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Messages - SomeoneElse

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1
Can someone help pinpoint the cause in code for this bug?
If i use that layout for my theme it will cause screen bug like in picture. That is when exit emulator is being attempted. Its suppose to sho Exit(yes/no) instead of shows game listing. The function it self is working right i can exit emulator if i blindly go up and enter. But visually is problem.
layout attached to the post bottom.



---solved
problem was some to me unfamiliar code at the bottom of script

Code: [Select]
// Themed Overlay Display Menu
// Add this block of code to the very end of any layout.nut file to have
// a centered theme-able menu
...
...
removed it, theme is ok now

2
General / Re: Updtae AM on windows
« on: November 15, 2017, 02:51:59 PM »
Ok i hope this helps someone, i got stuck for half hour my self on same problem
untill i figured out that u need to run mingw64 not mingw32 and Not msys2
then it will compile

only problem is that dll files are not included in exe .. .. had to copy tons of them manually

Thanks to people that put all the work put into attract its a lot of fun!

3
The long behold question of Attract Mode Platform Categories has been solved! I have been racking my brain for months and after trolling the source line by line I finally found a lead and was a success.

I am experiencing undesired behavior or even bug with plugin.
When i enter submenu look arround what ever, and i return back to main menu it puts me in very wrong place. Instead of returning to original submenu starter point it jumps couple spots down depending how many i had in submenu

Any way to fix that?

Do you have github maybe?

P.S i see that u mentioned a "fix" on first page but i am not seeing any of those files

meh :(  cant use it as it is, returning to menu jumps up to 10 spots away from place where i was..

This sounds like it might be the old error with Attract Mode taking into account the hidden displays. If you have hidden displays this can cause things to skip spots. Try updating Attract Mode to the latest version, see if that fixes it.

yeah , thats what is happening. I have few empty systems.unfortunately i am on 2.2.1.0 so nothing to update unless i update from guthub.I cleaned up systems, but i still have few i havent added roms yet WIP. its kinda bothering me.

Btw love the script tho. I made even additional in depth lines like collection->sports>list sports by type: baseball ,football..etc then list games.

4
Themes / Re: Hyperpie PSP Undub Theme
« on: November 05, 2017, 08:27:32 AM »
i realy dig it ..nice job
ps.
do you have the .PSD file for DL ..the girls .png it desperately  needs
to be fixed the way you have removed the background has left that white border
that is unbearable, for me that is

yeah i just posted work in progress i intended to "fix" the girl :) but her on knees just breaks my concentration if u know what i mean  :P





-------------
EDIT
-------------
fixed white outline on characters
added new file

5
Themes / Hyperpie PSP Undub Theme
« on: November 05, 2017, 04:17:53 AM »

6
Scripting / Re: KeyboardSearch module
« on: November 05, 2017, 03:09:52 AM »
I do plan on adding a DONE or CONFIRM :)

SomeoneElse:

This is a module, meant for layout designers. However, if you are making your own layout - you are welcome to try it out.
First, make sure you are adding the search surface (the add_surface line) AFTER your background and other objects that you don't want ontop of the search.

Also, the default search key is "custom1" - if that is bound to something else, that might cause you problems. You can set it directly by adding .search_key("custom2") to the init line, or add the user config options as shown in the README to your layout.

i did that first time, although because i didnt see any load order or brackets for functions in this coding i thought it wont matter now i understand that it calls from top to bottom. So added at the bottom of script to avoid everything and visibility is fine now.

Although im not sure where to define size x y of search?
i am only seeing leters from keyboard not the search result on the right side as shown in ur picture

https://i.imgur.com/MAnXRya.jpg
this is what i mean

searching atari dropped me at first atari, without that seek list on right side. i have more then one atari
-----
i managed to make search box smaller by utilizing half screen 0.5 instead of 1.0 but i am still not getting list on right side, is that part of another module ? or am i missing something

P.S i guess its not possible to actually allow keyboard typing be used as search?

P.P.S
The reason why i bother u and sorry if i am. Is because the actual fully functional implemented search in some theme and posted will probably be done , never.Considering how empty things are of late..So i am just trying to enable this very good stuff for my self at least.

7
Scripting / Re: KeyboardSearch module
« on: November 04, 2017, 05:35:33 PM »
Sorry for newb question. But i am not following..
is this extension of plugin search within attract or module by it self?

because keyboard search plugin when activated is nothing like ur search module and its unusable for me as it crashes all the time.

So what am i missing? if plugin is deactivated custom1 key does nothing at all

Please see the guide first.  :)

https://github.com/liquid8d/attract-extra/blob/master/modules/objects/keyboard-search/README.md

i did read it. it mentions calling function from within layout , but there are no basic guides on doing so. my next best guess is tha ti need to call the function from within theme it self?
ok im getting somewhere, still something is breaking it.
i added
fe.load_module("objects/keyboard-search");
local search_surface = fe.add_surface(fe.layout.width, fe.layout.height)
KeyboardSearch(search_surface).init()
to module list in theme layout, but visibility is breaking up. maybe due to my snap background..will figure out..


P.S
yeah my snap background is breaking any visibility of search module. And its stretched out i can only see keyboard. I am not knowlegable in this coding language so this ends my attempt.

Anyway nice to see good looking search for attract

8
Scripting / Re: KeyboardSearch module
« on: November 04, 2017, 05:21:41 PM »
Sorry for newb question. But i am not following..
is this extension of plugin search within attract or module by it self?

because keyboard search plugin when activated is nothing like ur search module and its unusable for me as it crashes all the time.

So what am i missing? if plugin is deactivated custom1 key does nothing at all

9
The long behold question of Attract Mode Platform Categories has been solved! I have been racking my brain for months and after trolling the source line by line I finally found a lead and was a success.

I am experiencing undesired behavior or even bug with plugin.
When i enter submenu look arround what ever, and i return back to main menu it puts me in very wrong place. Instead of returning to original submenu starter point it jumps couple spots down depending how many i had in submenu

Any way to fix that?

Do you have github maybe?

P.S i see that u mentioned a "fix" on first page but i am not seeing any of those files

meh :(  cant use it as it is, returning to menu jumps up to 10 spots away from place where i was..

10
General / Prevent system theme which uses snap to load flyer on top
« on: November 01, 2017, 04:32:42 PM »
Prevent system theme which uses snap to load flyer on top

i have a theme which uses snaps for system background but i also have some pictures in flyers folder from other theme and they will both jump on screen smashing each other.
Can i prevent flyer loading ?

i saw some themes use command : enable_bg_art flyer
but google gave no result on its actual function
i tried oposite disable_bg_art flyer. Gave no result, i guess that is theme specific function which needs to be in it?
-
Also tried    param                enable_bg_art flyer no
Any other way to prevent flyer beside removing all pictures from flyer folder?


system config:

layout_config   hyperpie-atari2600
   param                enable_Lmarquee No
   param                enable_bg default
   param                enable_bloom No
   param                enable_cab default
   param                enable_colors yes
   param                enable_crt No
   param                enable_frame yes
   param                enable_gboxart yes
   param                enable_gcartart yes
   param                enable_ginfo yes
   param                enable_list_type wheel
   param                enable_marquee No
   param                enable_mlogos yes
   param                enable_overlay none
   param                enable_pointer default
   param                enable_slogos yes
   param                enable_static yes
   param                orbit_art wheel
   param                transition_ms 35
   param                enable_bg_art flyer no


---------
EDIT
ok nvm i figured out.
I had to change in main theme settings use box and cartrige art to no to stop flyers boxes and other stuff except snaps
and then by using different separate themes for each system i could configure them separately

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