Attract-Mode Support Forum

Attract-Mode Support => General => Topic started by: grendyzer on March 14, 2022, 06:34:15 AM

Title: configure fbneo
Post by: grendyzer on March 14, 2022, 06:34:15 AM
Hi everyone, I can't get my parent roms detected when I select a game, so files are always missing, on retroarch it works though, thank you if you can help me.
(https://zupimages.net/up/22/11/c67t.jpg)

Title: Re: configure fbneo
Post by: Mark Norville on March 14, 2022, 06:40:23 AM
You have asked that question twice now on different threads.

In forum terms that is called spamming.

Same question here : http://forum.attractmode.org/index.php?topic=3200.0

Not a good thing to do.

Post once and wait for someone to answer you

You have the Wiki on multiple discs, but I am not sure if that is what you need https://github.com/mickelson/attract/wiki/Multi-disk-games-and-subfolder-configurations

Regards

Mark
Title: Re: configure fbneo
Post by: grendyzer on March 14, 2022, 07:12:47 AM
hello to you,
it's not spam, I searched and saw that the topic was not really on what I was looking for so in case I preferred to make a topic.
thanks to you
Title: Re: configure fbneo
Post by: Mark Norville on March 14, 2022, 07:16:02 AM
When you post the same question twice, one on another thread and then you start a new thread.

It is called SPAMMING

You did not even give anyone the chance to reply or help you before posting the same topic.

Regards

Mark
Title: Re: configure fbneo
Post by: grendyzer on March 14, 2022, 07:31:56 AM
I found, the problem was that you had to put an acronym \ at the end of the rompath and there it detects all the roms, it's a beginner's mistake :-).
Title: Re: configure fbneo
Post by: Mark Norville on March 14, 2022, 07:43:39 AM
Glad you are all sorted now, yes it is frustrating when you do something and you are screaming why is it not working, and then you check for the tenth time, and you see that you have made a typo lol

Another tip is once you have made a change to something, always exit AM and then relaunch it.

Some changes are made on the fly (instant), some changes need for you to back out of say Sega and then go back to Sega to see the changes.

However, I found certain changes you have to shut down the frontend and relaunch it, now I always shut down and relaunch it as standard, just so that I know it should be working.

Regards

Mark
Title: Re: configure fbneo
Post by: JosephKorso on March 16, 2022, 08:22:35 AM
I'm also having trouble with FBN.
It worked fine launching from AM before, but out of overnight, trying to start any ROM will prompt the "FBN is not supported in Arcade".
The FBN emulator alone is working absolutely fine on PC (Win7 64bit), but trying to start any game from AM it will always prompt that error.

I tried with de official FBN and the Fighcade FNB, both now won't work no matter what, driving me crazy.

[spoiler]
(https://i.imgur.com/klAUiFv.png)
[/spoiler]
Title: Re: configure fbneo
Post by: Mark Norville on March 16, 2022, 09:06:49 AM
You might find that it is the fightcade fbneo rather than AM.

The settings to get it launched from AM may have changed on the fightcade end of things.

So for example before you had the arguments as load fightcade fightcade might have done an update so load does not work any more so now you need [load] fightcade

E.G they have changed the cli command

Have you done an update recently to fightcade or however it works?

AM does not auto update and it does not change anything which is why I am saying that it is fightcade end rather than AM.

Regards

Mark
Title: Re: configure fbneo
Post by: JosephKorso on March 16, 2022, 09:45:11 AM
Nope. No updates in here.
Both my computers got the error though and only one got internet connection to update fightcade version.
It seems a glitch or bug to me. But again, I'm completely uneducated concerning args and command lines.
It was giving me an array error before. After starting fresh from scratch it went away, but now no way to FBN or Fightcade FBN work properly.

What I've noticed is the the FBN windows show [no game loaded] at promptu for some reason.
Title: Re: configure fbneo
Post by: Mark Norville on March 16, 2022, 09:53:53 AM
At the moment I have not touched fightcade, so I cannot say you need to do x,y and z.

However, you are using a front end to load a front end from what I saw of it. I had a brief look.

It also looks like it uses it's own emulators a bit like retro achievements do.

I presume that you are trying to load a rom, to get into fightcade?

So for example you want to load street fighter and then that loads into fightcade.

As I say though, AM does not change which is why really I am placing it onto fightcade or indeed it might be human error (E.G you) for not setting it up correctly.

*** Update ***

This gets worse and worse lol. I just had a look at the above screen shot from grendyzer

So you are using a front end to load another front end, and the arguments that he is using is showing that he is using a retroarch core to load up the front end of a front end to play a game. Phew

Confused? You won't be on this episode of Soap. Just for any youngsters ask your parents or https://www.youtube.com/watch?v=0BHQT3Omqtw

So now you have either bad retroarch core as in it needs updating, bad fightcade those are the choices that I am going with as well as human error.

