Attract-Mode Support Forum
Related Stuff => Emulators => Topic started by: rsn8887 on December 23, 2015, 11:17:30 AM
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I am going to list some findings I made when setting up the cabinet. I am planning to update this as I learn more.
Fusion:
Use
-fullscreen "[romfilename]"
command line argument to ensure escape exits the emulator instead of switching between fullscreen and windowed.
Download the "fusion shader pack" http://www.emucr.com/2013/04/kega-fusion-plugins-20130427.html extract to plugins, start emulator, right click, video->render plugin->double snake to apply a 2x prescale and reduce blurring.
Finalburn Alpha:
select blitter -> enhanced, blitter options -> enable prescale to reduce blurring
Retroarch:
command line arguments example for higan (bsnes):
-f -L P:\emulators\retroarch\cores\bsnes_balanced_libretro.dll "[romfilename]"
load a game, press F1->quick menu->shader options->load shader preset->retro/sharp-bilinear.cg, then select shader 0 filter->nearest, shader0 scale ->2x or 4x to minimize blurring
Visualboyadvance-M-WX:
use these lines in vbam.ini before [GB] to enable prescale and keep aspect.
[Display]
Bilinear=1
Filter=simple4x
FilterPlugin=
IFB=none
KeepOnTop=0
MaxThreads=1
RenderMethod=opengl
Scale=3
Stretch=1
FS-UAE:
for KG whdload packs, use executable
FS-UAE\Windows\fs-uae-launcher.exe
and the standard argument "[romfilename]"
to load whdload packs. Just unzip all the whdload packs to get the .lha files.
Use rom extension .lha and fs-uae-launcher.exe will automatically setup and boot the whd load game. Put whdload.key in the fs-uae directory to get rid of the nag screens. whdload.key is expensive, but worth it.
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Thank you much for sharing your info :)
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Will be checking back on this one for updates! Thank you good thread,
This should be pined...
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Maybe this list you'll find useful?
Emulator Settings for All Platforms:
https://www.launchbox-app.com/forum/emulation/command-line-parameters-arguments (https://www.launchbox-app.com/forum/emulation/command-line-parameters-arguments)
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@verion
Nice find :D
Future Pinball
executable C:/Future Pinball/Future Pinball.exe
args /open "[romfilename]" /play /exit
rompath C:/Future Pinball/tables/
romext .fpt
Set compatibility mode to "Windows XP".
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ePSXe this emulator works fine but I don't know how to launch with AM. Is there a command line argument I need to add. I would imagine it would be the same command line argument I would need to add so I can run Makaron. PLEASE HELP?
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@xev1n
https://www.google.de/?gfe_rd=cr&ei=kNi6VorMCYP6-AbX87L4Cw&gws_rd=ssl#q=epsxe+command+line+arguments
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haha :o...thanks...So I put in -nogui -slowboot -loadbin for ePSXe does that go by the exe path or in the command arguments in AM?
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@xev1in
e.g. zsnes (so adapt it to ePSXe and correct parameters):
path_to_your_emulator_system\emulator_system.exe -parameters_that_starts_a_rom path_to_your_roms\romfile.rom_extension
this command-line starts a specific snes-game directly:
C:\attract\EMU\zsnes\zsnesw.exe -m C:\attract\EMU\zsnes\roms\my_snes_game.smc
In AM use this config:
executable C:\attract\EMU\zsnes\zsnesw.exe
args -m "[romfilename]"
rompath C:\attract\EMU\zsnes\roms
romext .smc
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ahhhhh ok thanks
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Sorry that doesn't work it just blinks the cmd prompt window but does not launch the game. I've tried with .bin file and tried a .zip, both do the same thing.
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-Post your settings
-always and for all further emulator systems:
1) check your execution-command, paths and parameters with a specific game in cmd-window before
if you wrote this line in command window, zsnes starts the specific game my_snes_game
"C:\attract\EMU\zsnes\zsnesw.exe" -m "C:\attract\EMU\zsnes\roms\my_snes_game.smc"
=> if it starts : go to step 2)
=> if not : go to step 1) again and check correct parameters and so on
2) transfer your execution-command, paths and parameters to AM-settings:
C:\attract\EMU\zsnes\zsnesw.exe = executable
my_snes_game = [romfilename]
.smc = romext
and so on
So wrote your command, path and parameters to cmd-window (with a specific psx-game (.bin, .iso., .img)) and eleminate errors step by step.
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#
#
executable H:\ARCADE\PS1\ePSXe 1925\ePSXe.exe
args -nogui -slowboot -loadbin "[romfilename]"
rompath H:\ARCADE\PS1\ePSXe 1925\isos
romext .zip;.bin;.img;.iso;.zip
system playstation
info_source thegamesdb.net
exit_hotkey Num3
artwork flyer
artwork marquee
artwork snap H:\Hyperspin\Media\Sony Playstation\Video
artwork wheel
also tried
#
#
executable H:\ARCADE\PS1\ePSXe 1925\ePSXe.exe
args -m "[romfilename]"
rompath H:\ARCADE\PS1\ePSXe 1925\isos
romext .zip;.bin;.img;.iso;.zip
system playstation
info_source thegamesdb.net
exit_hotkey Num3
artwork flyer
artwork marquee
artwork snap H:\Hyperspin\Media\Sony Playstation\Video
artwork wheel
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@xev1in
this settings works in cmd-window?
"H:\ARCADE\PS1\ePSXe 1925\ePSXe.exe" -nogui -slowboot -loadbin "H:\ARCADE\PS1\ePSXe 1925\isos\my_specific_psx_game.iso"
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PART 01
PART 02 is HERE (http://forum.attractmode.org/index.php?topic=503.msg25128#msg25128)
PART 03 is HERE (http://forum.attractmode.org/index.php?topic=503.msg26659#msg26659)
> AMIGA 500
executable C:\attract\EMU\amiga\System\FS-UAE\Windows\x86-64\fs-uae.exe
args --floppy-drive-0="[romfilename]" --fullscreen --floppy-drive-0-sounds=0 --floppy-drive-speed=100 --floppy-drive-volume-empty=100 --base-dir="C:\attract\EMU\amiga\Configuration"
rompath C:\attract\EMU\amiga\roms
romext .adf
system Amiga
info_source thegamesdb.net
exit_hotkey Escape
Note : for portable Version, create a configuration folder and set it as base-dir-parameter
> AMIGA CD32
executable C:\attract\EMU\AMIGA CD32\System\FS-UAE\Windows\x86-64\fs-uae.exe
args --amiga-model=CD32 --fast-memory=8192 --cdrom-drive-0="[romfilename]" --fullscreen --base-dir="C:\attract\EMU\Amiga CD32\Configuration"
rompath C:\attract\EMU\AMIGA CD32\roms
romext .cue
system Amiga CD32
info_source thegamesdb.net
exit_hotkey Escape
Note : for portable Version, create a configuration folder and set it as base-dir-parameter. Copy CD32-Kickstarts to folder Kickstarts.
> ATARI ST / AtariST
executable C:\attract\EMU\AmigaST\hatari.exe
args --fullscreen "[romfilename]"
rompath C:\attract\EMU\AmigaST\ROMS
romext .st
system Amiga
info_source thegamesdb.net
exit_hotkey Escape
NOTE : to avoid appdata configuration : remove Hatari-folder from appdata > start Hatari > save config File > overwrite hatari.cfg
> Atari Lynx
executable C:\attract\EMU\Atari Lynx\mednafen.exe
args "[romfilename]"
rompath C:\attract\EMU\Atari Lynx\ROMS
romext .lnx
system Atari Lynx
info_source thegamesdb.net
exit_hotkey Escape
NOTE : to set fullscreen: start a game from AM > press ALT + Enter
after that, fullscreen is saved.
NOTE : to configure Joypad: start a game from AM > press SHIFT + ALT + 1 > follow messages to set buttons
> C64 / Commodore c64
executable C:\attract\EMU\C64\x64.exe
args -autostart "[romfilename]" -fullscreen -autostart-warp
rompath C:\attract\EMU\C64\ROMS
romext .d64;.t64
system Commodore 64
info_source thegamesdb.net
exit_hotkey Escape
> DosBOX
executable CMD
args /c "[romfilename]"
rompath C:\attract\EMU\DosBox\ROMS
romext .bat
system PC
info_source thegamesdb.net
NOTE:
-Install dosbox
-Create a batch-file dosbox_generator.bat with this source-code (modify your paths to a 'main-link-folder' and DOSBox.exe:
@echo off
SET linkspath=C:\attract\EMU\DosBox\ROMS\
SET dosboxpath=C:\attract\EMU\DosBox\DOSBox.exe
for %%a in ("%1") do (
set filepath=%%~dpa
)
cd %filepath%
for %%* in (.) do (
set currentfolder=%%~nx*
echo %%~nx*
)
echo "%dosboxpath%" > "%linkspath%%currentfolder%.bat" %1 -exit -fullscreen
-Rename your game-folders to correct game-names (e.g. Wolfenstein3D)
-Just drag&drop wolf3d.exe on dosbox-generator.bat
-it creates a Wolfenstein3D.bat (with correct DOSBox-settings)
(http://fs5.directupload.net/images/160308/8ktobdic.png)
(http://fs5.directupload.net/images/170516/9uwlhzkt.png)
> FBA / Final Burn Alpha / FinalBurn Alpha / FinalBurnAlpha
executable C:\attract\EMU\FBA\fba64.exe
args "[name]"
rompath C:\attract\EMU\FBA\ROMS
romext .zip
system Arcade
info_source thegamesdb.net
exit_hotkey Escape
> Flash
-download the portable version of flash player here (http://fpdownload.macromedia.com/pub/labs/flashruntimes/flashplayer/flashplayer_32_sa_debug.exe)
-create and compile an autoit script with this code (something like flashstarter.au3)
#include <Misc.au3>
run(@ScriptDir & "\flashplayer_32_sa_debug.exe" & " " & $CmdLine[1])
WinWaitActive("Adobe Flash Player 32", "")
WinWait("Adobe Flash Player 32", "")
Send("^f")
While 1
If _IsPressed ("1B") Then
ProcessClose("flashplayer_32_sa_debug.exe")
Exit
EndIf
WEnd
-copy compiled exe to same folder of flashplayer_32_sa_debug.exe
executable C:\attract\EMU\flash\flashstarter..exe
args "[romfilename]"
rompath C:\attract\EMU\flash\ROMS
romext .swf
system Arcade
info_source thegamesdb.net
nb_mode_wait 3
exit_hotkey Escape
it starts swf-file directly and exists with ESC button
> Future Pinball
Note : to enable fullscreen : start Future Pinball > Preferences > Video/Rendering Options > choose Fullscreen > OK
executable C:\attract\EMU\Future Pinball\Future Pinball.exe
args /open "[romfilename]" /play /exit
rompath C:\attract\EMU\Future Pinball\Tables
romext .fpt
system Arcade
info_source thegamesdb.net
exit_hotkey Escape
> GB / Gameboy / Nintendo Game Boy
executable C:\attract\EMU\Gameboy\VisualBoyAdvance.exe
args "[romfilename]" --fullscreen
rompath C:\attract\EMU\Gameboy\Roms
romext .gb
system Nintendo Game Boy
info_source thegamesdb.net
exit_hotkey Escape
> Gamecube / Game Cube / Nintendo Gamecube
executable C:\attract\EMU\Gamecube\Dolphin.exe
args -e "[romfilename]" --config "Dolphin.Display.Fullscreen=True"
rompath C:\attract\EMU\Gamecube\ROMS
romext .iso;.gcm
system Nintendo GameCube
info_source thegamesdb.net
exit_hotkey Escape
NOTE: Dolphin creates a configuration folder in your documents-folder.
