Attract-Mode Support Forum
Attract-Mode Support => Themes => Topic started by: kent79 on November 12, 2016, 04:42:36 AM
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I would like to translate Family Computer mini system theme to AM. It seems not very difficult. ;D
Video by FC mini trailer
https://www.youtube.com/watch?v=NZrJdec8rv8
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it is a cool one
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that would be a great theme!
keep us posted....thanks
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This is first screen for theme :)
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Cool.
Are you planning on having those flyers for main menu (0:29 in the video) ? :D
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Cool.
Are you planning on having those flyers for main menu (0:29 in the video) ? :D
I will add it in option.
Actually, the GUI design is not too difficult in this theme. I am working on coding for animation. Just facing as below issue. Someone please tell me if knows :)
Not update game snap after applying Animation
http://forum.attractmode.org/index.php?topic=1067.0
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just added the fix for ya..... :)
http://forum.attractmode.org/index.php?topic=1067.0 (http://forum.attractmode.org/index.php?topic=1067.0)
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i think this would work if you modified it to you liking....
https://youtu.be/jPloJln0Tnk (https://youtu.be/jPloJln0Tnk) example in action
just for anime testing....
(http://i66.tinypic.com/2q8ufcj.png)
Here is the code:
//************************************************
//moving out snap
::OBJECTS <- {
snap = fe.add_artwork("snap",flx*0.1200, fly*0.104, flw*0.200, flh*0.400 ),
}
local pacman = {
when = Transition.ToNewSelection ,
property = "x",
start = 880,
end = -900,
time = 300,
loop = 2,
}
animation.add( PropertyAnimation( OBJECTS.snap, pacman ) );
//moving in snap
::OBJECTS <- {
snap = fe.add_artwork("snap",flx*0.1200, fly*0.104, flw*0.200, flh*0.400 ),
}
local pacman = {
when = Transition.ToNewSelection ,
property = "x",
start = 1500,
end = 880,
time = 300,
loop = 2,
}
animation.add( PropertyAnimation( OBJECTS.snap, pacman ) );
//moving out flyer
::OBJECTS <- {
snap = fe.add_artwork("flyer",flx*0.1200, fly*0.104, flw*0.200, flh*0.400 ),
}
local pacman = {
when = Transition.ToNewSelection ,
property = "x",
start = 300,
end = -900,
time = 300,
loop = 2,
}
animation.add( PropertyAnimation( OBJECTS.snap, pacman ) );
//moving in flyer
::OBJECTS <- {
snap = fe.add_artwork("flyer",flx*0.1200, fly*0.104, flw*0.200, flh*0.400 ),
}
local pacman = {
when = Transition.ToNewSelection ,
property = "x",
start = 1500,
end = 300,
time = 300,
loop = 2,
}
animation.add( PropertyAnimation( OBJECTS.snap, pacman ) );
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Looks Great, Kent!
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Hi All,
I determined to design as below theme mode directly. :)
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it is cool that also ... too bad for the animation issue that stopped the progress on the other version
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very nice kent79
I have nes mini looking at how to rip the firmware for the theme lol
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any news?