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Messages - beccobunsen

Pages: [1] 2
1
Themes / Re: TecnoCab-Pinball theme [WIP]
« on: July 21, 2020, 03:37:44 PM »

Thank you, it was much bigger, I reduced it, it seemed too big on a 16:10, and I wanted space available for the overview slide. maybe in the future I leave an option for different sizes

2
Themes / Re: TecnoCab-Pinball theme [WIP]
« on: July 19, 2020, 06:43:34 PM »
I there.
Right now I don't have the time and the desire to finish the pinball theme, I release it like this, the code is 98%, I enclose all the media I have, romlist, overview (very few). I developed it at 1600 * 900 (1980 * 1080 graphics), I used various formulas for 1980 * 1080 graphics resolution adaptability, it should be fine for others.
Enjoy.

Only the theme:
https://mega.nz/file/f7QWlYKI#lvEd4t7xHbq9GcK6DyZfwI1TEpq5ezqHC-jVEOEfHQ0

theme+media
https://mega.nz/file/mrhlXbIZ#w1-UVcLwTQwxDZ0Wl0ccj0ezu71zi5p2yPSDpQpyxUM

3
Themes / Re: Preview Theme Vewlix Extreme
« on: July 19, 2020, 02:33:06 PM »
stylish.. 8)

4
General / Re: Portable mode or relative paths
« on: June 24, 2020, 11:43:53 AM »
I run attract mode from external drive, with this configuration..

Code: [Select]
executable           ..\RocketLauncher\RocketLauncher.exe
args                 -s "[emulator]" -r "[name]" -p AttractMode -f "..\attract\attract.exe"
rompath              ..\roms\mame2003
romext               .zip;.7z;<DIR>
system               mame
info_source          listxml
import_extras        ..\listextra\2003\catver.ini;..\listextra\\2003\nplayers.ini;..\listextra\2003\mame2003-plus.xml
exit_hotkey          Escape
artwork    flyer           ..\media\mame\flyer
artwork    marquee         ..\media\mame\marquees
artwork    snap            ..\media\mame\videos;..\media\mame\snap
artwork    wheel           ..\media\mame\wheel

with directory tree like this:

[[retrogames]]
       |
       [attractmode]
       |                 
       |
       |
       [media]
       |         |
       |         mame
       |                  |
       |                  flyer
       |                  snap
       |
       [emulators]
       |              mame
       |              retroarch
       |
       [roms]
       |        mame2003
       |        genesis
       |
       [rocketlauncher]


Saludos...

5
Very good contribution.
My first thought "now I translate all overviews into Spanish .."
I see how many files are ..
> 49,000

wtf... :o

6
Scripting / Re: If Statement using Display Name
« on: June 09, 2020, 04:06:22 PM »
try this approach instead

local b_art = fe.add_image("backgrounds/[DisplayName]", 0, 0, flw, flh );

7
Scripting / Re: If Statement using Display Name
« on: June 08, 2020, 03:07:19 PM »
http://forum.attractmode.org/index.php?topic=1362.0

Code: [Select]
//find out about the displays
print(fe.displays.len() + " displays\n")
foreach(idx, display in fe.displays )
    print( idx + ": " + display.name + "\n")

//load based on display index
function load_display(idx) {
    if ( fe.list.display_index != idx ) fe.set_display(idx)
}

//load based on display name
function load_display_name(name) {
   foreach( idx, display in fe.displays )
      if ( name == fe.displays[idx].name && name != fe.displays[fe.list.display_index].name ) fe.set_display(idx)
}

load_display_name("mame")

better if you start attract mode via console (this line >>>>>>>>>>>> print(fe.displays.len() + " displays\n")  print in the console)

Saludos!

8
Themes / Re: TecnoCab-Pinball theme [WIP]
« on: June 06, 2020, 03:22:35 PM »
I'm a perfectionist, and it's hard to find all the material in a decent resolution. I miss many ovierviews, and I still dowload new tables, it's a drug ..

Sono un perfezionista, e' difficile trovare materiale a una risoluzione decente, mi mancano molte review e seguo scaricando.., e' una droga.

Soy un perfeccionista es difícil encontrar material en una buena resolución, me faltan un montón de reseñas y sigo bajando como loco, es una droga..

and  life is still happening, ya lo voy a completar, e lo metto in dowload.

;)

9
Scripting / Re: ToDisplay transition?
« on: May 26, 2020, 02:11:00 PM »
you can try to mod this i have used...

Code: [Select]

function hidenoextra( ttype, var, ttime )
{

function overview_exist(fullpathfilename)
   {
   try {file(fullpathfilename, "r" );return true;}catch(e){return false;}
   }
   
 local OVEX = overview_exist("../Attract/scraper/" + fe.game_info( Info.Emulator ) + "/overview/" + fe.game_info(Info.Name) + ".txt");

  if ( ttype == Transition.StartLayout || ttype == Transition.FromOldSelection || ttype == Transition.ToNewList )
    {
 
  if (OVEX == false) sysview.bg_alpha = 0;
  else sysview.bg_alpha = 190;
    }

}

fe.add_transition_callback( "hidenoextra" );

10
Scripting / Re: found a bug, anyone know a work-around?
« on: May 25, 2020, 11:31:09 AM »
you can try " fe.game_info(Info.Players) "

or you can mod this...