But this can be undesirable if you use Dolphin with other systems (Wii, Gamecube, WAD).
Just create a textfile called portable.txt in same folder, where Dolphin.exe is found.
> GBA / GameBoyAdvanced / Gameboy Advanced / Nintendo Game Boy Advanced
executable C:\attract\EMU\GBA\VisualBoyAdvance.exe
args "[romfilename]" --Fullscreen
rompath C:\attract\EMU\GBA\Roms
romext .gba;.bin
system Nintendo Game Boy Advance
info_source thegamesdb.net
nb_mode_wait 5
exit_hotkey Escape
> Jaguar / ATARI Jaguar
executable C:\attract\EMU\Jaguar\virtualjaguar.exe
args -d -g -b -f "[romfilename]"
rompath C:\attract\EMU\Jaguar\ROMS
romext .jag;.j64
system Atari Jaguar
info_source thegamesdb.net
exit_hotkey Escape
NOTE : after first start of virtualjaguar, set path to ROM-folder (Jaguar > Configure > General)
> LCD Handheld
executable C:\attract\EMU\LCD Handheld\mame.exe
args [name] -skip_gameinfo
rompath C:\attract\EMU\LCD Handheld\roms
romext .zip;.7z;<DIR>
system Arcade
info_source listxml
exit_hotkey Escape
> MAME
executable C:\attract\EMU\mame\mame.exe
args [name] -skip_gameinfo
rompath C:\attract\EMU\mame\roms
romext .zip;.7z;<DIR>
system Arcade
info_source listxml
exit_hotkey Escape
NOTE: Standard-Mame shows nag screens (http://forum.attractmode.org/index.php?topic=348.0)
> Megadrive / SEGA Mega Drive / Sega Genesis / GEN / MD
executable C:\attract\EMU\megadrive\Fusion.exe
args "[romfilename]" -gen -auto -fullscreen
rompath C:\attract\EMU\megadrive\ROMS
romext .sms;.sg;.sc;.mv;.gg;.cue;.bin;.zip
system Sega Genesis
info_source thegamesdb.net
nb_mode_wait 5
exit_hotkey Escape
NOTE : Under Windows 10, Fusion.exe do not show fullscreen. to fix it:
right mouse button on Fusion.exe > Properties > Compatibility > Set 'Windows XP SP3'
> MSU1 via bsnes / MSU-1 / Media Streaming Unit 1 with BSNES
use BSNES v1.15 from here (https://github.com/bsnes-emu/bsnes/releases/tag/v115).
set DirectInput in BSNES settings before
start bsnes.exe > Settings > Input > Drivers > Input : Driver : Windows
create a autoit-script and set it in AM (for example : START.au3):; set DirectInput in BSNES settings before:
; start bsnes.exe > Settings > Input > Drivers > Input : Driver : Windows
#include <Misc.au3>
;;;;;;;;;;;;;;;;;;;;; PATHS ;;;;;;;;;;;;;;;;;;;
$EXECUTABLE = "C:\attract\EMU\MSU1\bsnes.exe"
$ROMPATH = "C:\attract\EMU\MSU1\ROMS\"
;;;;;;;;;;;;;;;;;;;;; PATHS ;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;; STARTING BSNES ;;;;;;;;;;;;;;;;;;;;
run ('"' & $EXECUTABLE & '"' & " --fullscreen " & '"' & $ROMPATH & $CmdLine[1] & "\" & $CmdLine[1] & ".sfc")
;;;;;;;;;;;;;;;;;;;;; STARTING BSNES ;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;; Remove Mouse Cursor from FOCUS ;;;;;;;;;;;;;;;;;;;;
MouseMove(2000, 308, 0)
;;;;;;;;;;;;;;;;;;;;; Remove Mouse Cursor from FOCUS ;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;; wait for ESC ;;;;;;;;;;;;;;;;;;;;;;
While 1
If _IsPressed ("1B") Then
ProcessClose("bsnes.exe")
Exit
EndIf
WEnd
;;;;;;;;;;;;;;;;;;;;; wait for ESC ;;;;;;;;;;;;;;;;;;;;;;
executable C:\attract\EMU\MSU1\START.exe
args "[name]"
rompath C:\attract\EMU\MSU1\ROMS
romext <DIR>
system Super Nintendo (SNES)
info_source thegamesdb.net
exit_hotkey Escape
NOTE : to avoid appdata configuration : create bsnes-qt.cfg, where bsnes.exe is found. copy all files from appdata to bsnes.exe folder too
> NES / Nintendo Entertainment System
executable C:\attract\EMU\NES\Mesen.exe
args "[romfilename]" /fullscreen /DoNotSaveSettings
rompath C:\attract\EMU\NES\ROMS
romext .nes
system Nintendo Entertainment System (NES)
info_source thegamesdb.net
exit_hotkey Escape
> OpenBOR
executable cmd
args /c cd C:\attract\EMU\OpenBOR\[name] & start OpenBOR.exe & start C:\attract\EMU\OpenBOR\wait_for_ESC.exe
rompath C:\attract\EMU\OpenBOR
romext <DIR>
system Arcade
info_source thegamesdb.net
nb_mode_wait 3
exit_hotkey Escape
NOTE: ESC-Key of AM doesn't work. So you need an external program like an autoit-script. Create wait_for_ESC.au3 and compile this sourcecode to .exe:
#include <Misc.au3>
While 1
If _IsPressed ("1B") Then
ProcessClose("OpenBOR.exe")
;MsgBox(0, '', "Button pushed")
Exit
EndIf
WEnd
-Copy it to C:\attract\EMU\OpenBOR
(http://fs1.directupload.net/images/180302/z8fzbacc.gif)
-Rename openbor-folders to correct game-names ( C:\attract\EMU\OpenBOR\Night Slasher X )
(http://fs5.directupload.net/images/160308/cjwswqkb.png)
> scumm-vm / ScummVM
executable C:\attract\EMU\ScummVM\scummvm.exe
args --config="C:\attract\EMU\ScummVM\Myscummvm.ini" -f [name]
rompath C:\attract\EMU\ScummVM\ROMS
romext <DIR>
system PC
info_source scummvm
exit_hotkey Escape
NOTE: to get correct game names : start scummvm.exe > add your games manually > exit scummvm > start AM > create Collection/Romlist > scrape Artwork
NOTE : to avoid appdata configuration : scummvm.exe --config=Myscummvm.ini
> Sega 32x
executable C:\attract\EMU\Sega 32x\Fusion.exe
args "[romfilename]" -32x -auto -fullscreen
rompath C:\attract\EMU\Sega 32x\ROMS
romext .32x
system Sega 32X
info_source thegamesdb.net
exit_hotkey Escape
> Sega Dreamcast with demul
create a autoit-script and set it in AM (for example : START.au3) to start games in fullscreen:#include <Misc.au3>
ShellExecute(@ScriptDir & "\demul.exe", ' -run=dc -image="' & $CmdLine[1] & '"')
sleep(2000)
Send("!{ENTER}")
While 1
If _IsPressed ("1B") Then
ProcessClose("demul.exe")
;MsgBox(0, '', "Button pushed")
Exit
EndIf
WEnd
executable C:\attract\EMU\Sega Dreamcast\START.exe
args "[romfilename]"
rompath C:\attract\EMU\Sega Dreamcast\ROMS
romext .cdi
system Sega Dreamcast
info_source thegamesdb.net
nb_mode_wait 5
exit_hotkey Escape
> Sega Saturn
executable C:\attract\EMU\Sega Saturn\EmuHawk.exe
args "[romfilename]" --fullscreen
rompath C:\attract\EMU\Sega Saturn\ROMS
romext .cue
system Sega Saturn
info_source thegamesdb.net
exit_hotkey Escape
> SNES / Super Nintendo Entertainment System / Snes9x
executable C:\attract\EMU\SNES\snes9x-x64.exe
args "[romfilename]" -fullscreen
rompath C:\attract\EMU\SNES\ROMS
romext .smc
system Super Nintendo (SNES)
info_source thegamesdb.net
exit_hotkey Escape
> Sony PS2 / Sony Playstation2 / Sony Playstation 2
executable C:\attract\EMU\Sony PS2\pcsx2.exe
args "[romfilename]" --fullscreen --nogui
rompath C:\attract\EMU\Sony PS2\ROMS
romext .iso;.bin;.mdf;.img
system Sony Playstation 2
info_source thegamesdb.net
exit_hotkey Escape
> Sony PS1 / Sony PSX / Sony Playstation 1 / Sony Playstation1
executable C:\attract\EMU\Sony PSX\ePSXe.exe
args -fullscreen -nogui -loadbin "[romfilename]"
rompath C:\attract\EMU\Sony PSX\ROMS
romext .cue;.iso
system Sony Playstation
info_source thegamesdb.net
exit_hotkey Escape
> Steam
executable C:\attract\EMU\Steam\Steam.exe
args -applaunch [name]
rompath C:\attract\EMU\Steam\SteamApps
romext .acf
system PC
info_source steam
> Visual Pinball
executable C:\attract\EMU\Visual Pinball\VPinballX.exe
args /play "[romfilename]"
rompath C:\attract\EMU\Visual Pinball\Tables
romext .vpt;.vpx
system Arcade
info_source thegamesdb.net
exit_hotkey Escape
> VLC-Movies / Videos via VLC
executable C:\Program Files\VideoLAN\VLC\vlc.exe
args "[romfilename]" --fullscreen
rompath C:\attract\EMU\media\MOVIES
romext .avi;.mpg;.mpeg;.mov;.mkv;.mp4
info_source thegamesdb.net
import_extras Arcade
exit_hotkey Escape
modify this parameters in c:\documents and settings\your_username\application data\vlc\vlcrc
(on Win7 : C:\Users\your_username\AppData\Roaming\vlc )
#3331 video-title-show=0
#3430 osd=0
#3322 video-on-top=1
(http://fs5.directupload.net/images/160308/b7tox2vs.png)
> VLC-mp3 / Music via VLC
executable C:\Program Files\VideoLAN\VLC\vlc.exe
args "[romfilename]" --fullscreen
rompath C:\attract\media\MUSIC
romext .mp3;.wav;.m3u;.ogg;.snd;.wma
info_source thegamesdb.net
import_extras Arcade
exit_hotkey Escape
create a 'main-media-folder' for all media-files
> Wii / Nintendo Wii
executable C:\attract\EMU\Wii\Dolphin.exe
args -e "[romfilename]" --config "Dolphin.Display.Fullscreen=True"
rompath C:\attract\EMU\Wii\ROMS
romext .iso;.wbfs
system Nintendo Wii
info_source thegamesdb.net
exit_hotkey Escape
NOTE: Dolphin creates a configuration folder in your documents-folder.
But this can be undesirable if you use Dolphin with other systems (Wii, Gamecube, WAD).
Just create a textfile called portable.txt in same folder, where Dolphin.exe is found.