Regards

Mark
Title: Re: configure fbneo
Post by: JosephKorso on March 16, 2022, 11:12:33 AM
I think people are not familiar with it to be honest.
When it is saying "Fightcade FBN", I mean it Final Burn Neo that comes along with the Fightcade, It's the same emulator, totally standalone installation from Fightcade itself.
It's not a frontend, it's an emulator you can play offline as any other out there. The real reason I'm using it instead of the conventional FBN it's because of the HardFX, or the shaders embedded on it, which are not present on conventional FBN anyway.

So nope, it's not a front end inside a front end.
Title: Re: configure fbneo
Post by: Mark Norville on March 16, 2022, 11:18:59 AM
As I said before retro achievements https://retroachievements.org/

They use their own emulators, so as I am old and getting more and more confused here. Has to use some form of a custom front end to record fights as in https://www.fightcade.com/

Our main emulator is FightcadeFBNeo, built using modern FBNeo (0.2.97.44) with a custom and improved GGPO implementation and a better rendering core, making it the current best netplay implementation for rollback-based P2P online play. In layman terms, this means that demanding games in terms of input lag and responsiveness (such as fighting games) can be played over the internet with very little perceivable lag.

I swear I have the roms or something like that on my hard drive. Once I find out which one, I shall format the whole lot, this is already giving me a headache trying to keep up lol

Regards

Mark
Title: Re: configure fbneo
Post by: JosephKorso on March 16, 2022, 11:25:39 AM
It's a different build for sure, but the emulator for arcade is the same FBN, with some flair, of course.
It is wise to differentiate official FBN from Fightcade FBN release cause it would be the main reason an error such as this would happen,
but the error is happening on both emulators, Final Burn Neo 1.0.0.2 and the Fightcade build.

Curious enough, after restarting from scratch on SNES, Genesis and PS1, no problem were found on launching from AM on Fusion, BSNES and Mednafen, what would probably be an glitch, since last week I was playing and testing both FBN, Fightcade and official from the fronet end.

I have no other options from here now if this emulator won't work anymore, being it for lack of the correct args or a glitch, I hardly think an extra layer of software, meaning reshade.me would do the job. My machine is not that powerful for standing a stack of processess, I guess.

Pity. It was working so smoothly last week.

Screenshot of the Final Burn Emulator inside Fightcade (inside the emulator everything works fine):

(https://i.imgur.com/hJXPOQx.png)
Title: Re: configure fbneo
Post by: JosephKorso on March 16, 2022, 11:31:12 AM
As I said before retro achievements https://retroachievements.org/

They use their own emulators, so as I am old and getting more and more confused here. Has to use some form of a custom front end to record fights as in https://www.fightcade.com/

Our main emulator is FightcadeFBNeo, built using modern FBNeo (0.2.97.44) with a custom and improved GGPO implementation and a better rendering core, making it the current best netplay implementation for rollback-based P2P online play. In layman terms, this means that demanding games in terms of input lag and responsiveness (such as fighting games) can be played over the internet with very little perceivable lag.

I swear I have the roms or something like that on my hard drive. Once I find out which one, I shall format the whole lot, this is already giving me a headache trying to keep up lol

Regards

Mark

Yep, that one you have mentioned. I decided using it instead of the conventional because it is a better build, a better core, but for some reason both my AM installation are fighting it avoiding it to work as it was before. The Emulator Preset inside the AM (Final Burn Alpha one) glitches everything else also. some args simply won't work and it will shut the AM front end quickly enough.
Deleting it and configuring once again (AM, not FBN), it end up not starting the game on the romlist set and the error the emulator is not compatible comes in everytime, on every MAME rom.
Title: Re: configure fbneo
Post by: Mark Norville on March 16, 2022, 11:56:49 AM
Looking at your screen shot, hold on I need a pee and also a new beer. I will run out and get some headache tablets in a minute.

So you have the screen shot there, and then you have to click play once you have found a game to play?

You have AM load up fight cade, you then use fight cade to select a game and then you run that game via fightcade

Or

Are you using AM to load a core that loads directly into fightcade by passing the fightcade menu selection and then loading a game?

Trust me, I am getting more and more confused now, but hell this is better than putting your head in the oven at gas mark 6 for two hours, my head always gets hot

Regards

Mark

Title: Re: configure fbneo
Post by: JosephKorso on March 16, 2022, 12:08:06 PM
I'm using FBN emulator, completely offline mode and without Fightcade logged for playing online.
I'm not using Fighcade itself, I'm using Fightcade's Final Burn Neo emulator core that comes with it in default offline way as a normal user would.
I'm not a expert on anything like this to implement Fightcade features on a frontend to resemble 1Up arcade systems.

