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Messages - gameroommedic

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But no AM hotkey capable to exit Teknoparrot?

I've yet to dive into that plugin that activates before/after commands but that definitely looks promising... especially since Star wars Battle Pod requires me switching to a resolution of 1920x1080 BEFORE the game is opened, as well as activating the starwars.exe (this makes the game go full screen properly) after THAT. I am using a 4:3 20" screen so this is super important.

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General / Re: Star Wars Theme/Layout Not Displaying Foreground Ships!
« on: August 13, 2021, 08:30:31 AM »
Sorry for the delay... I wanted to report the theme now works properly. I did NOT have the modules installed! Man oh man.

Works beautifully. LEARNING!

Thank you again.

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Thanks! Hopeful the usual hotkey command in emulator config can be implemented for game exit in Teknoparrot.
I don't see it used there.

Regarding my XML file, yes I think so... but the weird thing is I cannot successfully trigger the starwars.exe via TP and go to the game... but dang it I can
double click it and it works perfectly.

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Since TeknoParrot isn't included in the emulator sample scripts (I understand TeknoParrot isn't technically an emulator yes?) I have been attempting a few tries with no luck. Specifically to launch Star Wars Battle Pod (wow what a killer game).

I AM able to successfully activate the game externally, and after rounding up the proper fixes and patches to eliminate the curved graphics and get it to go full screen properly on my 4:3 monitor, the result is quite terrific.

I just can't get Attract Mode to activate TeknoParrot from within. I've attached my teknoparrot.cfg config effort.

Preferably, I would hope to launch the game by activating my starwars.exe (also attached) full screen "cheat" script and really clean up the process.

I have also attached the Battle Pod dome fix (version 5) zip file if you have been looking for it!

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General / Linking To Windows Games: Revisited
« on: July 09, 2021, 12:24:39 PM »
I have found some super-helpful info here regarding linking to Windows games by using .lnk shortcuts placed in a roms folder. While I have also set up the media folders for snaps, etc and am properly seeing the selection to the windows game in the games selections onscreen properly... selecting the windows game yields a moment of silence, then loops back to the selection screen (Star Wars X-Wing vs TIE Fighter theme in this case). Gotta be something easy!

HELP!

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General / Star Wars Trilogy Arcade Video Snap
« on: July 08, 2021, 08:30:17 PM »
Hi JD! I noticed on your supermodel 3 compilation video you include a very HQ snippet of Star Wars Trilogy Arcade. Could you make this particular screen video available to us? My work-in-progress cabinet showcases Star Wars games and SWTA is by far my fave. Thank you for all your efforts!

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General / Re: Star Wars Theme/Layout Not Displaying Foreground Ships!
« on: July 07, 2021, 02:30:10 PM »
I am referring to the standalone Star Wars theme layout you created. I'm not using the Great Themes Collection v10.3 (however it certainly DOES rock).

The modules folder IS definitely present.

I'm using both mame64 and supermodel3 emulators and have created a config file for each. Games work perfectly.

Here is mame64

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General / Star Wars Theme/Layout Not Displaying Foreground Ships!
« on: July 06, 2021, 01:23:10 PM »
Hi All! I DO see the PNG files within the theme (Star Wars Legends) folder but they do not display. The video background is there, but no "floating" X-Wing, TIE or battle cruiser foreground ships are visible.

Also the wheel art PNG I'm not seeing either, as well as the category images.

I'm using a 4:3 environment.

Help!

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