> windows_games / Windows Games
executable cmd
args /c "[romfilename]"
rompath C:\attract\EMU\windows_games/roms
romext .lnk;.bat
create a 'main-folder' for all games/roms; create to this folder shortcuts/link-files (.lnk) of your exe-files
(http://fs5.directupload.net/images/160308/9n8jx3ca.png)
> WinKawaks for special "Winkawaks-Roms" CPS1 / CPS2 / NeoGeo / CPS-1 / CPS-2 / Neo Geo
executable "WinKawaks.exe"
args [name] -fullscreen
workdir C:\attract\EMU\WinKawaks
rompath C:\attract\EMU\WinKawaks\roms
romext .zip
system Arcade
info_source thegamesdb.net
exit_hotkey Escape
Note : to get artwork :
create a second mame installation > rename it to WinKawaks > copy your rom files to rom-folder > start AM > create romlist > scrape artwork > close AM > remove second mame installation or replace everything with WinKawaks installation files
executable C:\attract\EMU\WinKawaks\mame.exe
args [name] -skip_gameinfo
rompath C:\attract\EMU\WinKawaks\roms
romext .zip;.7z;<DIR>
system Arcade
info_source listxml
exit_hotkey Escape
artwork marquee C:\attract\scraper\WinKawaks\marquee
artwork snap C:\attract\scraper\WinKawaks\video;C:\attract\scraper\WinKawaks\flyer
> ZSNES / SNES / Super Nintendo Entertainment System
executable C:\attract\EMU\zsnes\zsnesw.exe
args -m "[romfilename]"
rompath C:\attract\EMU\zsnes\ROMS
romext .smc
system Super Nintendo (SNES)
info_source thegamesdb.net
exit_hotkey Escape
Note : in znes > config > video > choose your resolution of choice with DS and F (allow Filters, Stretch and Fullscreen)
(http://fs5.directupload.net/images/160308/zs3ynm98.png)
> ZX Spectrum / Sinclair ZX Spectrum
executable C:\attract\EMU\ZX Spectrum\fuse.exe
args --full-screen "[romfilename]" --disk-try-merge always
rompath C:\attract\EMU\ZX Spectrum\ROMS
romext .dsk;.tap
system Sinclair ZX Spectrum
info_source thegamesdb.net
exit_hotkey Escape
NOTE : to get fullscreen parameter, you need the fuse-1.5.1-sdl.zip. Here (https://drive.google.com/drive/folders/0B_2W9q0zVYtdWjBKSEpxWFMwNFE)
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Any configuration for ZINC roms ? I dont find on forum
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@web
Please post your config
https://www.google.com/#q=zinc+emulator+parameters
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@web
Please post your config
https://www.google.com/#q=zinc+emulator+parameters
Hi Hermine.
I think I expressed myself poorly
like a configuration example of the CFG file
for zinc emulator
I'm lost as argument which use
the ARG line in the CFG file
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@web
Workaround for any emulator system or application :
1) cmd > start .exe with /? or -help parameter => in this case : --help
2) see attached readme-file in emulator or application folger => tells the correct commandline parameters
3) start .exe > hit F1 for help/manual => in this case not supported
4) using google : different threads tells the correct commandline parameters
==========
So see Post#7 http://spaceinvaders.fr.yuku.com/topic/583/ZiNc-emulator-help-please#.VzsBLEY9nrs
-Start game with game number (not very handy)
or
-create batchfile with correct parameters and rename to correct game title
C:\attract\EMU\zinc\ZiNc.exe 8 --roms-directory=C:\attract\EMU\zinc\roms --use-renderer-cfg-file=C:\attract\EMU\zinc\renderer.cfg --renderer=C:\attract\EMU\zinc\renderer.znc
-rename it to "Street Fighter EX 2.bat" and move all to a single-folder (e.g.: C:\attract\EMU\zinc\links )
In AM use this settings for config-file:
executable cmd
args /c "[romfilename]"
rompath C:\attract\EMU\zinc\links
romext .bat
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Any idea how to run winkawaks?
EDIT: Gave up on Winkawaks, I'm using MAME for my Neo-Geo roms ;)
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DAPHNE
# Generated by Attract-Mode v2.1.0
#
executable E:\Daphne\daphne.exe
args [name] vldp -framefile [rompath]/[name].txt -min_seek_delay 1000 -seek_frames_per_ms 20 -sound_buffer 2048 -fullscreen -noserversend
rompath E:/daphne/framefile/
romext .txt
system Arcade
exit_hotkey LAlt+Q
artwork flyer E:\Daphne\images
artwork marquee E:\MAME\M.A.M.E\EMULATORE 0.113\marquees
artwork snap E:\Daphne\Video
artwork wheel E:\MAME\M.A.M.E\EMULATORE 0.113\wheels
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@xbs
It seems, that Winkawaks doesn't longer support command line since version 1.34 (https://forums.emulator-zone.com/showthread.php?t=5110)
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Thanks for the info hermine.potter.
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Anyone figure out how to launch gamecube & wii games using Dolphin? I can't figure out the exec command. Thanks
-
@Ezraiel92
lazy (https://www.google.de/?gfe_rd=cr&ei=dMy2V8XsBIeH8QfXnIS4Bw&gws_rd=ssl#q=dolphin+command+line)
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yeah I figured it out after some searching. Thanks tho :)
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DEMUL HOW TO
--------------------------------------------------
# Generated by Attract-Mode v2.0.0
#
executable C:\AM\emu\demule\demul.exe
args -run=dc -image=[romfilename]
rompath C:\AM\systems\demul\roms
romext .cdi;.zip
system dreamcast
info_source thegamesdb.net
exit_hotkey Escape
artwork flyer
artwork marquee
artwork snap
artwork wheel
-------------------------------------------------------
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Any configuration for ZINC roms ? I dont find on forum
Because the zinc emulator does not use a "standard" format to run games. it's hard to post a configuration. Zinc uses numbers to load the games not the file name as most emulators do.
I did get mine to work this way however:
Make nul files. That is create a empty txt file and rename it 1.nul 2.nul..ect.. So you will set up everything up in your zinc configuration file the same but for the extension have it find all the nul files...NOT the zip files. Then for the args use [NAME] NOT
'[romlilename]"
name Zinc
Executable C\:games\zinc\zinc.exe
args [name]
extension .nul
Now when you start a game from attractmode it will literally pass "zinc.exe 2" to the command line thus the syntax is correct and your game will load from attract mode.
of course make sure you set up ZiNC first before setting it up in attract mode!
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D.I.C.E.
Because DICE does not load games the normal way it can be tricky to get it to work from attract mode (or any frontend).
Some games do have roms. They can be loaded normally and set up as such. As for games that have no roms there is a trick to get them to work. (There were no ROMS not even a CPU as these games were made before they started using "modern computing" thats in a nutshell..)
Make a empty new txt file and rename it. ex make a test file and name it pong.nul. do that for a the "missing roms" now have attactmode look for extensions of .zip and .nul (ex. .zip;nul) Now you can play pong from attract mode! :)
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for epsxe
you only need -slowboot option if you want to see the bios (sony logo) at start of game. (I still think it's cool.)
Battle Arena Toshinden
Because this game runs WAY too fast from a normal start...you can slow it down by using the -oldtiming switch and it runs "perfect" :)
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Logitech Gamepad F310 for linux
(yeah I know it's hardware do you mind? i'll pull if if it's not ok)
make sure the switch on the back is set to x
install the xboxdrv package from the repositories.
In windows the pad works correctly out of the box. In linux the L2 and R2 triggers act like axis events (gas and break peddles)..NOT buttons. (NOT good for any emulator needing these buttons...unless you are playing a racing game. :P )
To make them work as buttons envoke the trigger-as-button command
at the terminal type
xboxdrv --trigger-as-button command
then press enter
Now the pad should act correctly now! :)
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DAPHNE
# Generated by Attract-Mode v2.1.0
#
executable E:\Daphne\daphne.exe
args [name] vldp -framefile [rompath]/[name].txt -min_seek_delay 1000 -seek_frames_per_ms 20 -sound_buffer 2048 -fullscreen -noserversend
rompath E:/daphne/framefile/
romext .txt
system Arcade
exit_hotkey LAlt+Q
artwork flyer E:\Daphne\images
artwork marquee E:\MAME\M.A.M.E\EMULATORE 0.113\marquees
artwork snap E:\Daphne\Video
artwork wheel E:\MAME\M.A.M.E\EMULATORE 0.113\wheels
I have to agree with you...it does work. However I ran into some problems with some game not working correctly with the default cfg
More about that here:
http://forum.attractmode.org/index.php?topic=323.0
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What's up guys, please. How to put a program to run directly in the Layout Menu, example KODI.exe, thank's
-
@trmelancieri
start AM > press TAB > Emulators > Add Emulator > fill in name, path to kodi.exe, arguments, path to roms (in this case roms means your media files) and rom types (.avi, .mpg, .mkv, and so on) > Generate Collection/Rom List > Back > Back
See VLC mp3 (http://forum.attractmode.org/index.php?topic=503.msg4231#msg4231) for syntax comparison
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@hermine.potter
I wish it did not have the ROM list, that by clicking on KODI in the Menu the program would open.
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@all
this thread should only include an overview of various emulator settings and not any questions to unique systems.
so next time > new thread
@trmelancieri
open your KODI folder (in my case : C:\attract\EMU\KODI) > create shortcut of Kodi.exe > rename it to Start KODI
start AM > press TAB > Emulators > Add Emulator > KODI
executable cmd
args /c "[romfilename]"
rompath C:\attract\EMU\Kodi
romext .lnk
Generate Collection/Rom List
now you have a system called KODI with one rom file there : Start KODI
this rom file is simply a shortcut to start the Kodi.exe
Instead creating an emulator system each tool, create a folder called TOOLS > create shortcut for all your .exe, .bat and so on > put the shortcuts (.lnk files) to this folder > create in AM an emulator called TOOLS > now you have an overview/collection of all your tools
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Having trouble getting ePSXe to load from AM. All my games load and run perfectly directly from ePSXe.
# Generated by Attract-Mode v2.2.0-1
#
executable C:\Users\Matt\Desktop\Arcade\emulators\Sony Playstation\ePSXe.exe
args -f "[romfilename]"
rompath C:\Users\Matt\Desktop\Arcade\emulators\Sony Playstation\roms
romext .iso;.bin;.mdf;.img
exit_hotkey End
artwork flyer C:\Users\Matt\Desktop\Arcade\emulators\Sony Playstation\flyers
artwork marquee C:\Users\Matt\Desktop\Arcade\emulators\Sony Playstation\marquees
artwork snap C:\Users\Matt\Desktop\Arcade\emulators\Sony Playstation\snap
artwork wheel C:\Users\Matt\Desktop\Arcade\emulators\Sony Playstation\wheels
I've tried every arg I've seen online and nothing works. I either get just the gui to pop up or it just blinks back to AM selection
I am running AMD FX-8370 Eight Core 4.00GHz, 12GB Ram, GTX 750 ti gpu, Windows 10 64-Bit
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Having trouble getting ePSXe to load from AM. All my games load and run perfectly directly from ePSXe.