Code: [Select]
//TECNO CAB

/////////////////////////magic images/////////////////////////////////
local magic_image_settings = {
    genre = { path = "genre/", ext = ".png", mode = 0 } // modes: 0 = first match, 1 = last match, 2 = random,
    players = { path = "players/", ext = ".png" },
}


//return file_name for genre
function genre( offset) {
   local supported = {
      //filename : [ match1, match2 ]
      "action": [ "action" ],
      "adventure": [ "adventure" ],
      "fighter": [ "fighting", "fighter", "beat'em up" ],
      "maze": [ "maze" ],
      "paddle": [ "paddle" ],
      "pinball": [ "pinball" ],
      "platformer": [ "platformer", "platform" ],
      "puzzle": [ "puzzle" ],
      "racing": [ "racing", "driving" ],
      "rhythm": [ "rhythm" ],
      "rpg": [ "rpg", "role playing", "role playing game" ],
      "shooter": [ "shooter", "shooter scrolling", "shmup" ],
      "sports": [ "sports", "boxing", "golf", "baseball", "football", "soccer" ],
      "strategy": [ "strategy"]
   }
   local cat = " " + fe.game_info(Info.Category, offset).tolower()
   local matches = []
   foreach( key, val in supported )
      foreach( nickname in val )
         if ( cat.find(nickname, 0) ) matches.push(key)
   if ( matches.len() > 0 ) {
      if ( magic_image_settings.genre.mode == 0 ) {
         return magic_image_settings.genre.path + matches[0] + magic_image_settings.genre.ext
      } else if ( magic_image_settings.genre.mode == 1 ) {
         return magic_image_settings.genre.path + matches[matches.len() - 1] + magic_image_settings.genre.ext
      } else if ( magic_image_settings.genre.mode == 2 ) {
         local random_num = floor(((rand() % 1000 ) / 1000.0) * ((matches.len() - 1) - (0 - 1)) + 0)
         return magic_image_settings.genre.path + matches[random_num] + magic_image_settings.genre.ext
      }
   }
   return magic_image_settings.genre.path + "unknown" + magic_image_settings.genre.ext
}

//return file_name for players
function players( offset ) {
   local info = fe.game_info( Info.Players, offset ).tolower()
   if ( info.len() >= 1 ) return magic_image_settings.players.path + info.slice(0, 1) + magic_image_settings.players.ext
   return magic_image_settings.players.path + "unknown" + magic_image_settings.players.ext
}

11
Themes / Re: TecnoCab-Pinball theme [WIP]
« on: May 21, 2020, 01:56:23 PM »
O well...pinballs have a strange equation of value from other games (or not), it also depends on the emotional value, memories, past times, old friends and forgotten neighborhood bars.I personally like the Zaccaria tables because I grew up in Italy.

I would start with this chart.
https://pinside.com/pinball/top-100

I would follow with this forum, where you can find the most popular visual pinballx boards
https://www.vpforums.org/index.php?app=downloads&showcat=51&dosort=1&sort_key=file_downloads&sort_order=desc&num=&filter_key=

This is an help for de VPX installation...
https://www.vpforums.org/index.php?app=tutorials&article=1


