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Messages - CiTrON

Pages: [1]
1
Scripting / Re: Smooth Effect Spinwheel
« on: April 29, 2020, 09:43:06 PM »
just fade when moving up and down

PS: not the green .. forget the green lol
green is just a reference from where to position

2
Scripting / Smooth Effect Spinwheel
« on: April 26, 2020, 03:57:33 PM »
Hi guys
the ALL.Net P-ras MULTI theme in this video shows smooth effects on transactions



I got only that result

Code: [Select]
// SPINWHEEL
class SimpleArtStripSlot extends ConveyorSlot
{
m_p=null;
constructor( parent, artname )
{
m_p=parent;
base.constructor( ::fe.add_artwork( artname ) );
}

function on_progress( progress, var )
{
m_obj.width = m_p.m_width;
m_obj.height = m_p.m_height;
m_obj.x = m_p.m_x + progress * m_p.m_x_span;
m_obj.y = m_p.m_y + progress * m_p.m_y_span;
}
};

local my_strip = SimpleArtStrip( "marquee", 005, 128, 225, 432, 630, 32 );
my_strip.preserve_aspect_ratio = false;
my_strip.transition_ms = 500;
my_strip.trigger = Transition.EndNavigation;
my_strip.zorder = 1



can someone help me how do i get this effect on my list

3
Woooow, thx for sharing

4
Themes / HELP: SPINWHEEL
« on: April 18, 2020, 12:21:22 AM »
what is the mathematics of this?

Code: [Select]
local wheel_x = [ flx*0.08, flx*0.08, flx*0.08, flx*0.08, flx*0.08, flx*0.08, flx*0.06, flx*0.08, flx*0.08, flx*0.08, flx*0.08, flx*0.08, ];
local wheel_y = [ -fly*0.22, -fly*0.105, fly*0.0, fly*0.105, fly*0.215, fly*0.325, fly*0.436, fly*0.61, fly*0.72 fly*0.83, fly*0.935, fly*0.99, ];
local wheel_w = [ flw*0.20, flw*0.20, flw*0.20, flw*0.20, flw*0.20, flw*0.20, flw*0.24, flw*0.20, flw*0.20, flw*0.20, flw*0.20, flw*0.20, ];
local wheel_h = [ flw*0.07, flw*0.07, flw*0.07, flw*0.08, flw*0.08, flw*0.08, flw*0.11, flw*0.07, flw*0.07, flw*0.07, flw*0.07, flw*0.07, ];
local wheel_a = [ 201, 201, 201, 201, 201, 201, 255, 201, 201, 201, 201, 201, ];
local wheel_r = [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, ];
local num_arts = 5;

how do i calculate wheel_x and wheel_y for my theme?

(example of how I plan to customize) ↓


5
General / Re: Demul ahk help
« on: April 16, 2020, 08:18:49 PM »
try this
change the folder path for your use

Code: [Select]
; SET IMAGE IN OVERLAY
Gui +LastFound +AlwaysOnTop -Caption +ToolWindow

; RECEIVES IMAGE AND SCREEN SIZE DATA
Gui, Add, Picture, x0 y0 w%A_ScreenWidth% h%A_ScreenHeight%, D:\ARCADE\CONFIG\LOADING.jpg

; SHOW IMAGE IN MONITOR SCREEN SIZE
Gui, Show, x0 y0 h%A_ScreenHeight% w%A_ScreenWidth%

; WAIT 1 SECOND
Sleep 1000

; OPEN EMULATOR + ROM
SetWorkingDir D:\ARCADE\EMULATOR\NAOMI\
Run demul.exe -run=naomi -rom=mvsc2u

; WAIT 9 SECONDS
Sleep 9000

; SET FULL SCREEN EMULATOR
WinActivate, ahk_exe demul.exe
Send !{ENTER}

; CLOSE SPLASH
Gui, Cancel

; "ESC" CLOSE EMULATOR
~ESC::
Process, Close, demul.exe
ExitScript:
ExitApp

save as game.ahk
and compile

6
Themes / Re: NxL theme! [Release] new video!2-4-2017 Update
« on: July 24, 2019, 04:55:34 PM »
I've been using the fantastic theme from artfate for at least 18 months, finally moved to the Sega Pras theme for Nesica Live and all has been working.

I am wanting this theme you can share.. plssss

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