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Messages - Tocinillo

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1
Themes / Re: Hyperspin themes in Attract-mode
« on: May 03, 2016, 03:40:08 AM »
Hello!

I have AM "reading" the hyperspin themes, the problem is that dimensions and artwork don't work the same way that in hyperspin. In hyperspin all my themes work well, but when I try to use them in AM it doesn't work properly.


ANyone else with this problem? Is there anything I can do?

Thanks!

Yes, same problem here :)

2
General / Re: AttractMode 1.5.2 debs
« on: May 02, 2016, 12:21:10 PM »
Hi,

I don't know how, but after installing and compiling another packages (Kodi, chrome, steam, etc) I tried again to compile AM and finally I did :)

Thanks again.

3
General / Re: AttractMode 1.5.2 debs
« on: April 28, 2016, 06:48:42 AM »
Hi, after install a lot of libraries (libjpeg-dev, libglu1-mesa-dev and another 10-11 that doesn't appear in the instructions. Furthermore, the fuck%$/% error continues. The problem is that makefile looks into /usr/share/include/ft2build.h and no file found. So it's easy to fix, only copy "ft2build.h" from /usr/share/include/freetype2/ft2build.h to /usr/share/include/ft2build.h.

But now...I have another error:

Quote
/usr/bin/ld: obj/libgameswf.a(gameswf_freetype.o): referencia sin definir al símbolo 'FT_New_Face'
//usr/lib/x86_64-linux-gnu/libfreetype.so.6: error adding symbols: DSO missing from command line
collect2: error: ld returned 1 exit status
Makefile:420: fallo en las instrucciones para el objetivo 'attract'
make: *** [attract] Error

Any ideas?

4
General / Re: AttractMode 1.5.2 debs
« on: April 27, 2016, 06:51:31 AM »
Yes, but I'm looking for 2.0 deb for Ubuntu.

I'm trying to compile from git, I installed all dependencies and packages but compile fails:

"In file included from src/swf.cpp:33:0:
extlibs/gameswf/gameswf/gameswf_freetype.h:19:22: fatal error: ft2build.h: No existe el archivo o el directorio
compilation terminated."

Ubuntu 16.04

Thanks.

5
General / Re: AttractMode 1.5.2 debs
« on: April 25, 2016, 04:58:57 AM »
I, any updates for the 2.0 ETA?

Thanks!

6
General / Re: AttractMode 1.5.2 debs
« on: April 13, 2016, 05:19:49 AM »
I am actually waiting for the stable release. Do that many people want the RC?.....I'll do it if that many people want it....   ;)

No problem, I can wait too :)

7
General / Re: AttractMode 1.5.2 debs
« on: April 11, 2016, 10:08:42 AM »
Hi! Fantastic work, AM is working like a charm in my ubuntu 14.04 ;)

Any chances to release the 2.0? Or maybe are you waiting for the stable release?

Thanks again.

8
General / Re: Scripting in GNU/Linux
« on: March 30, 2016, 03:26:41 AM »
Hi,

No, It's not working. Attract mode launch the game correctly, but not qjoypad (and I can't see the PID in the terminal with: ps cax | grep qjoypad)

Regards.

9
General / Scripting in GNU/Linux
« on: March 29, 2016, 11:26:16 AM »
Hi!

First of all congrats for this amazing job ;)

I used from years RCB as frontend and now I want to use Attract mode but I have a problem. I need launch script BEFORE the execution; that's need for a few emulators that requires antimicro/qjoypad with custom profiles. So in my setup I use this command in RCB:

Exec: /usr/bin/libretro
Args: -L /usr/lib/libretro/mednafen_psx_libretro.so "%ROM%"
Prescript: qjoypad "PSX"

If I try in terminal, works like a charm:

/usr/bin/libretro -L /usr/lib/libretro/mednafen_psx_libretro.so "/media/htpc/Emuladores/PSX/CB3.cue" & qjoypad "PSX"

In Attract Mode I tried everything, but I can't add my custom script. Without it, everything works lovely.

Can someone helps me?

Thanks again ;)

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