Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Sebiohazard

Pages: [1] 2 3 ... 6
1
Good morning 8)

Thank you for your work, would it be possible to add the Philips CD-i console soon to your theme ?

Greetings !

2
General / Re: My AttractMode wont work on my Windows 10 machine
« on: March 15, 2022, 07:12:51 PM »
Hello !

Send the configuration files of the machines you want to emulate here :)

Greetings !

3
General / Re: Relative paths problem for portable mode ?!
« on: March 15, 2022, 07:07:35 PM »
Hello !

The syntax is $PROGDIR & not PROGDIR...

4
General / Re: Relative paths problem for portable mode ?!
« on: March 01, 2022, 07:37:00 AM »
Hello Mentat !

Yes you are right the best solution to make Attract Mode portable is to use the variable $PROGDIR all caps otherwise it doesn't work :)

Greetings !

5
Themes / Re: AM-Builder tutorial ?!
« on: February 28, 2022, 02:42:23 AM »
Hello !

I understand very well that you do not support AM Builder but then tell me how the members of this forum have done to create personalized themes ?!?!

Since the THEME section exists here on this forum and there are solutions ???

Greetings !

6
Themes / Re: AM-Builder tutorial ?!
« on: February 27, 2022, 10:57:13 PM »
Hello I found a way to create the beginning of a theme but I am limited to a resolution of 1280 x 720...

I do not understand why the application does not manage the 1920 x 1080 which is the standard ?! I went to the Github but I don't know how to leave a message to the author to report the problem ?!

Greetings !

7
Themes / Re: Elegante theme showcase [example video and screenshots] [WIP]
« on: February 26, 2022, 10:12:14 PM »
Hello !

Where is the Elegant theme download link ?!

8
Themes / Re: AM-Builder tutorial ?!
« on: February 26, 2022, 12:13:03 AM »
But how do all these people create themes on Attract Mode ? There must be a procedure for beginners like me :) ?
Your best option is to create a theme on HyperSpin theme builder and then import it to AM (and no there are no manuals for that either)

Yes I think it's the best option is to create with HyperTheme but since I don't speak English I don't understand how to do the conversion for Attract Mode... really everything is very complicated...

9
Themes / Re: AM-Builder tutorial ?!
« on: February 25, 2022, 11:38:15 PM »
But how do all these people create themes on Attract Mode ? There must be a procedure for beginners like me :) ?

10
Themes / Re: AM-Builder tutorial ?!
« on: February 25, 2022, 11:04:58 PM »
You have it set to 4:3 ratio so try 16:9 would be my only guess. Top left hand corner, your skin res is 1920 x 1080 and you are 4:3.
In the Attract Mode forum which has NOTHING to do with AM Builder.

Hello I tried 4:3 & 16:9 it doesn't change anything the image is never full screen ?! Is there any other software to create themes ?

Greetings !

11
Themes / Re: AM-Builder tutorial ?!
« on: February 25, 2022, 10:28:40 PM »
Hello

I'm trying to use AM Builder online but I don't understand why I can't get a full view of my project? When I load an image from my PC it does not appear completely (see below):



How to proceed thanks ?

12
General / Re: Image " loading " when launching a game ?
« on: February 24, 2022, 05:50:43 PM »
If you need further help, let us know where your "loading.jpg" file is located and also let us know where your attract.exe file is located.

Hello thank you for your help the path is as follows:

Code: [Select]
$PROGDIR/plugins/FadeToGame
Greetings !

13
General / Re: Image " loading " when launching a game ?
« on: February 23, 2022, 08:15:04 PM »
Hello I don't have the same thing in the plugin.nut file:

Code: [Select]
constructor() {
user_config = fe.get_config();
toGameRunTime = user_config["toGameRunTime"].tointeger();
fromGameRunTime = user_config["fromGameRunTime"].tointeger();

shade = fe.add_image("loading.jpg", 0, 0, fe.layout.width, fe.layout.height);
shade.set_rgb(0, 0, 0);
shade.visible = false;
shade.zorder = 9999;

fe.add_transition_callback(this, "transitions");
}

I added an image that I renamed loading.jpg but when launching a game nothing appears... I don't know what to do ?

14
General / Re: Image " loading " when launching a game ?
« on: February 19, 2022, 09:02:24 PM »
Good morning all !

I would like to know how to have a " loading " image when I launch a game with an emulator on Attract Mode ?

Greetings !

Here are some options that might be useful:

https://github.com/keilmillerjr/fadetogame-plugin
http://forum.attractmode.org/index.php?topic=3918.0
https://idahogaragecade.com/2019/06/27/attract-mode-plug-in-now-loading/

Alternatively, you could add rocketlauncher into your build and use its functions for it.

Please note that I haven't tested any of the above as launching is pretty instant for me anyway.

Hello thanks for the links I tried the FadeToGame & Now Loading plugin... I can't find a way to get a good rendering... if I only activate the Now Loading plugin, the screen appears too little time...

If I activate the FadeToGame plugin I can adjust the fade time but I don't have the "Loading" image
In addition, with the Now Loading plugin, you can still see the emulator window... it's not aesthetic in the end...

I think that the people asking for this, think that it makes the game load faster.

So for my system it takes seven seconds to load a game, they are assuming that the now loading screen loads on top and the game loads in the background, but as you know it does not work like that.

Which is why I was testing these at three seconds as I was expecting it to do the same, so I was trying to cut the loading time down.

Yes, it kind of looks good when you first see it, a bit like intro's and things like that, but when you work out how much time you are losing, it all adds up, especially when you get to my age. So if you do play twenty games a day, that is a minute of your life that you are losing just to have something look pretty. A minute a day, seven days a week, that is seven minutes. It all adds up to time wasted on your life.

Yes I am morbid, but hell I would sooner spend that time enjoying myself, rather than thinking, that looks pretty lol

Regards

Mark

I agree with you it's not ideal as I mentioned earlier in my message... the ideal would be the Now Loading plugin with settings like for the FadeToGame plugin which would adjust the display time of the Loading image... I don't know if this is possible ?

Greetings !

15
General / Image " loading " when launching a game ?
« on: February 17, 2022, 09:55:51 PM »
Good morning all !

I would like to know how to have a " loading " image when I launch a game with an emulator on Attract Mode ?

Greetings !

Pages: [1] 2 3 ... 6