOT FOUND (tried in dkong dkong)
c_5bt_g.bin NOT FOUND (tried in dkong dkong)
c_5at_g.bin NOT FOUND (tried in dkong dkong)
s_3i_b.bin NOT FOUND (tried in dkong dkong)
Fatal error: Required files are missing, the machine cannot be run.

means (normally) that is found some of them as valid..but not all of them..thus the game will not run.

This is not scientific by any mans what so ever..but over the years I have learned to notice these things. The shorter list implies two things:

1. Some of the files in the rom have been re-named / named different
2. (or) you are missing some needed (nomally added / updated) rom because of a rom/mame  version upgrade
(sometimes both)

Sorry I know that was long...just wanted to give you some info what to look for so you don't have to "wait on us" :)
So I have a xp machine with mameui 0.154 and everything works great on it and my roms are in the mame rom folder. I copied the entire mame folder over to my windows 7 machine and my roms show up but do not run. The rom path is correct. Does anyone know what I am doing wrong?

referring to your op can I ask you have mame version 1.54 64 bit on your win7 machine correct? Remember version mame 1.81 will not version 1.45 roms (or very few of them) you need to have mame version 1.54 for your 1.54 roms (I run that version myself on a machine...and version 1.06 on another.) It doesn't have to be the 64 bit version of mame...but it might make performance smoother in the long run...
« Last Edit: January 06, 2017, 07:02:18 AM by akafox »
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progets

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Re: MAME PROBLEM
« Reply #14 on: January 05, 2017, 03:17:12 AM »
ok you are on windows I take it...

when you do type cmd and the cli (command line interface) shows up...you go to the directory. .(or at least you are in the directory I take it..)

type this

Code: [Select]
mameui dkong
note that i don't know the actual exe name so fill in the blanks if any (it's the mame-exeucuatable.exe game name)

however i am guessing you know at least that or the program wouldn't start..

typing mameui.exe will start mame itself..now that it has it's own "gui"

so as I said you type mameui ..then the game name...that is the ROM name..

mameui dkong will start donkey kong
mame ui pacman will start pacman
ect ect..

now..if any errors popup they will show there in the command line.

this:
"dkongr" approximately matches the following
supported machines (best match first):

dkong             Donkey Kong (US set 1)
dkonghrd          Donkey Kong (hard kit)
dkongjnrj         Donkey Kong Junior (Japan?)
dkongjr           Donkey Kong Junior (US set F-2)

tells you that mame that you misspelled it..so mame doesn't recognize anything..so it is nice enough to give you options..

this (most of the time but not all the time)

c_5et_g.bin NOT FOUND (tried in dkong dkong)
c_5ct_g.bin NOT FOUND (tried in dkong dkong)
c_5bt_g.bin NOT FOUND (tried in dkong dkong)
c_5at_g.bin NOT FOUND (tried in dkong dkong)
s_3i_b.bin NOT FOUND (tried in dkong dkong)
s_3j_b.bin NOT FOUND (tried in dkong dkong)
v_5h_b.bin NOT FOUND (tried in dkong dkong)
v_3pt.bin NOT FOUND (tried in dkong dkong)
l_4m_b.bin NOT FOUND (tried in dkong dkong)
l_4n_b.bin NOT FOUND (tried in dkong dkong)
l_4r_b.bin NOT FOUND (tried in dkong dkong)
l_4s_b.bin NOT FOUND (tried in dkong dkong)
c-2k.bpr NOT FOUND (tried in dkong dkong)
c-2j.bpr NOT FOUND (tried in dkong dkong)
v-5e.bpr NOT FOUND (tried in dkong dkong)
Fatal error: Required files are missing, the machine cannot be run. <----

means just that..and you can guess that the path is wrong because the list is so long

c_5et_g.bin NOT FOUND (tried in dkong dkong)
c_5ct_g.bin NOT FOUND (tried in dkong dkong)
c_5bt_g.bin NOT FOUND (tried in dkong dkong)
c_5at_g.bin NOT FOUND (tried in dkong dkong)
s_3i_b.bin NOT FOUND (tried in dkong dkong)
Fatal error: Required files are missing, the machine cannot be run.

means (normally) that is found some of them as valid..but not all of them..thus the game will not run.

This is not scientific by any mans what so ever..but over the years I have learned to notice these things. The shorter list implies two things:

1. Some of the files in the rom have been re-named / named different
2. (or) you are missing some needed (nomally added / updated) rom because of a rom/mame  version upgrade
(sometimes both)

Sorry I know that was long...just wanted to give you some info what to look for so you don't have to "wait on us" :)
So I have a xp machine with mameui 0.154 and everything works great on it and my roms are in the mame rom folder. I copied the entire mame folder over to my windows 7 machine and my roms show up but do not run. The rom path is correct. Does anyone know what I am doing wrong?

referring to your op can I ask you have mame version 1.54 64 bit on your win7 machine correct? Remember version mame 1.81 will not version 1.45 roms (or very few of them) you need to have mame version 1.54 for your 1.54 roms (I run that version myself on a machine...and version 1.06 on another.) It doesn't have to be the 64 bit version of mame...but it might make performance smoother in the long run...

+1 Good advice.
« Last Edit: January 06, 2017, 07:01:50 AM by akafox »