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Messages - sylar

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Figured it out! I hope this helps someone else out.

Everything matched in my ROM and artwork directories, as I said earlier. The romlist that AM generated, though, did not.

Urban Strike (USA).zip was listed in the romlist as Urban Strike. The problem is really the romlist.

2
General / Re: Please walk me through adding artwork for emulator
« on: June 27, 2016, 09:40:24 PM »
verion,

I appreciate the suggestion but it didn't work.

I'm wondering if this is because snes9x isn't an out of the box emulator. It shouldn't matter but maybe it does?

I've got fceux working as expected. Same setup, except artwork is in $HOME/nes ... I'm completely stumped here, and I'm trying to figure out just what I've got wrong.

3
General / Re: Please walk me through adding artwork for emulator
« on: June 27, 2016, 08:05:38 AM »
Also, let me be clear -- for a given rom, say:

Urban Strike (USA).zip

the snap dir has

Urban Strike (USA).png

and the videos dir has

Urban Strike (USA).mp4

yet neither show up. Thoughts?

4
General / [SOLVED] Please walk me through adding artwork for emulator
« on: June 27, 2016, 08:03:46 AM »
Loving attractmode, but I can't get something to work.

Running 2.0.0 on Ubunutu.

Setup MAME, it works well.

Want to setup xsnes9x. I can play games, but artwork is not working.

Artwork is located in

$HOME/snes/

cfg file is as follows:

# Generated by Attract-Mode v2.0.0
#
executable           /usr/games/snes9x-gtk
args                 "[romfilename]"
rompath              $HOME/roms/snes
romext               .zip
system               Super Nintendo (SNES)
info_source          thegamesdb.net
artwork    flyer           $HOME/snes/boxart
artwork    marquee         /home/arcade/snes/marquee
artwork    snap            $HOME/snes/videos;$HOME/snes/snap
artwork    wheel           /home/arcade/snes/flyer

If I scrape, attractmode only looks at scrape directory. If I remove scrape directory, no art is found.

What am I missing?

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