# Generated by Attract-Mode v2.2.0-1
#
executable C:\Users\Matt\Desktop\Arcade\emulators\Sony Playstation\ePSXe.exe
args -f "[romfilename]"
rompath C:\Users\Matt\Desktop\Arcade\emulators\Sony Playstation\roms
romext .iso;.bin;.mdf;.img
exit_hotkey End
artwork flyer C:\Users\Matt\Desktop\Arcade\emulators\Sony Playstation\flyers
artwork marquee C:\Users\Matt\Desktop\Arcade\emulators\Sony Playstation\marquees
artwork snap C:\Users\Matt\Desktop\Arcade\emulators\Sony Playstation\snap
artwork wheel C:\Users\Matt\Desktop\Arcade\emulators\Sony Playstation\wheels
I've tried every arg I've seen online and nothing works. I either get just the gui to pop up or it just blinks back to AM selection
I am running AMD FX-8370 Eight Core 4.00GHz, 12GB Ram, GTX 750 ti gpu, Windows 10 64-Bit
Your argument is wrong. Try this instead.
args -nogui -loadbin "[romfilename]"
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I've already tried that. I tried pretty much every arg I could find online. When I try to poen a rom through AM, it just flashes and returns me to the game selection screen. I tested all my roms through Maximus Arcade and they run without any issues but I really want to make the switch to AM.
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I've already tried that. I tried pretty much every arg I could find online. When I try to poen a rom through AM, it just flashes and returns me to the game selection screen. I tested all my roms through Maximus Arcade and they run without any issues but I really want to make the switch to AM.
I have this working and that's the argument I'm using. You must use the "-nogui" switch or else ePSXe will just open and any other switches will be ignored. You must also use the "-loadbin" to tell ePSXe to load a specific game. The "-f" switch you have listed for your argument is to disable the bios screen (and will be ignored since there isn't a "-nogui" before it.)
Try running one of your games from the command line (this will remove AttractMode from the equation). Once you get it working you'll know what to put in the argument field. Try this on the command line.
"C:\Users\Matt\Desktop\Arcade\emulators\Sony Playstation\ePSXe.exe" -nogui -loadbin "C:\Users\Matt\Desktop\Arcade\emulators\Sony Playstation\roms\<name of game>"
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args -nogui -loadiso "[romfilename]"
is what i use..not -loadbin
here is the epsxe help file
ePSXe v.2.0.2 emulator by ePSXe team. Copyright 2000/2010.
epsxe [options] [PS-EXE]
options:
-pslib - Load libpsx.exe.
-nocd - Disable CDR emulation.
-sound/-nosound - Enable/Disable sound.
-xasound/-noxasound - Enable/Disable XA sound.
-audiocd/noaudiocd - Enable/Disable CDDA audio.
-forcespu/-noforcespu - Enable/Disable SPU irq always ON.
-nosubchan/-subchan - Enable/Disable subchannel support.
-forcepad/-noforcepad - Enable/Disable SIO irq always ON.
-memcard/-nomemcard - Enable/Disable memcard emulation.
-mdectiming/-nomdectiming - Enable/Disable MDEC accurate timing.
-adjusttiming - On the fly re-adjust timing.
-oldtiming - Use pre-1.5.1 timing.
-fastboot/slowboot - Fast/Slow boot cdrom (psx logo).
-nogui - Disable internal GUI.
-bios <file> - Load a bios file.
-loadiso <file> - Load iso file. (Cdrwin/Clonecd)
-loadcheat <file> - Load internal cheat file.
-loadppf <file> - Load ppf file.
-ppf/-noppf - Enable/Disable ppf patches.
-loadmemc0 <file> - Map file to memcard 0.
-loadmemc1 <file> - Map file to memcard 1.
-ssv0 - Save sstate version v.0
-deadzone <n> - Joystick deadzone value.
-mousesensitivity <n> - Mouse sensitivity (default 3).
-gun - Enable namco gun emulation
-p <num> - Mem access penalty (d.5).
-pe2 - Parasite eve 2 cheat.
-help - Where are you now? ;-)
i'm not sure the loadbin switch works anymore...I could be wrong of course...but it's not listed here either
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Nebula 2.25b
executable c:\emus\nebula\nebula.exe
args [name]
rompath c:\emus\roms_neogeo\
romext .zip
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Hello. Does anyone here have the settings to launch Supergrafx in Attract Mode? I know it has a five-game library, but I would like to include it.
Thanks :D.
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well that would depend on the emulator you are using...
mednafen will run all pcengine/super graphics/pcengine cd games...as will most pcengine /turbografx-16 emulators without a need for any changes..
that is except for retroarch...
if you are using a pi or just running it on a pc it's different.. (see pic)
in retro pie..you dump all your roms in the pcengine folder..no matter what type..be it normal cart (hucard)..or cd roms..or super grafx
you start a supergrafx game.. (ex.1941) normally..then hold a button..and the "settings options pop up..now the second option is "use emulator for this rom..(or something like that) choose the supergrafx core. Now all your games can be run from the pcengine/turbografx-16 folder
on pc..if using attract mode...you can use the supergrafx core..you set up the five game in another folder and treat them as another emulator...then you you can paste them into your pcengine/turbografx-16 list and start them from that list instead..so now they are on one list
mednafen_supergrafx_libretro is the core for supergrafx
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@web
Workaround for any emulator system or application :
1) cmd > start .exe with /? or -help parameter => in this case : --help
2) see attached readme-file in emulator or application folger => tells the correct commandline parameters
3) start .exe > hit F1 for help/manual => in this case not supported
4) using google : different threads tells the correct commandline parameters
==========
So see Post#7 http://spaceinvaders.fr.yuku.com/topic/583/ZiNc-emulator-help-please#.VzsBLEY9nrs
-Start game with game number (not very handy)
or
-create batchfile with correct parameters and rename to correct game title
C:\attract\EMU\zinc\ZiNc.exe 8 --roms-directory=C:\attract\EMU\zinc\roms --use-renderer-cfg-file=C:\attract\EMU\zinc\renderer.cfg --renderer=C:\attract\EMU\zinc\renderer.znc
-rename it to "Street Fighter EX 2.bat" and move all to a single-folder (e.g.: C:\attract\EMU\zinc\links )
In AM use this settings for config-file:
executable cmd
args /c "[romfilename]"
rompath C:\attract\EMU\zinc\links
romext .bat
Nice info thanks. Helps a lot in a lot emulators.
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DOSBOX
Sorry this code is wrong. :-[
@echo off
SET linkspath=C:\attract\EMU\dosbox\links\
SET dosboxpath=C:\attract\EMU\dosbox\DOSBox.exe
for %%a in (%1) do (
set filepath=%%~dpa
)
cd %filepath%
for %%* in (.) do (
set currentfolder=%%~nx*
echo %%~nx*
)
echo "%dosboxpath%" > %linkspath%%currentfolder%.bat %1 -exit -fullscreen
The correct would be: :-[ :-[ :-[
@echo off
SET linkspath=C:\attract\EMU\dosbox\links\
SET dosboxpath=C:\attract\EMU\dosbox\DOSBox.exe
for %%a in (%1) do (
set filepath=%%~dpa
)
cd %filepath%
for %%* in (.) do (
set currentfolder=%%~nx*
echo %%~nx*
)
cd %linkspath%
echo "%dosboxpath%" > %currentfolder%.bat %1 -exit -fullscreen
Thank you very much for the post :)
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Could any one help me with the command line settings for MFME emulator 5.1
I am trying to boot games from within a directory and not having much luck?
The settings I am using are-
executable H:\HyperPC\Emulators\MFME 51\MFME.exe
args -s "[emulator]" -r "[name]"
rompath H:\HyperPC\Roms\Fruit Machines
romext .zip;.7z;<DIR>;.gam
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@mastic_man
What are your parameters to start a game directly from command line?
path_to_your_emulator\emulator.exe -parameter -parameter path_to_your_romfile\romfile_name.romfile_extension
what shows console window of AM (errors)?
So we can help you.
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Hermine, thank you for taking the time and reading my post.
The command line for launching a game would be -
F:\HyperPC\Emulators\MFME 51\MFME.exe [FileName].gam
The games are in separate directories
H:\HyperPC\Roms\Fruit Machines\FileName Folder for example.
The error message i got was "Fruit machines is not a valid integer"
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@mastic_man
uh.. a little bit tricky. This is the correct commandline, to start your game?
F:\HyperPC\Emulators\MFME 51\MFME.exe H:\HyperPC\Roms\Fruit Machines\game123\game123.gam
regarding to this post (http://forum.attractmode.org/index.php?topic=1770.msg12494#msg12494), you need an identical folder and filename stucture like this:
H:\HyperPC\Roms\Fruit Machines\game123\game123.gam
H:\HyperPC\Roms\Fruit Machines\gameABC\gameABC.gam
and so on
this should work to you:
executable F:\HyperPC\Emulators\MFME 51\MFME.exe
args [rompath][name]\[name].gam"
rompath H:\HyperPC\Roms\Fruit Machines
romext <DIR>
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hy Guys!I am Brazilian, so , sorry my english ok ;D
somebody get setup of mugen arguments?
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@jadramza
get mugen (https://mugenarchive.com/forums/downloads.php?do=file&id=1421--official-mugen-1-0-stable-elecbyte)
set fullscreen mode (https://www.youtube.com/watch?v=jLHugJd5hLw)
see section windows_games or dosBOX (http://forum.attractmode.org/index.php?topic=503.msg4231#msg4231)
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@jadramza
get mugen (https://mugenarchive.com/forums/downloads.php?do=file&id=1421--official-mugen-1-0-stable-elecbyte)
set fullscreen mode (https://www.youtube.com/watch?v=jLHugJd5hLw)
see section windows_games or dosBOX
(http://forum.attractmode.org/index.php?topic=503.msg4231#msg4231)
thanks ;D, I do this procediment, but this game do not close, so i return to AM , but this game continues open running in background. do you know how o resolve this? :-\
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@jadramza
get mugen (https://mugenarchive.com/forums/downloads.php?do=file&id=1421--official-mugen-1-0-stable-elecbyte)
set fullscreen mode (https://www.youtube.com/watch?v=jLHugJd5hLw)
see section windows_games or dosBOX
(http://forum.attractmode.org/index.php?topic=503.msg4231#msg4231)
thanks 👌👌
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Mednafen
I am having difficulties with the emulator, someone knows how to configure, I use the direct emulator I do not use retroarch?
