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Messages - xbouncer

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1
General / Re: Runcommand box not showing in AM but shows in ES?
« on: November 14, 2016, 05:13:15 PM »
That did the trick progets. Thanks guys for sticking it out with this thread and helping me with this, much appreciated.

2
General / Re: Runcommand box not showing in AM but shows in ES?
« on: November 14, 2016, 03:49:48 PM »
I did see that and tried changing it in the cfg.  Didn't make a difference. When you say I should really do it via the runcommand, do you mean when a rom starts? Because in ES, when a rom starts and I get the launchbox, lr-mame2003 is definitely the default.

3
General / Re: Runcommand box not showing in AM but shows in ES?
« on: November 14, 2016, 03:06:12 PM »
Ok progets, here is the contents of /opt/retropie/configs/arcade/emulators.cfg:

Code: [Select]
mame4all = "/opt/retropie/emulators/mame4all/mame %BASENAME%"
pifba = "/opt/retropie/emulators/pifba/fba2x %ROM%"
lr-fba-next = "/opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-fba-next/fbalpha_libretro.so --config /opt/retropie/configs/arcade/retroarch.cfg %ROM%"
lr-imame4all = "/opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-imame4all/mame2000_libretro.so --config /opt/retropie/configs/arcade/retroarch.cfg %ROM%"
lr-mame2003 = "/opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-mame2003/mame2003_libretro.so --config /opt/retropie/configs/arcade/retroarch.cfg %ROM%"
default = "pifba"

And here is the contents of /opt/retropie/configs/mame-libretro/emulators.cfg:

Code: [Select]
lr-mame2003 = "/opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-mame2003/mame2003_libretro.so --config /opt/retropie/configs/mame-libretro/retroarch.cfg %ROM%"
default = "lr-mame2003"

4
General / Re: Runcommand box not showing in AM but shows in ES?
« on: November 14, 2016, 03:47:22 AM »
Hi progets,
Will do when I get home tonight.

5
General / Re: Runcommand box not showing in AM but shows in ES?
« on: November 13, 2016, 01:56:35 PM »
That's a good point. I can't honestly remember if it did or not. I have to pick up a spare SD card and try it out as I'm curious as well. Might take me a day or so to grab one and check it out but I'll get back to you with the results. Thanks again for the help man I appreciate it.

6
General / Re: Runcommand box not showing in AM but shows in ES?
« on: November 13, 2016, 10:31:55 AM »
Copy and pasted. Still no dice. It's interesting though as I stated above in reply to progets post:

Roms will not run for me if I have 'arcade' in my arg such as you suggested as well:

args                 0 _SYS_ arcade "[romfilename]"

This does not work at all, it bounces back to the selection screen.

However if I keep it as I have it:

args                 0 _SYS_ mame-libretro "[romfilename]"

The game starts yet no runcommand box. Are you as stumped as I am?  :( Its really weird.

7
General / Re: Runcommand box not showing in AM but shows in ES?
« on: November 13, 2016, 09:01:26 AM »
Right. Here is the contents of my mame.cfg from AM:

Code: [Select]
# Generated by Attract-Mode v2.1.0
#
executable           /opt/retropie/supplementary/runcommand/runcommand.sh
args                 0 _SYS_ mame-libretro "[romfilename]"
rompath              /home/pi/RetroPie/roms/arcade
romext               .zip;.7z;<DIR>
system               Arcade
info_source          listxml
import_extras        /home/pi/.attract/mame-config
artwork    flyer           
artwork    marquee         /home/pi/RetroPie/roms/arcade/marquee
artwork    snap            /home/pi/RetroPie/roms/arcade/snap
artwork    wheel           /home/pi/RetroPie/roms/arcade/wheel

Another one: (megadrive\genesis)

Code: [Select]
# Generated by Attract-Mode v2.1.0
#
executable           /opt/retropie/supplementary/runcommand/runcommand.sh
args                 0 _SYS_ megadrive "[romfilename]"
rompath              /home/pi/RetroPie/roms/megadrive
romext               .zip;<DIR>
system               megadrive
artwork    flyer           /home/pi/RetroPie/roms/megadrive/boxart
artwork    marquee         
artwork    snap            /home/pi/RetroPie/roms/megadrive/snap
artwork    wheel           /home/pi/RetroPie/roms/megadrive/wheel

I'm using the arcade folder because I do intend to mix and match in the future. Otherwise I would just use the libretro folder.


8
Themes / Re: Themes Control Panel art recommendations?
« on: November 13, 2016, 06:03:07 AM »
Ah nice, it was the bottom bit of code that I was looking for. Thanks!

9
General / Re: Runcommand box not showing in AM but shows in ES?
« on: November 13, 2016, 06:01:18 AM »
Hi Floob,

Yes, if I boot direct to ES it is fine, the launchbox does come up when running roms.

