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Messages - slippyblade

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1
General / Re: Need help with images
« on: August 20, 2015, 10:47:39 PM »
That makes sense.  I was using Paint.NET and when you save it gives you a couple options 8 bit, 24 bit, 32 bit, and Auto.  I used the auto setting.

2
General / Re: Linux install
« on: August 10, 2015, 08:41:16 AM »
I gave that a try actually.  Didn't work for a rather unexpected reason.

I am using a busted laptop.  The LCD had been torn off this particular laptop, so it has no main screen.  I'm running an external LCD, when I installed LXDE it stretched the desktop across both monitors - the one that didn't exist as well as the new one.  EVERYTHING tried to open on the non-existent monitor and I couldn't figure a way around that because the settings window popped on a screen that I couldn't actually access.  I'm sure there's a work around for that, but I'm sick of dealing with this project and just wanted it done.  So I went back to Unity.

3
General / Re: Linux install
« on: August 09, 2015, 10:35:57 PM »
I got it.  I had to insert a delay into the autostart.  Not sure what was going on, but a 10 second delay and it's working fine now.  It's vanilla Ubuntu with Unity.  Can't say I'm a fan of Unity...

4
General / Re: Linux install
« on: August 09, 2015, 07:59:21 PM »
Woot!  Everything is working!  Controls are setup, layouts are great, spent 2 hours last night "testing" games.  :)

My graphics problem was weird.  I had to convert all the broken png's to gif to protect the transparency.  Then re-convert those gif's back to png's.  Then they worked.  I don't get it, but at least everything is working now!

I am now setting up the OS for cabinet use.  Set a black background. Set the launch bar to auto-hide.  Apparently Ubuntu makes it so you can't hide that silly menu bar up top, oh well.  I can't figure out how to make AM auto start on boot though.  I tried adding it to the "Startup Applications", but that doesn't seem to work.  Something is happening, the mouse cursor is gone, but the rest of the desktop is showing.  If I hit Esc and arrow up once and enter (the steps to exit AM) then the mouse pointer pops back up and I can use the desktop.  I can manually launch AM and it is fine.

5
General / Re: Need help with images
« on: August 07, 2015, 05:29:38 PM »
Thanks.  I'm using Ubuntu on a normal PC though. Shouldn't make a difference either way.

6
General / Re: Need help with images
« on: August 07, 2015, 04:55:25 PM »
Yeah, I was testing different formats.  It's weird, Attrac-Man works fine and it uses transparent PNG. For some reason mine don't work.

7
General / Need help with images
« on: August 07, 2015, 12:31:00 PM »
I've got everything working, AM is good, emulators are linked.  I'm having trouble with my layout images though.  On Windows it works fine.  On Linux, however, I can't get my PNGs to show up.  If I convert them to JPG they work, but I need transparency.

I'm attaching one of the layouts.  Could someone who knows more take a look and offer up some advice? 

Thanks!

8
General / Re: Linux install
« on: August 07, 2015, 12:28:35 PM »
Can do, thanks!

9
General / Re: Linux install
« on: August 07, 2015, 01:34:41 AM »
Needing some help...  again.  Sorry.

I've got AM working on Linux.  Got the emulators working through AM.  My problem now is that I can't get some of my layout graphics to work.  Anything PNG is not working.  If I convert them to JPG they work just fine - but these images need transparency, so JPG doesn't work for the purpose.  The images are opening in Gimp and Image Viewer just fine.

I'm attaching my layout.  Anybody see anything wrong?


10
General / Re: AM on Pi
« on: July 28, 2015, 07:46:08 PM »
Ok, that seems to have worked so far.  AM is running.  Getting RetroArch now...

11
General / Re: AM on Pi
« on: July 28, 2015, 01:51:19 PM »
I'm to the point where I'm half tempted to do a damn voodoo dance around my workbench and bleed a chicken on the Pi.  NOTHING is working.  The Diet-Pi distro is giving me nasty audio hissing and refuses to accept a USB dongle, Raspbian doesn't have the hiss, but refuses to compile AM.  I mean, for crying out loud here...  It's a direct DL, clean install, with copy/paste instructions and it doesn't work! 