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I add my arguments of emulators:
MSX/MSX2-> Blue MSX
executable D:\Emuladores\blueMSXv282full\bluemsx.exe
args /fullscreen /rom1 "[romfilename]"
workdir D:\Emuladores\blueMSXv282full\
rompath D:\Emuladores\blueMSXv282full\Games
romext .zip;.7z
Sam Coupe-> Sim Coupe
executable D:\Emuladores\SAMCopue\SimCoupe.exe
args -disk1 "[rompath][name]".zip -autoboot yes -fullscreen 1
workdir D:\Emuladores\SAMCopue
rompath D:\Emuladores\SAMCopue\SamCmerge
romext .zip
Atari ST-> Hatari (you need to create a .cfg file for each game)
executable D:\Emuladores\hatari-2.1.0_windows64\hatari.exe
args -c "[rompath][name]".cfg
workdir D:\Emuladores\hatari-2.1.0_windows64\
rompath D:\Emuladores\hatari-2.1.0_windows64\ROMS
romext .cfg
AMIGA CD32-> FS UAE (you need to create a .FS-UAE file for each game)
executable D:\Emuladores\Amiga\Launcher.exe
args ./Configurations/"[name]".FS-UAE
workdir D:\Emuladores\Amiga\
rompath D:\Emuladores\Amiga\Configurations
romext .fs-uae
Commodore Amiga "1200"-> FS UAE
executable D:\Emuladores\Amiga\Launcher.exe
args --config:amiga-model=A1200 "[rompath][name]".zip
workdir D:\Emuladores\Amiga\
rompath D:\Emuladores\Amiga\Floppies\
romext .zip
PC-> Windows/DOS-BOX (you need to create a .bat file for each game and for Dos-Box you also need a create a .conf file for each game)
executable cmd
args /c "[romfilename]"
workdir D:\Emuladores\DOSBox
rompath D:\Emuladores\DOSBox
romext .bat
(.BAT for DOS-BOX)
@echo off
cd "directorygame"
call ..\dosbox.exe -conf "game.conf" -noconsole
Apple II/II+,Atari Lynx,Neo Geo Pocket (Color),WonderSwan,GameBoy (Color),GameBoy Advance,Nintendo Entertainment System,Super Nintendo Entertainment System/Super Famicom,Virtual Boy,PC Engine/TurboGrafx 16 (CD),SuperGrafx,PC-FX,Sega Game ,ear,Sega Genesis/Megadrive,Sega Master System,Sega Saturn (experimental, x86_64 only),Sony PlayStation-> Mednafen
executable D:\Emuladores\mednafen-0.9.48-win64\mednafen.exe
args "[romfilename]"
rompath D:\MAME 0.193\software\System
romext .zip
Dreamcast, Naomi, Naomi 2, Atomis Wave, Hikaru, Cave CV1000, Gaelco-> Demul
executable D:\Emuladores\demul07_111117\demul.exe
args -run=system -rom=[name]
workdir D:\Emuladores\demul07_111117\
rompath D:\System\Roms
romext .zip;.7z;<DIR>
Spectrum ZX-> Fuse
executable D:\Emuladores\Speculator 8.0\fuse.exe
args "[romfilename]"
rompath D:\MAME 0.193\software\SpectrumZX
romext .zip
Amstrad CPC-> WinAPE
executable D:\Emuladores\WinAPE20B2\winape.exe
args "[rompath][name]".zip\:"[name]".dsk /a
workdir D:\MAME 0.193\software\Amstrad CPC\
rompath D:\MAME 0.193\software\Amstrad CPC\
romext .zip
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hi guys,
I'm having some difficulties finding the right arguments to launch the games with two emulators. Probably missing something simple
First, Redream (dreamcast)
Attract-mode finds the games, lists them, etc., but every time and with different arguments it launches Redream menu instead of the games directly.
executable emulators\Dreamcast\redream.exe
args "[rompath][name]"
rompath collections\Dreamcast\roms
romext .chd
Second, what would be the right arg to launch systems/consoles through mame?
PS: arcade mame roms launch normal.
Attract-mode finds the games, lists them, etc., but every time screen goes black some seconds and then back to menu without launching the games
Megadrive/Genesis example:
executable emulators\Arcade\mame64.exe
args "[system]" -cart "[romfilename]"
rompath collections\Megadrive\roms
romext .zip;.7z
system megadriv;Sega Megadrive
Thank you in advance!
-
try...
executable emulators\Dreamcast\redream.exe
args "[romfilename]"
rompath collections\Dreamcast\roms
romext .chd
executable emulators\Arcade\mame64.exe
args megadriv -cart "[romfilename]"
rompath collections\Megadrive\roms
romext .zip;.7z
system megadriv;Sega Megadrive
-
Thank you progets for the help but sadly still doing the same in both cases. :(
using console redream gives this message that could be related after listing everything correctly:
"chd parse failed to open collection bla bla game.chd"
The emulator loads well outside of AM and directly without problems in other frontend like retroFE for example.
try...
executable emulators\Dreamcast\redream.exe
args "[romfilename]"
rompath collections\Dreamcast\roms
romext .chd
executable emulators\Arcade\mame64.exe
args megadriv -cart "[romfilename]"
rompath collections\Megadrive\roms
romext .zip;.7z
system megadriv;Sega Megadrive
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Ok, problem solved for both cases finally. The solution resides in having relative paths in args for the two examples below. It works similar for other emulators. This way both the games launch and we can also scan the roms directories without problem. For genesis with mame I added the extra view command for the purpose of having different bezels working for each game.
executable emulators\Dreamcast\redream.exe
args "..\..\[romfilename]"
rompath collections\Dreamcast\roms
romext .chd
executable emulators\Arcade\mame64.exe
args genesis -cart "..\..\[romfilename]" -view "[name]"
rompath collections\Megadrive\roms
romext .7z
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no me funciono .... igual tengo el problema con redream.exe , el detalle es que tengo las roms comprimidas en .zip pero si las descomprimo quedan en .gdi y como sabran estos juegos en ese formato traen mas archivos .raw y bin que no se pueden sobres escribir con los de otros juegos , por lo mismo la única manera de descomprimir estos juegos en carpetas independientes , mi pregunta es como podrÃa ser el argumento para este emulador ? gracias
-
Hi yiri.
My arguments here at the moment are this for make it work with relative paths:
executable ..\..\emulators\Sega Dreamcast\redream.exe
args "[romfilename]"
rompath ..\..\collections\Sega Dreamcast\roms
romext .chd
In your case I would convert the GDI to CHD. Not only you will get smaller files but also a single file. It's easy and fast. To do it use chdman that you can find attached. Just drop your games files (gdi with raw, bin, etc) in the folder and click the Cue or GDI to CHD bat.
no me funciono .... igual tengo el problema con redream.exe , el detalle es que tengo las roms comprimidas en .zip pero si las descomprimo quedan en .gdi y como sabran estos juegos en ese formato traen mas archivos .raw y bin que no se pueden sobres escribir con los de otros juegos , por lo mismo la única manera de descomprimir estos juegos en carpetas independientes , mi pregunta es como podrÃa ser el argumento para este emulador ? gracias
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Visual pinball 9
Executable VPinball995.exe
Command Arguments -minimized -play "[romfilename]"
--------
Visual pinball 8
Executable VPinball8.exe
Command Arguments /play -"[romfilename]"
Exit Hotkey Esc
In VP8, use exit hotkey for close the program
In vpX can use the exit argument, but not in previous versions. Maybe / or -. I don't use that version.
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And for the Winkawkas??which arguments? :'(
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@jadramza
See post #21 (http://forum.attractmode.org/index.php?topic=503.15)
solution of xbs : mame (http://forum.attractmode.org/index.php?topic=503.msg6001#msg6001)
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FB Alpha is also very good option for Neo-Geo and Capcom games.
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@jadramza
See post #21 (http://forum.attractmode.org/index.php?topic=503.15)
solution of xbs : mame (http://forum.attractmode.org/index.php?topic=503.msg6001#msg6001)
i got it 8)
example:
executable C:\_Attract-Mode\emulators\NEO GEO\winkwaks\WinKawaks.exe
args [name] -fullscreen
rompath C:\_Attract-Mode\emulators\NEO GEO\winkwaks\roms\neo geo
romext .zip;.7z;.rar;<DIR>
system NEO GEO
info_source thegamesdb.net
exit_hotkey Escape
artwork flyer C:\_Attract-Mode\emulators\NEO GEO\flyers
artwork marquee C:\_Attract-Mode\emulators\NEO GEO\flyers
artwork snap C:\_Attract-Mode\emulators\NEO GEO\videos
artwork wheel c:\_Attract-Mode\emulators\NEO GEO\wheels
-
Hi All,
Just built a driving cab, and now i am setting up a few emulators to run a few arcade racing game, I have m2emulator and teknoparrot running fine on AM, but for the life of me cant get Sega model 3 run off AM can anyone please share there setting ? running windows 7.
Thanks....
-
Hi All,
Just built a driving cab, and now i am setting up a few emulators to run a few arcade racing game, I have m2emulator and teknoparrot running fine on AM, but for the life of me cant get Sega model 3 run off AM can anyone please share there setting ? running windows 7.
Thanks....
Try this (change paths to yours):
executable emulators\Sega Model 3\Supermodel.exe
args "[romfilename]"
rompath collections\Sega Model 3\roms
romext .zip
system Sega Model 3
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Wil give it a go Thank you
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para nintendo ds y que se ejecuten a pantalla completa como seria gracias
-
@yiri
depends on your emulator. desmume needs to press ALT+Enter (https://www.youtube.com/watch?v=HnMs_9Eflug)
-
Yabause - Sega Saturn Emulator
executable C:\emulator\yabause.exe
args -i "[romfilename]" --autostart -f
rompath C:\roms
romext .iso;.bin;.mdf;.mdf
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Hi , I am using this , which is working fine to run amstrad cpc .dsk through mame emulator.
But if the game have 2 disks, how can i make it run?
Also some games doesnt use Run"gamename" but just : |cpm
I have make a 100 gamelist working fine, and i cant add some more..
If anyone have any idea. Thanks anway!
# Generated by Attract-Mode 1.5.1
#
executable d:\sosimple\Portaible\MAME\MAME209\MAMEUI64v209nonag\mame64.exe
args cpc6128 -flop1 "D:\sosimple\Portaible\MAME\AMSTRAD\dsk\[name].dsk" -ui_active -autoboot_command "run\"[name]\n" -autoboot_delay 2 -cfg_directory "D:\sosimple\Portaible\MAME\AMSTRAD\cfg\[name]"
rompath D:\sosimple\Portaible\MAME\AMSTRAD\dsk
romext .dsk;.7z;.zip;<DIR>
info_source MAME
artwork flyer
artwork marquee D:\sosimple\Portaible\MAME\AMSTRAD\marquees
artwork snap D:\sosimple\Portaible\MAME\AMSTRAD\snap; D:\sosimple\Portaible\MAME\AMSTRAD\video
artwork wheel D:\sosimple\Portaible\MAME\AMSTRAD\ScanD7
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@ sosimple
are you able to start a game correct from commandline with cart1 and cart2 as parameter?
(mame documentation (https://docs.mamedev.org/_files/MAME.pdf))
something like this:
mame64.exe cpc6128 -flop1 "C:\AMSTRAD\yourgamedisk1.dsk" -flop2 "C:\AMSTRAD\yourgamedisk2.dsk" and so on...
if this works, we can find a way, to add to AM ^-^
-
@ sosimple
are you able to start a game correct from commandline with cart1 and cart2 as parameter?
(mame documentation (https://docs.mamedev.org/_files/MAME.pdf))
something like this:
mame64.exe cpc6128 -flop1 "C:\AMSTRAD\yourgamedisk1.dsk" -flop2 "C:\AMSTRAD\yourgamedisk2.dsk" and so on...
if this works, we can find a way, to add to AM ^-^
Thanks man.. I tried many things didn't succed yet. I am sure it can't be done, i just don't have enough Knowledge..
If i made it I'll post here. Thanks again.
-
@ sosimple
Have a look to mess (http://mess.redump.net/mess/howto#floppy_emulation) (which is similar to mame commands):Floppy Emulation
MESS supports floppy disk for a huge number of systems. To load a floppy disk in MESS, you simply need to use the -flop option (for systems with many floppy drives, you use -flop1, …, -flop4 respectively):
mess.exe <system> -flop foo.ext
so it should works in mame too. Try in commandline:change to mame folder with
cd your_path_to_mame
mame64.exe cpc6128 -flop1 "C:\AMSTRAD\yourgamedisk1.dsk" -flop2 "C:\AMSTRAD\yourgamedisk2.dsk"
-
:D ;) ;) ;) ;)
-
Guys!some body help me!i need argumets for mame64.... :-X
args [name] , this is not work.... :'(
-
The steam settings lauch the game, but comes back quickly to AM, So the controler works in the AM and The game....
