Attract-Mode Support Forum

Attract-Mode Support => General => Topic started by: Rymarllon on August 31, 2017, 08:29:11 AM

Title: Fade in/out without rocketlauncher.
Post by: Rymarllon on August 31, 2017, 08:29:11 AM
Is there any feature in AM to add fade screen without rocketlauncher?
Title: Re: Fade in/out without rocketlauncher.
Post by: bundangdon on August 31, 2017, 08:26:33 PM
Most likely not, and I have never seen such a feature in other frontends either, thus making rocketlauncher your best (and only?) solution for now :)
Title: Re: Fade in/out without rocketlauncher.
Post by: keilmillerjr on September 01, 2017, 04:51:57 PM
RocketLauncher uses autohotkey. I looked at the source, and its nutty as I would expect with anything hyper related.

I think the idea would be to create a new black window and use that to create the fade. I could create this, but I currently don’t have the time.

Heres a start: https://autohotkey.com/board/topic/66863-fade-any-window-in-on-open-and-fade-out-on-close/

It might be easy to create a plugin to create a fade to black transition in attract mode, but wouldn’t be able to handle fading with emulator. I personally rather have the immediate BAM without a fade.
Title: Re: Fade in/out without rocketlauncher.
Post by: qqplayer on September 02, 2017, 04:57:52 AM
RocketLauncher uses autohotkey. I looked at the source, and its nutty as I would expect with anything hyper related.

I think the idea would be to create a new black window and use that to create the fade. I could create this, but I currently don’t have the time.

Heres a start: https://autohotkey.com/board/topic/66863-fade-any-window-in-on-open-and-fade-out-on-close/

It might be easy to create a plugin to create a fade to black transition in attract mode, but wouldn’t be able to handle fading with emulator. I personally rather have the immediate BAM without a fade.

I´m working on something similar setting "transitions".
Maybe you can use your "programming skills" to improve my idea.
Ill try to complete a wip working code on next weeks.
Title: Re: Fade in/out without rocketlauncher.
Post by: keilmillerjr on September 02, 2017, 05:34:00 AM
RocketLauncher uses autohotkey. I looked at the source, and its nutty as I would expect with anything hyper related.

I think the idea would be to create a new black window and use that to create the fade. I could create this, but I currently don’t have the time.

Heres a start: https://autohotkey.com/board/topic/66863-fade-any-window-in-on-open-and-fade-out-on-close/

It might be easy to create a plugin to create a fade to black transition in attract mode, but wouldn’t be able to handle fading with emulator. I personally rather have the immediate BAM without a fade.

I´m working on something similar setting "transitions".
Maybe you can use your "programming skills" to improve my idea.
Ill try to complete a wip working code on next weeks.

We could definitely team up on something like this. You use github? Or send me what you have. Shouldn't be hard.

Edit: I actually have a similar plugin I never released. I could use it as a base and just add a layer with fade animation.
Title: Re: Fade in/out without rocketlauncher.
Post by: keilmillerjr on September 02, 2017, 08:45:53 PM
Well... I created the plugin and it works. It currently only fades ToGame. I am not sure how FromGame would look as the emulator would be an instant quit. Any opinions? I will spruce up a readme and push it to github for testing tomorrow. Bed time... Zzzzzz…

Edit: Cant sleep. Made it fade ToGame and FromGame. Looks ok. Default time is 500 milliseconds, but is adjustable in UserConfig. Too bad I cant control the movie volume from attract mode scripts. That would make the effect better. Here it is: https://github.com/keilmillerjr/fadetogame-plugin
Title: Re: Fade in/out without rocketlauncher.
Post by: bundangdon on September 03, 2017, 07:00:55 AM
Nicely done! Even if you already use rocketlauncher with fade, this plugin-fade makes it look even smoother :)
Title: Re: Fade in/out without rocketlauncher.
Post by: keilmillerjr on September 03, 2017, 08:27:42 AM
Nicely done! Even if you already use rocketlauncher with fade, this plugin-fade makes it look even smoother :)

Thank you! I just made a commit to adjust ToGame and FromGame fades separately. This is very useful if you have a sound play when you select a game and need the ToGame fade to run longer matching the sound duration.
Title: Re: Fade in/out without rocketlauncher.
Post by: qqplayer on September 03, 2017, 01:24:56 PM
Nicely done! Even if you already use rocketlauncher with fade, this plugin-fade makes it look even smoother :)

Thank you! I just made a commit to adjust ToGame and FromGame fades separately. This is very useful if you have a sound play when you select a game and need the ToGame fade to run longer matching the sound duration.

Im working on this.

http://forum.attractmode.org/index.php?topic=1866.0

Maybe we can "mix" our ideas , let me finish mine "module" and i´ll send you the entire code.
Title: Re: Fade in/out without rocketlauncher.
Post by: keilmillerjr on September 03, 2017, 03:08:31 PM
Nicely done! Even if you already use rocketlauncher with fade, this plugin-fade makes it look even smoother :)

Thank you! I just made a commit to adjust ToGame and FromGame fades separately. This is very useful if you have a sound play when you select a game and need the ToGame fade to run longer matching the sound duration.

Im working on this.

http://forum.attractmode.org/index.php?topic=1866.0

Maybe we can "mix" our ideas , let me finish mine "module" and i´ll send you the entire code.

I would be interested in seeing the code to your module. The plugin I scrapped was a loading screen as well. I scrapped it because I could not figure out a way to tell if the emulator has loaded. Then again, emulators load almost instantly on even my rpi2 - negating the need for a loading screen.
Title: Re: Fade in/out without rocketlauncher.
Post by: qqplayer on September 07, 2017, 07:57:19 AM
Nicely done! Even if you already use rocketlauncher with fade, this plugin-fade makes it look even smoother :)

Thank you! I just made a commit to adjust ToGame and FromGame fades separately. This is very useful if you have a sound play when you select a game and need the ToGame fade to run longer matching the sound duration.

Im working on this.

http://forum.attractmode.org/index.php?topic=1866.0

Maybe we can "mix" our ideas , let me finish mine "module" and i´ll send you the entire code.

I would be interested in seeing the code to your module. The plugin I scrapped was a loading screen as well. I scrapped it because I could not figure out a way to tell if the emulator has loaded. Then again, emulators load almost instantly on even my rpi2 - negating the need for a loading screen.

Posted here  ;)

http://forum.attractmode.org/index.php?topic=1866.0