Attract-Mode Support Forum
Attract-Mode Support => Scripting => Topic started by: jedione on January 02, 2017, 08:47:29 AM
-
does anyone know how to script this?
when you press a key say custom1 ,,
to make it trigger an animation.
thanks
-
this should do it:
fe.add_signal_handler("trigger_animation");
function trigger_animation( sig )
{
if ( sig == "custom1" )
{
// insert code for what you want on cistom1 here
// i.e. animate=true...
return true;
}
return false;
}
-
Thanks Raygun.......
---------------------------------------------------------------
class PopUpImage
{
_my_image=null;
constructor()
{
_my_image = fe.add_artwork( "snap", flx*0.200, fly*0.200, flw*0.100, flh*0.100 );
_my_image.visible=false;
fe.add_signal_handler( this, "on_signal" )
}
function on_signal( signal )
{
if ( signal == "custom1" )
{
_my_image.visible=!_my_image.visible;
return true;
}
return false;
}
}
local blah = PopUpImage();
this works great....
going to play with it and add animation to it...