Result: 50 games open at the same time, freezes everthing...
What can I do?
-
@ jadramza
just sucessfully tested:
AM version 2.6.1 and Mame64 0.219:# Generated by Attract-Mode v2.6.1
#
executable C:\attract\EMU\mame64\mame64.exe
args [name] -skip_gameinfo
rompath C:\attract\EMU\mame64\roms
romext .zip;.7z;<DIR>
system Aracde
info_source listxml
exit_hotkey Escape
artwork marquee C:\attract\scraper\mame64\marquee
artwork snap C:\attract\scraper\mame64\video;C:\attract\scraper\mame64\flyer
not much different than here?! (http://forum.attractmode.org/index.php?PHPSESSID=KhsNsLCzGb5Y0g5z0,bN12&topic=503.msg4231#msg4231).. please test again
-
@ market
what are your config for steam? same like here (section Steam) (http://forum.attractmode.org/index.php?PHPSESSID=KhsNsLCzGb5Y0g5z0,bN12&topic=503.msg4231#msg4231).executable C:\attract\EMU\Steam\Steam.exe
args -applaunch [name]
rompath C:\attract\EMU\Steam\SteamApps
romext .acf
system PC
info_source steam
in newer version of AM, there is a non-blocking-mode-parameter (nb_mode_wait) executable C:\GAMES\Steam\Steam.exe
args -applaunch [name]
rompath C:\GAMES\Steam\steamapps
romext .acf
system PC
info_source steam
nb_mode_wait 5
exit_hotkey Escape
artwork marquee C:\attract\scraper\Steam\marquee
artwork snap C:\attract\scraper\Steam\video;C:\attract\scraper\Steam\flyer
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@ market
what are your config for steam? same like here (section Steam) (http://forum.attractmode.org/index.php?PHPSESSID=KhsNsLCzGb5Y0g5z0,bN12&topic=503.msg4231#msg4231).executable C:\attract\EMU\Steam\Steam.exe
args -applaunch [name]
rompath C:\attract\EMU\Steam\SteamApps
romext .acf
system PC
info_source steam
in newer version of AM, there is a non-blocking-mode-parameter (nb_mode_wait) executable C:\GAMES\Steam\Steam.exe
args -applaunch [name]
rompath C:\GAMES\Steam\steamapps
romext .acf
system PC
info_source steam
nb_mode_wait 5
exit_hotkey Escape
artwork marquee C:\attract\scraper\Steam\marquee
artwork snap C:\attract\scraper\Steam\video;C:\attract\scraper\Steam\flyer
So, I Tryed with Both codes and I launch the game, the screen goes dark, the game launch... After while the AM goes back and the controler start to work in there's as well. So when i press "A" in the game, the command goes into AM as well
-
@ jadramza
just sucessfully tested:
AM version 2.6.1 and Mame64 0.219:# Generated by Attract-Mode v2.6.1
#
executable C:\attract\EMU\mame64\mame64.exe
args [name] -skip_gameinfo
rompath C:\attract\EMU\mame64\roms
romext .zip;.7z;<DIR>
system Aracde
info_source listxml
exit_hotkey Escape
artwork marquee C:\attract\scraper\mame64\marquee
artwork snap C:\attract\scraper\mame64\video;C:\attract\scraper\mame64\flyer
not much different than here?! (http://forum.attractmode.org/index.php?PHPSESSID=KhsNsLCzGb5Y0g5z0,bN12&topic=503.msg4231#msg4231).. please test again
thanks at lot ;D it worked
-
PART 02
PART 01 is HERE (http://forum.attractmode.org/index.php?topic=503.msg4231#msg4231)
PART 03 is HERE (http://forum.attractmode.org/index.php?topic=503.msg26659#msg26659)
> 3DO / 3DO Interactive Multiplayer / Panasonic 3DO
executable C:\attract\EMU\3DO\4DO.exe
args --StartFullScreen -StartLoadFile "[romfilename]"
rompath C:\attract\EMU\3DO\ROMS
romext .iso
system 3DO
info_source thegamesdb.net
exit_hotkey Escape
> 3DS / Nintendo 3DS
executable C:\attract\EMU\3DS\citra-qt.exe
args "[romfilename]"
rompath C:\attract\EMU\3DS\ROMS
romext .3ds;.3dsx
system Nintendo 3DS
info_source thegamesdb.net
exit_hotkey Escape
NOTE: to create Fullscreen:
create config-file C:\attract\EMU\3DS\user\config\qt-config.ini
fullscreen=true
> Atari 2600
executable C:\attract\EMU\Atari 2600\EmuHawk.exe
args "[romfilename]" --fullscreen
rompath C:\attract\EMU\Atari 2600\ROMS
romext .a26
system Atari 2600
info_source thegamesdb.net
exit_hotkey Escape
> Atari 5200
executable "kat5200.exe"
args "[romfilename]"
workdir C:\attract\EMU\Atari 5200
rompath C:\attract\EMU\Atari 5200\ROMS
romext .a52
system Atari 5200
info_source thegamesdb.net
exit_hotkey Escape
NOTE : to get emulator portable:
edit 'C:\attract\EMU\Atari 5200\portable.txt' from 0 to 1
NOTE : to set fullscreen:
set option in emulator settings
> CPS1 / Capcom Play System 1 / CPS-1
executable "nebula.exe"
args [name]
workdir C:\attract\EMU\CPS1
rompath C:\attract\EMU\CPS1\roms
romext .zip
system Arcade
info_source listxml
exit_hotkey Escape
NOTE: to create Fullscreen:
start C:\attract\EMU\CPS1\nebulaconfig.exe
There set Fullscreen Option
> CPS2 / Capcom Play System 2 / CPS-2
executable "nebula.exe"
args [name]
workdir C:\attract\EMU\CPS2
rompath C:\attract\EMU\CPS2\roms
romext .zip
system Arcade
info_source listxml
exit_hotkey Escape
NOTE: to create Fullscreen:
start C:\attract\EMU\CPS2\nebulaconfig.exe
There set Fullscreen Option
> Game Gear / SEGA GameGear / GG
executable C:\attract\EMU\GameGear\Fusion.exe
args "[romfilename]" -gg -auto -fullscreen
rompath C:\attract\EMU\GameGear\ROMS
romext .sms;.sg;.sc;.mv;.gg;.cue;.bin;.zip
system Sega Game Gear
info_source thegamesdb.net
nb_mode_wait 5
exit_hotkey Escape
NOTE : Under Windows 10, Fusion.exe do not show fullscreen. to fix it:
right mouse button on Fusion.exe > Properties > Compatibility > Set 'Windows XP SP3'
> Master System / SEGA MasterSystem / SMS
executable C:\attract\EMU\Sega Master System\Fusion.exe
args "[romfilename]" -sms -auto -fullscreen
rompath C:\attract\EMU\Sega Master System\ROMS
romext .sms;.sg;.sc;.mv;.gg;.cue;.bin;.zip
system Sega Master System
info_source thegamesdb.net
nb_mode_wait 5
exit_hotkey Escape
NOTE : Under Windows 10, Fusion.exe do not show fullscreen. to fix it:
right mouse button on Fusion.exe > Properties > Compatibility > Set 'Windows XP SP3'
> Mega CD / SEGA MegaCD / SEGA CD / SCD
executable C:\attract\EMU\Sega Mega CD\Fusion.exe
args "[romfilename]" -scd -fullscreen
rompath C:\attract\EMU\Sega Mega CD\ROMS
romext .cue
system Sega CD
info_source thegamesdb.net
exit_hotkey Escape
NOTE : Under Windows 10, Fusion.exe do not show fullscreen. to fix it:
right mouse button on Fusion.exe > Properties > Compatibility > Set 'Windows XP SP3'
NOTE : BIOS Files are necessary :
us_scd1_9210.bin
jp_mcd1_9112.bin
eu_mcd1_9210.bin
NOTE : if game stucks, freezes or you get a black screen:
start Fusion.exe > Options > set 'Perfect Sync'
> NDS via DeSmuME / Nintendo DS with DeSmuME
Note : Using DeSmuME, it opens a nag screen after loading a romfile.
use this autoit script (START.au3) to remove nag screen
executable C:\attract\EMU\NDS\START.exe
args "[romfilename]"
rompath C:\attract\EMU\NDS\ROMS
romext .nds
system Nintendo DS
info_source thegamesdb.net
exit_hotkey Escape
#include <Misc.au3>
;get/overgive ROM from CMD
ShellExecute(@ScriptDir & "\DeSmuME_0.9.11_x64.exe", ' ' & $CmdLine[1] & '"')
; Message : BUG
WinWaitActive("DeSmuME 0.9.11 x64", "due to a bug")
WinWait("DeSmuME 0.9.11 x64", "due to a bug")
ControlClick("DeSmuME 0.9.11 x64", "due to a bug", "[CLASS:Button; INSTANCE:1]")
; Alt + Enter for Fullscreen
sleep(100)
WinWaitActive("DeSmuME 0.9.11 x64", "")
WinWait("DeSmuME 0.9.11 x64", "")
Send("!{Enter}")
; wait for ESC and EXIT emulator
While 1
If _IsPressed ("1B") Then
ProcessClose("DeSmuME_0.9.11_x64.exe")
;MsgBox(0, '', "Button pushed")
Exit
EndIf
WEnd
> Neo Geo / NeoGeo MVS / SNK Multi Video System
executable C:\attract\EMU\NeoGeo\mame.exe
args [name] -skip_gameinfo
rompath C:\attract\EMU\NeoGeo\roms
romext .zip;.7z;<DIR>
system Arcade
info_source listxml
exit_hotkey Escape
> NES FDS / Nintendo Entertainment System - Famicom Disk System
executable C:\attract\EMU\NES Famicom Disk System\Mesen.exe
args "[romfilename]" /fullscreen /DoNotSaveSettings
rompath C:\attract\EMU\NES Famicom Disk System\ROMS
romext .fds
system Famicom Disk System
info_source thegamesdb.net
exit_hotkey Escape
> PC Engine / TurboGrafx16 / NEC Turbografx 16 / Turbografix 16
executable C:\attract\EMU\PC Engine - Turbografx16\EmuHawk.exe
args "[romfilename]" --fullscreen
rompath C:\attract\EMU\PC Engine - Turbografx16\ROMS
romext .pce
system TurboGrafx 16
info_source thegamesdb.net
exit_hotkey Escape
> SuFami Turbo via ZSNES / Nintendo Super Famicom Turbo with ZSNES
executable C:\attract\EMU\SuFami Turbo\zsnesw.exe
args -m "[romfilename]"
rompath C:\attract\EMU\SuFami Turbo\ROMS
romext .st
system Super Nintendo (SNES)
info_source thegamesdb.net
exit_hotkey Escape
NOTE : you need stbios.bin (filesize : 256 kb) or downoad Sufami BIOS.smc (same size; rename the file to stbios.bin). Set path to this file in ZSNES.
start Zsnes > Config > Paths > Sufami Turbo : Path_to_file\stbios.bin
NOTE : with ZSNES and Snex9X, you only could import one cartridge.
So you can't share data between two games/cartridges.