Yes, all arcade roms are located in /home/pi/RetroPie/roms/arcade. It is a single non-merged verified 0.78 romset. They all work great.

I am using lr-mame2003.

Please bear with me here. When you say emulator cfg, which .cfg specifically should I post for you? I will gladly do it, I just want to make sure I put up the one you need to look at.
Thanks again.

10
General / Re: Runcommand box not showing in AM but shows in ES?
« on: November 12, 2016, 05:22:56 AM »
Hi Floob,
  First, sorry about the 2 usernames. I asked the original question at my work pc, and couldn't remember my password so I just created a new account. Then when I got back home, my pass was saved on my desktop so I just used my first account haha. Sorry for any confusion with that.

Anyways, yes. If I boot into emulationstation, or even use AM then stop and start emulationstation, the launch box always shows there regardless. Just never in AM.

I can post the cfg but it happens with all the emus, not just mame. And never in ES, just AM. I can edit the cfg myself if you tell me what to look for.

As a side note, the arg that proget suggested above did not work at all. By that I mean, my games would not lauch at all until I reverted to putting the mame-libretro back in that line.

I really love AM, but it just seems like there is no set way to do things. At least on the pi version. There's alot of little niggling bugs yet. Which is fine, but theres so much conflicting information (or lack of any), on how to work around them.
Thanks,
Leo
Edit:spelling

11
General / Re: Runcommand box not showing in AM but shows in ES?
« on: November 11, 2016, 05:16:14 PM »
Nope no dice but it did manage to lock up attract mode on me, forcing a hard reboot.  >:(

12
Themes / Re: Themes Control Panel art recommendations?
« on: November 11, 2016, 04:53:12 PM »
No, I'm talking about control panels from arcade games. It says on the how to post it is capable but I don't know any layouts that support it, and I don't know how to edit one to make it support it.

13
General / Re: Runcommand box not showing in AM but shows in ES?
« on: November 11, 2016, 04:50:53 PM »
Thanks for the reply progets but that did not work. Still no runcommand box on launching roms....

14
General / Re: config/emulator game starting help
« on: November 04, 2016, 03:54:50 AM »
Also, that begs the question: should I CHANGE the exe and arg path to this (newer?) way? Even though the emus I have running are doing great? I kinda don't wanna 'fix' it if it isn't broken.  ;)

The old version (/opt/retropie/emulators/retroarch/bin/retroarch) was required 6 months ago when Attract-Mode had to use xwindows to run. The new version (/opt/retropie/supplementary/runcommand/runcommand.sh) will only work when you are running Attract-Mode without xwindows.

The new version is more desirable in most cases because it can leverage settings in EmulationStation for per game emulators and to display artwork when launching games. Either will work if you're using Attract-Mode without xwindows but the new version will mimic your EmulationStation setup exactly and it's also easier to setup for each system since you don't need to provide the core or config information in Attract-Mode (it's pulled from EmulationStation).

Hi progets,

Thanks so much for the great explanation. It really clears it all up as I was just reading about displaying artwork upon launch. Ironic! I do try to read as much as I can to learn and usually only ask in forums if I really get stuck. Sometimes I just need the pro's help!  ;D

Quote
There's also something to be said about consistency within your system. It will also provide better support on the forum since that's what most folks are using now.

I am a stickler for consistency as well. That's kinda what was bothering me. Now that I know it's 'OK' and (actually preferred) to change them all, that's first on my list.

Thanks again to you and Floob for all you do for the community, and for furthering my knowledge. It is much appreciated!

15
General / Re: config/emulator game starting help
« on: November 03, 2016, 02:53:46 PM »
Hi floob,

As far as that argument not using the RetroPie configs, can you please elaborate? I want to make sure I'm understanding. If you mean as far as the controls and saved settings I had in ES before installing AM, it certainly is using all my settings from ES. I did not have to change a thing. But again, I may be totally misunderstanding what you mean here as I'm learning as I go.  :)

I'm not at home at the moment so I cannot try what you suggested but I will certainly try it out and get back to you on if it runs taking that out from the argument.
Thanks,
xb

EDIT/UPDATE:

@Floob

Ok just got home and tried removing the line from the argument you suggested first. Yes, it did run the game, however, not using the configs as none of my controls worked.

I then tried using the format you posted to pastebin. SUCCESS! Excellent job man, thank you!

I am however puzzled as to why the other emus are working using the other arguments I had posted previously. And like I said, I have all the controls and even shaders I was using in ES when I start the roms in AM, without touching or reconfiguring anything using the format I posted for each emu. If you have time to elaborate I would appreciate it. If not, well you've done enough, thanks again!

Also, that begs the question: should I CHANGE the exe and arg path to this (newer?) way? Even though the emus I have running are doing great? I kinda don't wanna 'fix' it if it isn't broken.  ;)

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