I'm only really sad cause it was working before and all of a sudden stopped working for some unknown reason, making my bartop cabinet project to waste :(
I'm just on the offline features of it, not using the online anywhere. It works quite nice though.
The Fightcade itself mirrors your installed emulator and streams the replay from a fight you had if you access the replay url.

You can record and share on Youtube or elsewhere, no lag involved. OBS would do the trick in high bitrate.
Fightcade Final Burn Neo build also allows scripting, which can implement so many stuff on the emulator itself (You mentioned retro achievements and I know they exist, but didn't delve on it yet), but one of the most interesting implementations I saw using scripts was the possibility of having a training core inside the game's rom, with no extra installation or effort.

You can train and test like if it were a home console version of it.

Other than that, I wish this core would be released in the near future, with no strings attached to Fightcade itself.
A full rom set list can be found on archive.org if that's what you mentioned before.

Have a nice beer time.
Title: Re: configure fbneo
Post by: Mark Norville on March 16, 2022, 12:33:39 PM
I knew I had I think that this is the same thing

FinalBurn v0.2.97.43 FullRoms

I will give it an unzip, even though I am finished for the day. It might not be the same thing, but as I am so confused now, I will have a look at anything lol

Ok so unzipped I have 5,257 files at 11.5 gigs the actual roms are still zipped, but I had the directory zipped, the first rom is 3countb to zzyzzyxx2

Regards

Mark
Title: Re: configure fbneo
Post by: JosephKorso on March 16, 2022, 12:45:28 PM
You could have tested just a few roms, actually.
By clicking on show content beside it.

I tried them and have actually configured all controls.
Killer Instinct 1 and 2 were working and all of a sudden, bam, not working anymore.
Title: Re: configure fbneo
Post by: Mark Norville on March 16, 2022, 12:54:20 PM
I only have the roms inside of a zip folder, no emulators to use

I think that I downloaded it from the internet archive

efarcadeversionroms 97.9 gigs

CAVEUI Shooting Complete v1.3.3
Demul v0.7 Arcade FullRoms & CHD
FinalBurn v0.2.97.43 FullRoms
MAME4ALL v2.3 FullRoms
MAME4Droid v0.139u1 FullRoms
Mame32 Plus! v0.84u5
Nebula v2.25b FullRoms
NeoRageX Fullroms
Raine v0.64.16 FullRoms
Raine v0.91.4 Fullroms
SEGA Model 2 v1.1a FullRoms
SEGA Supermodel v0.2a Fullroms
Win Kawaks v1.65 FullRoms
Zinc v1.1 FullRoms

The full download

Regards

Mark
Title: Re: configure fbneo
Post by: JosephKorso on March 16, 2022, 01:20:13 PM
It is actually that URL.
You can choose from downloading what you want instead of the whole thing.
The fbneo emulator folder is there for trying also.
Title: an
Post by: Mark Norville on March 17, 2022, 12:20:31 AM
The chances is that you need batch files maybe I have this on my download list but at 37 gigs near enough it might take a while

Just to add this file only has one seeder, and a very slow download rate I am getting 60 kbs it is not even showing as a full collection only showing availability of 0.857, but it looks like I am downloading from another leecher at the moment and not the one seed.

I shall keep this going, to see what happens, but if it becomes a waste of time, then I will knock it on the head. I will just look at the official website and dive more into that.

*** Update 18/01/2022

Ok so I put one of the files to download at maximum speed, I just unzipped the folder, and all that I am getting is rom files. I think that all the other files are just the rom files, I am not sure if they are different from ordinary rom sets or not. However, I am now 50% the way through, one person had finished downloading it and became a seeder for a little while and then suddenly he drops off so it is back to one seeder again. However, my ratio is already at 1.01 so I am seeding faster than I am downloading but for anyone else thinking about downloading this, as I say I think that it is just roms only, I am not sure if these are hacked roms to make it work with Fightcade or just ordinary roms, so you possibly already have these if they are just normal roms.

I will eventually test all of this, but going to take a few weeks at least


Regards

Mark
Title: Re: configure fbneo
Post by: JosephKorso on March 18, 2022, 04:10:31 AM
You know you can access it on the website, not the torrent, right?
That romset is for FBN and Flycast. The Romset for FBN have also roms that runs on MAME but are not working on FBN itself.
Gotta try another frontend to confirm if the problem is the emulator or AM.
Title: Re: configure fbneo
Post by: Mark Norville on March 18, 2022, 04:19:08 AM
I am just following the link you supplied for the achieve.

At the moment it is saying 6/7 hours to download complete ok make that ten now, but it is downloading and nothing else to do, so I shall let it carry on.

By all means give it a try on another front end, but also make 100% sure that it is not user error in relation to AM, as this is just a GUI and it follows the input that you feed it, so if you input the wrong commands, then it is not going to work.