I'm THIS close to losing my mind over this.

12
General / Re: AM on Pi
« on: July 28, 2015, 01:03:09 AM »
I just can't win...  After arguing with the USB sound dongle I got curious and shoved a clean Raspbian onto a new card and tested.  Sound was fine through the normal jack.  So it looks like the extreme hissing I was getting was due to the Diet-Pi distro...

So I decided to try compiling AM on Raspbian following the instructions here:

https://github.com/mickelson/attract/wiki/Compiling-on-the-Raspberry-Pi-(Rasbian-Wheezy)

Ran into a bit of a snafu with compiling SFML but that was fixed by "apt-get install libxrandr-dev" to install proper library.  But then when I got to actually run make on AM, it borked.

Code: [Select]
In file included from /usr/include/c++/4.6/backward/hash_map:61:0,
                 from extlibs/gameswf/base/container.h:75,
                 from extlibs/gameswf/base/tu_file.h:18,
                 from src/swf.cpp:26:
/usr/include/c++/4.6/backward/backward_warning.h:33:2: warning: #warning This file includes at least one deprecated or antiquated header which may be removed without further notice at a future date. Please use a non-deprecated interface with equivalent functionality instead. For a listing of replacement headers and interfaces, consult the file backward_warning.h. To disable this warning use -Wno-deprecated. [-Wcpp]
In file included from src/swf.cpp:33:0:
extlibs/gameswf/gameswf/gameswf_freetype.h:19:22: fatal error: ft2build.h: No such file or directory
compilation terminated.
Makefile:312: recipe for target 'obj/swf.o' failed
make: *** [obj/swf.o] Error 1

No clue what that means other than it didn't work...

So, is there a binary of AM available anywhere or is compiling the only way to get it?

13
General / Re: AM on Pi
« on: July 27, 2015, 01:48:00 PM »
Picked up a USB Sound Dongle, in theory it works with the Pi from what I've read.  Running into a problem though.  I'm following the instructions on this site:

http://computers.tutsplus.com/articles/using-a-usb-audio-device-with-a-raspberry-pi--mac-55876

and everything is there right up to step 6.  When I run "amixer" for the second time there are NO changes at all.  So it seems doing the previous steps didn't actually do anything.

I've also tried the instructions here:

http://plugable.com/2014/11/06/how-to-switch-to-usb-audio-on-raspberry-pi

With no luck, once again, the Pi is seeing the USB card, but not playing anything from it.  The gizmo works, I tested on my windows machine.  So it boils down to I can't get the Pi to shift the sound from the normal audio jack to the USB.

14
General / Re: AM on Pi
« on: July 26, 2015, 09:38:41 PM »
Quote
1. Add disable_audio_dither=1 to /boot/config.txt
Tried this - it only partially works.  Not acceptable.


Quote
2. Use an amplifier. The output is not meant to drive headphones directly.
Tried three separate sets of powered speakers.  Didn't make the slightest difference.


Quote
3. Pick up a $7 USB audio adapter.
Well, looks like I'll give this a try.  Off to Fry's Electronics!  Tomorrow, that is.

15
General / Re: AM on Pi
« on: July 26, 2015, 07:56:53 PM »
Well now - this is new.  Got emulators working thanks to that config file, thank you!

But I'm getting a sounds issue.  AM starts up and there was a background hiss in the audio...  there should be silence.  The hiss stayed there even when running games.  I found some advice to put:

disable_audio_dither=1

into config.txt...  Well, that kinda fixed it.  At points where there should be no sound, there is no silence, no hiss.  But when there IS sounds, the background hiss is there, underneath the sound.  To the internet!!!

Oh yeah - I am seeing this behavior on 3 different Pis.  I've got a Model B and two Model B+, all show the same behavior.

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