> SuFami Turbo via BSNES / Nintendo Super Famicom Turbo with BSNES
NOTE : with BSNES, you can use Sufami Turbo crossplay / share data between two games/cartridges.
use version v1.15 (https://github.com/bsnes-emu/bsnes/releases/tag/v115)
NOTE : use this autoit script (START.au3), to import two games in AM:
executable C:\attract\EMU\SuFami Turbo\START.exe
args "[romfilename]"
rompath C:\attract\EMU\SuFami Turbo\ROMS
romext .st
system Super Nintendo (SNES)
info_source thegamesdb.net
exit_hotkey Escape
#include <MsgBoxConstants.au3>
#include <Misc.au3>
$EXECUTABLE = "C:\attract\EMU\SuFami Turbo\bsnes.exe"
$ROMPATH = "C:\attract\EMU\SuFami Turbo\ROMS\"
$BIOSPATH = "C:\attract\EMU\SuFami Turbo\BIOS\bios.rom"
; read FIRST GAME and set .whatever behind
Local $hSearch = FileFindFirstFile($ROMPATH & "*.whatever")
Local $sFileName = "", $iResult = 0
While 1
$sFileName = FileFindNextFile($hSearch)
If @error Then
; if no .whatever file exists, then create FIRST GAME with .whatever
FileWrite($CmdLine[1]&".whatever",$CmdLine[1]&".whatever")
Exit
ExitLoop
EndIf
If $iResult <> $IDOK Then ExitLoop
WEnd
FileClose($hSearch)
; if FIRST GAME with .whatever exists, then start BSNES with FIRST GAME and SECOND GAME
; bsnes.exe + path to bios.rom + read txt from FIRST GAME (cut .whatever) + get SECOND GAME from cmdline
run('"' & $EXECUTABLE & '"' & " --fullscreen -st " & '"'& $BIOSPATH & '"' & " " & '"' & StringTrimRight($ROMPATH & $sFileName,9) & '"' & " " & '"' & $CmdLine[1] & '"')
; move Mouse from center
MouseMove(2000, 308, 0)
FileDelete($ROMPATH & $sFileName)
; wait for ESC, then exit BSNES
While 1
If _IsPressed ("1B") Then
ProcessClose("bsnes.exe")
Exit
EndIf
WEnd
> Super Gameboy 1 via BSNES / Nintendo Super Game Boy 1 with BSNES
NOTE : with BSNES, you can load Gameboy Games with Super Gameboy 1 Romfile.
use version v1.15 (https://github.com/bsnes-emu/bsnes/releases/tag/v115)
NOTE : use this autoit script (START.au3), to import GameBoy games in AM:
executable C:\attract\EMU\Super Gameboy 1\START.exe
args "[romfilename]"
rompath C:\attract\EMU\Super Gameboy 1\ROMS
romext .gb
system Nintendo Game Boy
info_source thegamesdb.net
exit_hotkey Escape
; set DirectInput in BSNES settings before:
; start bsnes.exe > Settings > Input > Drivers > Input : Driver : Windows
#include <Misc.au3>
;;;;;;;;;;;;;;;;;;;;; PATHS ;;;;;;;;;;;;;;;;;;;
$EXECUTABLE = "C:\attract\EMU\Super Gameboy 1\bsnes.exe"
$BIOSPATH = "C:\attract\EMU\Super Gameboy 1\BIOS\sgb1.rom"
;;;;;;;;;;;;;;;;;;;;; PATHS ;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;; STARTING BSNES ;;;;;;;;;;;;;;;;;;;;
run ('"' & $EXECUTABLE & '"' & " --fullscreen " & '"' & $BIOSPATH & '"' & ' "' & $CmdLine[1] & '"')
;;;;;;;;;;;;;;;;;;;;; STARTING BSNES ;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;; Remove Mouse Cursor from FOCUS ;;;;;;;;;;;;;;;;;;;;
MouseMove(2000, 308, 0)
;;;;;;;;;;;;;;;;;;;;; Remove Mouse Cursor from FOCUS ;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;; wait for ESC ;;;;;;;;;;;;;;;;;;;;;;
While 1
If _IsPressed ("1B") Then
ProcessClose("bsnes.exe")
Exit
EndIf
WEnd
;;;;;;;;;;;;;;;;;;;;; wait for ESC ;;;;;;;;;;;;;;;;;;;;;;
> Super Gameboy 2 via BSNES / Nintendo Super Game Boy 2 with BSNES
NOTE : with BSNES, you can load Gameboy Games with Super Gameboy 2 Romfile.
use version v1.15 (https://github.com/bsnes-emu/bsnes/releases/tag/v115)
NOTE : use this autoit script (START.au3), to import GameBoy games in AM:
executable C:\attract\EMU\Super Gameboy 2\START.exe
args "[romfilename]"
rompath C:\attract\EMU\Super Gameboy 2\ROMS
romext .gb
system Nintendo Game Boy
info_source thegamesdb.net
exit_hotkey Escape
; set DirectInput in BSNES settings before:
; start bsnes.exe > Settings > Input > Drivers > Input : Driver : Windows
#include <Misc.au3>
;;;;;;;;;;;;;;;;;;;;; PATHS ;;;;;;;;;;;;;;;;;;;
$EXECUTABLE = "C:\attract\EMU\Super Gameboy 2\bsnes.exe"
$BIOSPATH = "C:\attract\EMU\Super Gameboy 2\BIOS\sgb2.rom"
;;;;;;;;;;;;;;;;;;;;; PATHS ;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;; STARTING BSNES ;;;;;;;;;;;;;;;;;;;;
run ('"' & $EXECUTABLE & '"' & " --fullscreen " & '"' & $BIOSPATH & '"' & ' "' & $CmdLine[1] & '"')
;;;;;;;;;;;;;;;;;;;;; STARTING BSNES ;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;; Remove Mouse Cursor from FOCUS ;;;;;;;;;;;;;;;;;;;;
MouseMove(2000, 308, 0)
;;;;;;;;;;;;;;;;;;;;; Remove Mouse Cursor from FOCUS ;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;; wait for ESC ;;;;;;;;;;;;;;;;;;;;;;
While 1
If _IsPressed ("1B") Then
ProcessClose("bsnes.exe")
Exit
EndIf
WEnd
;;;;;;;;;;;;;;;;;;;;; wait for ESC ;;;;;;;;;;;;;;;;;;;;;;
> Wonderswan / Bandai Wonder Swan
executable C:\attract\EMU\Wonderswan\EmuHawk.exe
args "[romfilename]" --fullscreen
rompath C:\attract\EMU\Wonderswan\ROMS
romext .ws
system WonderSwan
info_source thegamesdb.net
exit_hotkey Escape
> Wonderswan Color / Bandai Wonder Swan Color
executable C:\attract\EMU\Wonderswan Color\EmuHawk.exe
args "[romfilename]" --fullscreen
rompath C:\attract\EMU\Wonderswan Color\ROMS
romext .wsc
system Wonderswan Color
info_source thegamesdb.net
exit_hotkey Escape
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Yabause - Sega Saturn Emulator
executable C:\emulator\yabause.exe
args -i "[romfilename]" --autostart -f
rompath C:\roms
romext .iso;.bin;.mdf;.mdf
I did this and got the weirdest result, game starts in fullscreen mode, but 1/4 size, and confined to the bottom left corner of the screen.
WAT, is there any workaround to this?
-
@ poyomg
Did you set video resolution in yabause settings too? (https://wiki.yabause.org/index.php5?title=Readme_QT#Video)
-
@ poyomg
Did you set video resolution in yabause settings too? (https://wiki.yabause.org/index.php5?title=Readme_QT#Video)
Yes I did, and the strange this is when I play the emulator alone, it plays just fine (my screen resolution is 1360x768), the problem is when I run the emulator from AM.
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@jadramza
See post #21 (http://forum.attractmode.org/index.php?topic=503.15)
solution of xbs : mame (http://forum.attractmode.org/index.php?topic=503.msg6001#msg6001)
i got it 8)
example:
executable C:\_Attract-Mode\emulators\NEO GEO\winkwaks\WinKawaks.exe
args [name] -fullscreen
rompath C:\_Attract-Mode\emulators\NEO GEO\winkwaks\roms\neo geo
romext .zip;.7z;.rar;<DIR>
system NEO GEO
info_source thegamesdb.net
exit_hotkey Escape
artwork flyer C:\_Attract-Mode\emulators\NEO GEO\flyers
artwork marquee C:\_Attract-Mode\emulators\NEO GEO\flyers
artwork snap C:\_Attract-Mode\emulators\NEO GEO\videos
artwork wheel c:\_Attract-Mode\emulators\NEO GEO\wheels
I win te Winkawaks. See my config:
# Generated by Attract-Mode v2.3.0
#
executable "WinKawaks.exe"
args [name] -fullscreen
workdir D:\ARCADE\EMU\neogeo\WinKawaks
rompath D:\ARCADE\EMU\neogeo\roms
romext .zip
system Arcade
info_source listxml
exit_hotkey Joy0 Button22+Joy0 Button23
artwork flyer
artwork marquee D:\Arcade\AM\menu-art\marquee
artwork snap D:\Arcade\emu\artwork
artwork wheel
(http://prntscr.com/v4t4gp)
-
Hi thanks for this front end :).
I have a question, does anybody know the arguments for VivaNonno ?