It just follows your orders, so treat it as a dumb animal, it does nothing apart from follow your orders. It does not have anything to do with how things loads up, it does not effect emulators etc etc. It is just there to look pretty and display your graphics.

I have screamed at it from time to time, and then I release that I had made a typo and from blaming AM I am now a fool with egg on my face, thinking stupid me for making a typo.

*** Update 19th Mar 2022 ***

I now have the rom packs downloaded and I have just downloaded fightcade and installed, so far no roms working, but I have set up an account

Mark Norville on fightcade Mark Norville on Xbox and MarkNorville on PS5 (yes I am original)

I will have a mess around with this over the weekend and see if I can get it up and running and tied into AM some how. I might actually have this as a main menu option, rather than buried into sub collections considering that it is something different rather than just an emulator.

I am also reading that when Fightcade updates, then you have to update your rom sets. Previous rom sets will not work on the new system, hopefully I should have something up and running in a while, I am just moving roms into the folder shortcuts.

Regards

Mark
Title: Re: configure fbneo
Post by: Mark Norville on March 19, 2022, 07:52:01 AM
Ok so I now have this set up,

I am using fcadefbneo.exe as the emulator to load the games, some games will run, and I have come across some that have your error message

AM is not the problem

I have come across one that does not work 16tongnk at the moment I am blind in that I have not set up any artwork with it, so I am clicking on blank air.

Ok I have very basic artwork I just tried 64 street and that works for me

I changed the emulator to fcv39.exe

I need to see your screen shot a second, so shall end here and then edit

I am not sure if the error message cut out the name but yours is showing 64stree rather than street

Also I have had a couple not run, I have looked at the files inside and some of them are messed up 007tld being one of them

But you want to replace MAME with this FBNeo emulator, which does not link to Fightcade, it is a waste of time. It just loads up the game, I can't play against someone else. I thought that was the whole point?

If the emulator works better for you, if you prefer it with a natural look e.g blocky rather than smoothing the edges, bezels and stuff then yeah it might be worth it. However, I honestly do not see the point of replacing one emulator with another. I cannot see a real reason for me to actually use it, I mean you would be better off with RetroArch and signing up for retro achievements, at least that does something. However, just using this emulator does nothing and you cannot tie it in with the fightcade network.

I have to say though, it is kind of growing on me, the games load very quickly indeed, far faster than MAME. I was at seven seconds on my i5, about three seconds on my I7 but using this front end the FBNeo it is taking about a second, maybe two to load.

I just done a bit of digging on it, and see that they made it as a MAME alternative, and it supports retro achievements if you use the retroarch core. Mmmmm interesting I can't see it replacing MAME without a few years or more of playing with it. However, it is actually not bad.

Regards

Mark
Title: Re: configure fbneo
Post by: Mark Norville on March 20, 2022, 04:13:23 AM
As it is Sunday and I am bored and sorting out my hard drives, I came across my screen recording software so installed it and done a video for you Joseph

https://www.youtube.com/watch?v=os_8jqnWB-I (24 seconds long)

As you can see I have no issue loading 64th Street via AM.

Sorry to say, but this falls down to human error and nothing to do with AM.

I have used the roms that you supplied a link too, and I downloaded Fightcade yesterday, however it is working on my end.

Regards

Mark
Title: Re: configure fbneo
Post by: akafox on March 30, 2022, 08:45:48 AM
@JosephKorso 1. Do not post Rom links anywhere on this forum! Yes a lot of people probably know where they are or how to find them. How ever that has nothing to do with it. It just something you do not do! (moderator please remove the rom link)

2. May I ask why you are using Fightcade's Final burn Neo version under AM? There is no need for at at all what so ever....unless you are trying to create a new front end for fightcade to work in a cab. Fightcade has it's own front end UI so that you know what games are running and how or who is playing them thus some of your problems..if you bypass all of that:
1. you are not playing on-line at all, if you are bypassing the on-line aspect of it then why use fightcade at all? Essentially all you are doing is using finalburn neo. So go and get standard final burn neo and use it..it will save you a lot of headaches trust me. Also note that not all roms are the same with Finalburn neo and fightcade.

And note that Most are interchangeable but not all of them but not ALL roms with finalburn neo are usable with fightcade as there are updates to the roms from time to time fightcade is behind somewhat Aslo, some roms do not need to be in fightcade (f.e single player games) so that code (driver) is not in the code [I think] so you are losing out on many roms that you could be using nor. Honestly you are better off using retroarch for the roms that you want to run in/with finalburn neo (there is a core for final burn neo in retroarch) OR you can use the stand alone emulators for each system you want like I mentioned. What I am saying is you are making it difficult on yourself. Fightcade was NOT made to be used in a frontend!