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Messages - onesojourner

Pages: [1]
1
General / Re: Launching Retroarch - Mame
« on: May 26, 2017, 07:55:13 AM »
I switched things around with no change.

2
General / Re: Launching Retroarch - Mame
« on: May 25, 2017, 02:29:22 PM »
Thanks I will try changing the arguments around. Maybe mame is a bit more picky.

The path is correct. I have a second drive in this machine. The roms are all scanned and showing correctly.

3
General / Launching Retroarch - Mame
« on: May 25, 2017, 11:59:49 AM »
I have retroarch setup to play my few arcade games. They play fine in retroarch but I cannot figure out how to get them to launch in attractmode. I have compared my working retroarch-n64 setup to the mame setup and they are identical except for the core dll. I have tested a couple of the games in retroarch and I have had success with the 2003 core and the 2014 core. When I try to launch the games from attractmode I get no response with the 2003 core and retroarch just pops up a crash dialog with 2014. The romset is 2003.
Code: [Select]
# Generated by Attract-Mode v2.2.1
#
executable           C:\Users\Downloads\RetroArch\retroarch.exe
args                 -L cores\mame2003_libretro.dll "[romfilename]"
rompath              P:\Mame .078 2003
romext               .zip;.7z;<DIR>
system               Arcade
info_source          listsoftware+thegamesdb.net
exit_hotkey          Joy0 Button7+Joy0 Button6
artwork    flyer           
artwork    marquee         $HOME/mame/marquees
artwork    snap            $HOME/mame/videos;$HOME/mame/snap
artwork    wheel           


Code: [Select]
# Generated by Attract-Mode v2.2.1
#
executable           C:\Users\Downloads\RetroArch\retroarch.exe
args                 -L cores\mupen64plus_libretro.dll "[romfilename]"
rompath              F:\N64\Nintendo 64
romext               .zip
system               Nintendo 64
info_source          thegamesdb.net
exit_hotkey          Joy0 Button7+Joy0 Button6
artwork    flyer           C:\Users\Peter\Downloads\attract-v2.2.1-win64\system art\Nintendo 64\flyer\
artwork    marquee         C:\Users\Peter\Downloads\attract-v2.2.1-win64\system art\Nintendo 64\marquee
artwork    snap            C:\Users\Peter\Downloads\attract-v2.2.1-win64\system art\Nintendo 64\snap
artwork    wheel           C:\Users\Peter\Downloads\attract-v2.2.1-win64\system art\Nintendo 64\wheel\





4
General / Re: Wheel Art What variables are there?
« on: May 12, 2017, 09:22:46 PM »
I do not have a . in my extensions. I did look at the romlists and there is a . at the end of every file. Mybe it is just the build that I grabbed.

5
General / Re: Wheel Art What variables are there?
« on: May 11, 2017, 05:04:01 PM »
Alright I got this working but I would still like to know why. My rom file is blah.iso . To get the art to work I had to rename it to blah..png . Why?

6
General / Re: Wheel Art What variables are there?
« on: May 11, 2017, 02:10:47 PM »
Alright I did that. No changes. I only have 3 games in this folder.

7
General / Wheel Art What variables are there?
« on: May 11, 2017, 01:50:38 PM »
I have been struggling to get all my wheel art working. I have downloaded a few packs. I have specified the wheel art location:

artwork    wheel           C:\Users\Peter\Downloads\attract-v2.2.1-win64\system art\Sony Playstation 2\wheel\

but from what I can tell this is not where the theme I am using is looking.

From what I can tell the theme is looking at:

C:\Users\yes\Downloads\attract-v2.2.1-win64\scraper\Pcsx2\wheel

I renamed my wheel art to match my rom file exactly (minus the extension .iso vs .png)

What am I missing?

8
Themes / Re: Cosmo's Theme (v.1.1 uploaded!)
« on: May 11, 2017, 11:53:35 AM »
Alright I am making progress.

C:\Users\yes\Downloads\attract-v2.2.1-win64\layouts\cosmo-systems\backgrounds

those files have to match the name you gave the emulator.

9
Themes / Re: Cosmo's Theme (v.1.1 uploaded!)
« on: May 11, 2017, 10:39:31 AM »
Can some one tell me what I have done wrong here?

10
General / Re: Missing artwork solutions
« on: May 11, 2017, 06:23:12 AM »
Is clrmame pro still the best way to go about renaming roms? I don't have nearly as many roms to fix as the OP but I do have a bit of a mess. Is there any more in depth writeups about scraping?

11
General / SOLVED: Cemu Setup
« on: May 10, 2017, 08:33:12 AM »
Hi Guys,

I am trying to get cemu to work with Attract-Mode. Currently I can see my RPX file and when I try to launch it Cemu loads up but the game does not. Has any one gotten this working yet? This is running on a W8.1 machine.

# Generated by Attract-Mode v2.2.1
#
executable           C:\Users\Game\Downloads\cemu_1.7.5\Cemu.exe
args                 "[romfilename]-f"
rompath              C:\Users\Game\Desktop\Wii U Roms;C:\Users\Game\Desktop\Wii U Roms\Mario\code
romext               .rpx;.img
system               Wii U
artwork    flyer           $HOME/cemu/boxart
artwork    marquee         
artwork    snap            $HOME/cemu/videos;$HOME/cemu/snap
artwork    wheel           

Edit:

I needed this:
-g "[romfilename]" -f

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