thanks
-
@ apple//c
seems, that you need an external software like Autohotkey
here (http://forum.arcadecontrols.com/index.php/topic,105642.0.html?PHPSESSID=u1p9d3msqgo8rfr7s6l825ttg0)
here (https://www.gameex.info/forums/topic/4282-vivanonno-version-2203/)
-
PART 03
PART 01 is HERE (http://forum.attractmode.org/index.php?topic=503.msg4231#msg4231)
PART 02 is HERE (http://forum.attractmode.org/index.php?topic=503.msg25128#msg25128)
> Daphne / Laserdisc / LD
keep always the same folder and file names (here : lair and badlands)
-extract games to rom folder:
C:\attract\EMU\Daphne\roms\lair => C:\attract\EMU\Daphne\roms\lair\dl_f2_u1.bin and so on
C:\attract\EMU\Daphne\roms\badlands => C:\attract\EMU\Daphne\roms\badlands\badlands.a13 and so on
-extract media files (video and sound) to a folder:
C:\attract\EMU\Daphne\mpeg2\lair => C:\attract\EMU\Daphne\mpeg2\lair\lair.m2v and so on
C:\attract\EMU\Daphne\mpeg2\badlands => C:\attract\EMU\Daphne\mpeg2\badlands\badlands-pc.m2v and so on
-create a textfile each game, that contains the path and filename to media files:
C:\attract\EMU\Daphne\framefile\lair.txt
it contains:
C:\attract\EMU\Daphne\mpeg2\lair\
151 lair.m2v
C:\attract\EMU\Daphne\framefile\badlands.txt
it contains:
C:\attract\EMU\Daphne\mpeg2\badlands\
151 badlands-pc.m2v
-create .bat files each game:
C:\attract\EMU\Daphne\BAT\Dragons Lair.bat
it contains:
C:\attract\EMU\Daphne\Daphne.exe lair vldp -fullscreen -x 640 -y 480 -nohwaccel -framefile C:\attract\EMU\Daphne\framefile\lair.txt
C:\attract\EMU\Daphne\BAT\Badlands.bat
it contains:
C:\attract\EMU\Daphne\daphne.exe badlands vldp -framefile C:\attract\EMU\Daphne\framefile\badlands.txt -fullscreen
executable CMD
args /c "[romfilename]"
rompath C:\attract\EMU\Daphne\BAT
romext .bat
system Pioneer LaserActive
info_source thegamesdb.net
exit_hotkey Escape
> Fruit Machine / FruitMachine / Slot Games
Coming soon
MFME / Multi Fruit Machine Emulator
> N64 / Nintendo 64
executable C:\attract\EMU\N64\Project64.exe
args "[romfilename]"
rompath C:\attract\EMU\N64\ROMS
romext .n64;.z64;.zip
system Nintendo 64
info_source thegamesdb.net
exit_hotkey Escape
> XBOX / XBOX-Classic / XBOX1 / Microsoft X-Box
NOTE : use Cxbx-Reloaded
NOTE : make a folder, each game
NOTE : set Fullscreen-Option in cxbx-options (Settings > Config Video > Use Exclusive Video Mode)
executable C:\attract\EMU\Xbox\cxbx.exe
args /load "[romfilename]/default.xbe"
rompath C:\attract\EMU\Xbox\ROMS
romext <DIR>
system Microsoft Xbox
info_source thegamesdb.net
exit_hotkey Escape
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I have successfully launched Naomi/Naomi 2 and AtomisWave decrypted roms via Attractmode :
I have configured Demul in fullscreen, rompath and other settings, and I have used Naomi.cfg (as example) in emulators folder :
executable cmd
args /c "[romfilename]"
rompath D:\Arcade\EMU\Naomi
romext .bat
system Arcade
exit_hotkey Escape
artwork flyer D:\Arcade\artwork\Naomi\flyer
artwork marquee D:\Arcade\artwork\Naomi\marquee
artwork video D:\Arcade\artwork\Naomi\video
artwork wheel D:\Arcade\artwork\Naomi\wheel
Then I have made a .bat for each decrypted rom in D:\Arcade\EMU\Naomi (decrypted rom Ken Ju .bat as example) :
@echo off
cd "D:\Arcade\EMU\Naomi\Demul"
start "" "demul.exe" -run=naomi -customrom="D:\Arcade\EMU\Naomi\Demul\roms\Kenju.bin"
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hi guys! i need help with the argument for MAME 32PLus, because mame's default argument ([name] -skip_gameinfo) doesn't work!
:-\
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@ Delita Hyral
please tell us, what are the correct arguments of Mame32 Plus, to start a rom-file from batch, CMD, command line.
See FAQ, helpfile, whatever of Mame32 Plus.
-
Well, I tried two arguments, they were,
[name] -skip_gameinfo and "[name]".
both do not open anything. I am trying to use version "mamepgui" 0.168, I would like to use this version because of the beautiful image filters it provides! Is there no way to make it work? :(
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Playstation 3 [RPCS3]
I have this directory structure :
mbox [the base directory, mean "Mentat Box" if you want to know]
-attractmode
-bin [emulators: mame, retroarch, pcsx2...]
-data [roms, boxart, snap, videos, wheel...]
ATTENTION: This list only the disc games, not the HDD games in rpcs3.
Sony Playstation 3.cfg
Check the FullScreen option in rpcs3 options.
The exit_hotkey is Select+Start on my DualShock 4.
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executable cmd
args /k ""[rompath]..\..\emustarters\startemulation.cmd" ..\RetroArch\retroarch.exe ..\RetroArch\cores\mesen-s_libretro.dll "[rompath][name][romext]" "%USERPROFILE%\.RetroArch\config\snes.cfg""
I hope this serves someone well. It took hours of testing and study to find out that /K was the only way to allow cmd to use parentheses when passing the parameters. This is on a server. Look at the extra outer parenthesis and the fact that I can use local config settings for each station I have running... needed for layouts that require unique settings depending on which size monitor/screen it's on.
This results in passing unlimited parameters for use with cmd or bat or whatever you code. I can now run other apps simultaneously for each emulator... I need this for TopGun 2 II guns where the analog input has to be converted to mouse.... one player only :( for now. I'll be using antimicro portable off the server too.
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@ Firefoxian
with this plugin (http://forum.attractmode.org/index.php?topic=3918.0), you are able to start external scripts before emulator launch. and after emulator launch.
-
@hermine.potter
you rock. I never found in this the list of addons
however will it work over network i wonder.... and linux.....
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@ Firefoxian
i think, it is. there are two codelines in plugin-sourcecode (approximately):
if os is windows then cmd /c command
else bin/sh -c
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Hi someone can help me, I can't start snes msu-1 with retroarch, I always start the same procedure, I have checked several times and everything seems correct but when I try to launch I am left with the black screen, possible that I have to use an arg different? out of retroarch it works quietly, not all games start but when I try to launch even with different (working) cores the games do not start
# Generated by Attract-Mode v2.6.1
#
executable N:\RetroArch\Retroarch.exe
args -f -L cores\bsnes_hd_beta_libretro.dll "[romfilename]"
workdir N:\RetroArch
rompath N:\Super Nintendo Entertainment System MSU 1\Roms\
romext <DIR>;.sfc
system Super Nintendo Entertainment System MSU-1
exit_hotkey Joy0 Button10
artwork flyer N:\Super Nintendo Entertainment System MSU 1\Boxart
artwork marquee N:\Super Nintendo Entertainment System MSU 1\Wheel
artwork snap N:\Super Nintendo Entertainment System MSU 1\Video;N:\Super Nintendo Entertainment System MSU 1\Snap
artwork wheel N:\Super Nintendo Entertainment System MSU 1\Wheel
here you can see the structure of my game in the folder
https://ibb.co/WKvHzrT
Thanks
-
@ nellino
was able to start MSU1-games with this settings:executable "C:\attract\EMU\retroarch.exe"
args -f -L "C:\attract\EMU\cores\bsnes_hd_beta_libretro.dll" "[rompath]\[name]\[name].sfc"
rompath C:\attract\EMU\ROMS\MSU1
romext <DIR>
system Super Nintendo (SNES)
info_source thegamesdb.net
exit_hotkey Escape
artwork marquee C:\attract\scraper\MSU1\marquee
artwork snap C:\attract\scraper\MSU1\video;C:\attract\scraper\MSU1\flyer
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Hello everyone. I would like to know the commands (executable and args sections) that should be used for FBA, NES, SNES, Turbografx-16, Turbografx-CD, PlayStation, PSP, Genesis, Sega Master System, MSX, Neo-Geo, Neo-Geo CD, ColecoVision, Atari 2600, Gameboy Advance, N64, and the Sega Dreamcast emulators. I am trying to set each of these within Attract Mode, but I don't know how to do this correctly. I'm trying to get all of this sorted out to get it working on the OGST. If anyone can give me some ideas, it would be greatly appreciated. Thanks. :D
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@ Strider_Hiryu
Here (http://forum.attractmode.org/index.php?PHPSESSID=586205959d4a72b272c1faf3845f37e6&board=8.0)
Here (http://forum.attractmode.org/index.php?topic=503.0)
Or via board search
for your Odroid :
Probably Retroarch?
same links above
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hello everyone.
i looking for "emulators for nintendo switch! i tried to create it but i failed!
I'm sorry for my bad english. i'm french... 😁.
thank you
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Hello the frenchman (Salut !)
Example of config file with yuzu (Un example avec l'émulateur yuzu):
executable ../path_to_yuzu/yuzu/yuzu.exe
args -f -g "[romfilename]"
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Hello the frenchman (Salut !)
Example of config file with yuzu (Un example avec l'émulateur yuzu):
executable ../path_to_yuzu/yuzu/yuzu.exe
args -f -g "[romfilename]"
Hey! Thank you very much!!! it's Alive!!!!
very good. thank you again!
-
hi
i want start citra in fullscreen. all it's ok but in windowed. i don't want push F11.
sorry for my english
-
@ Benoit33
Here (http://forum.attractmode.org/index.php?topic=503.msg25128#msg25128) Section : 3DS / Nintendo 3DS
-
Hello guys, could you tell me if there is any way to insert android games in AM? It can be any android emulator, as long as I can call apk games and finish to go back to AM... does anyone know? ::)
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@ Delita Hyral
Running from bluestacks, create a link-file on desktop. See Here (http://forum.attractmode.org/index.php?topic=3988.msg27826#msg27826)
=> create a emualtor with extensions .lnk (see Here (http://forum.attractmode.org/index.php?topic=503.msg4231#msg4231) section : windows_games / Windows Games )
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hi
i looking for Ares emulator i wand choose the shader for each system i can do that with command line ?
Benoit
-
@ Delita Hyral
Running from bluestacks, create a link-file on desktop. See Here (http://forum.attractmode.org/index.php?topic=3988.msg27826#msg27826)
=> create a emualtor with extensions .lnk (see Here (http://forum.attractmode.org/index.php?topic=503.msg4231#msg4231) section : windows_games / Windows Games )
thanks! I will test to see if it works
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Hi, I hope everyone is well! 8) Could you clear me a doubt? What would be the lightest and most practical emulator to be used in AM and its respective argument?
-
If you are still talking about an android emulator
Use google test them outside of AM and then tie it all in.
I could say one emulator, and you could turn around and say, no I tried that, didn't like it.
So I have wasted my time trying to help. It is down to personal taste, so find yourself an emulator first and then try it and come back.
Regards
Mark
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Actually I'm talking about emulator for windows. I would like to know in your opinion, which emulator of playstation 1 is the lightest and most practical to be used in AM
-
AM is just a front end, it has nothing to do with the emulators.
So it is just a case of you trying different emulators, finding out which one works best for you and then tying it into AM.
It does not make a difference to AM if you use MAME, Retro Arch, or a dedicated PS1 emulator.
AM is just a GUI (graphic user interface) it displays graphics for your game selecting.
What emulator you use does not matter.
Regards
Mark
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Hi,
Do you know where I can download a big pack of AF onfig system?
Thx
-
is there a config for flycast i can't get it to launch
-
Thank you so much for these lists!!! Will be referring to them often ;D
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ayuda plis , tengo en una carpeta todos los juegos estos de pc y quiero que las listee solo con los nombres de las carpetas de cada juego y dentro en la rais de ellas le tengo un ejecutable ejemplo start.exe y este sea el que se ejecuta como se podria hacer los argumentos hay ? no quiero utilizar los accesos directos para este metodo. gracias por la atencion
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please help me, emu not open
# Generated by Attract-Mode v2.6.1
#
executable C:\Nintendo_64_Retro_Player\emulators\Project64 3.0\Project64.exe
args "[romfilename]"
rompath C:\Nintendo_64_Retro_Player\emulators\Games
romext .v64;.n64;.z64;.zip
system Nintendo 64
info_source thegamesdb.net
exit_hotkey Escape
artwork cartart C:\Nintendo_64_Retro_Player\emulators\media\cartridge
artwork flyer C:\Nintendo_64_Retro_Player\emulators\media\fanart
artwork snap C:\Nintendo_64_Retro_Player\emulators\media\videos
artwork wheel C:\Nintendo_64_Retro_Player\emulators\media\marquee
whats wrong?
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@Yaron @PaCiFiKbAllA @Oomek @jedione @hermine.potter your ARE the MASTERS of programing please http://forum.attractmode.org/index.php?topic=4598.0 Please help him, the Super Pause Menu its very amazing!!!