This is my rom list for visualpinball

Code: [Select]
#Name;Title;Emulator;CloneOf;Year;Manufacturer;Category;Players;Rotation;Control;Status;DisplayCount;DisplayType;AltRomname;AltTitle;Extra;Buttons
AC-DC Back In Black (Limited Edition) (Stern 2012);AC-DC Back In Black (Limited Edition) (Stern 2012);Visual Pinball;;2012;Stern;Solid State;4;;;;;;;;;
Attack and Revenge From Mars (Bally 1999);Attack and Revenge From Mars (Bally 1999);Visual Pinball;;1999;Bally;Solid State;4;;;;;;;;;
Attack from Mars (Bally 1995);Attack from Mars (Bally 1995);Visual Pinball;;;;Solid State;4;;;;;;;;;
Batman (Data East 1991);Batman (Data East 1991);Visual Pinball;;1991;Data East;Solid State;4;;;;;;;;;
Black Knight (Williams 1980);Black Knight (Williams 1980);Visual Pinball;;1980;Williams;Solid State;4;;;;;;;;;
The Champion Pub (Bally 1998);The Champion Pub (Bally 1998);Visual Pinball;;1998;Bally;Solid State;4;;;;;;;;;
Cirqus Voltaire (Bally 1997);Cirqus Voltaire (Bally 1997);Visual Pinball;;1997;Bally;Solid State;4;;;;;;;;;
Comet (Williams 1985);Comet (Williams 1985);Visual Pinball;;1985;Williams;Solid State;4;;;;;;;;;
Check Mate (Taito do Brasil 1977);Check Mate (Taito do Brasil 1977);Visual Pinball;;1977;Williams;EM;4;;;;;;;;;
Cosmic Princess (Stern 1979);Cosmic Princess (Stern 1979);Visual Pinball;;1979;Stern;EM;4;;;;;;;;;
Demolition Man (Williams 1994);Demolition Man (Williams 1994);Visual Pinball;;1994;Williams;Solid State;4;;;;;;;;;
Dr. Dude And His Excellent Ray (Bally 1990);Dr. Dude And His Excellent Ray (Bally 1990);Visual Pinball;;1990;Bally;Solid State;4;;;;;;;;;
Eight Ball (Bally 1977);Eight Ball (Bally 1977);Visual Pinball;;1977;Bally;Solid State;4;;;;;;;;;
Elvis (Stern 2004);Elvis (Stern 2004);Visual Pinball;;2004;Stern;Solid State;4;;;;;;;;;
Terminator 2 Judgment Day (Williams 1991);Terminator 2 Judgment Day (Williams 1991);Visual Pinball;;1991;Williams;Solid State;4;;;;;;;;;
Farfalla (Zaccaria 1983);Farfalla (Zaccaria 1983);Visual Pinball;;1983;Zaccaria;Solid State;4;;;;;;;;;
Firepower (Williams 1980);Firepower (Williams 1980);Visual Pinball;;1980;Williams;Solid State;4;;;;;;;;;
Fireball II (Bally 1981);Fireball II (Bally 1981);Visual Pinball;;1981;Bally;Solid State;4;;;;;;;;;
Flash Gordon (Bally 1981);Flash Gordon (Bally 1981);Visual Pinball;;1981;Bally;Solid State;4;;;;;;;;;
Flying Carpet (Gottlieb 1972);Flying Carpet (Gottlieb 1972);Visual Pinball;;1972;Gottlieb;Solid State;4;;;;;;;;;
Funhouse (Williams 1990);Funhouse (Williams 1990);Visual Pinball;;1990;Williams;Solid State;4;;;;;;;;;
Genie (Gottlieb 1979);Genie (Gottlieb 1979);Visual Pinball;;1979;Gottlieb;Solid State;4;;;;;;;;;
Goldorak (Original 2017);Goldorak (Original 2017);Visual Pinball;;2017;Original;Solid State;4;;;;;;;;;
Gorgar (Williams 1979);Gorgar (Williams 1979);Visual Pinball;;1979;Williams;Solid State;4;;;;;;;;;
Harlem Globetrotters On Tour (Bally 1979);Harlem Globetrotters On Tour (Bally 1979);Visual Pinball;;1979;Bally;Solid State;4;;;;;;;;;
Hook (Data East 1992);Hook (Data East 1992);Visual Pinball;;1992;Data East ;Soliqd State;4;;;;;;;;;
The Incredible Hulk (Gottlieb 1979);The Incredible Hulk (Gottlieb 1979);Visual Pinball;;1979;Gottlieb;Solid State;4;;;;;;;;;
JP'S Iron Man Armored Adventures (Stern 2010);JP'S Iron Man Armored Adventures (Stern 2010);Visual Pinball;;2010;Stern;Solid State;4;;;;;;;;;
The Lord of the Rings (Stern 2003);The Lord of the Rings (Stern 2003);Visual Pinball;;2003;Stern;Solid State;4;;;;;;;;;
JP's Spider-Man (Stern 2011);JP's Spider-Man (Stern 2011);Visual Pinball;;2011;Stern;Solid State;4;;;;;;;;;
Judge Dredd (Bally 1993);Judge Dredd (Bally 1993);Visual Pinball;;1993;Bally;Solid State;4;;;;;;;;;
Kiss (Bally 1979);Kiss (Bally 1979);Visual Pinball;;1979;Bally;Solid State;4;;;;;;;;;
Last Action Hero (Data East 1993);Last Action Hero (Data East 1993);Visual Pinball;;1993;Data East;Solid State;4;;;;;;;;;
Magic Castle (Zaccaria 1984);Magic Castle (Zaccaria 1984);Visual Pinball;;1984;Zaccaria;Solid State;4;;;;;;;;;
Medieval Madness (Williams 1997);Medieval Madness (Williams 1997);Visual Pinball;;1997;Williams;Solid State;4;;;;;;;;;
Monster Bash (Williams 1998);Monster Bash (Williams 1998);Visual Pinball;;1998;Williams;Solid State;4;;;;;;;;;
Mini Cycle (Gottlieb 1970);Mini Cycle (Gottlieb 1970);Visual Pinball;;1970;Gottlieb;Solid State;4;;;;;;;;;
Mystic (Bally 1980);Mystic (Bally 1980);Visual Pinball;;1980;Bally;Solid State;4;;;;;;;;;
Out Of Sight (Gottlieb 1974);Out Of Sight (Gottlieb 1974);Visual Pinball;;1974;Gottlieb;Solid State;4;;;;;;;;;
Pharaoh (Williams 1981);Pharaoh (Williams 1981);Visual Pinball;;1981;Williams;Solid State;4;;;;;;;;;
Radical (Bally 1990);Radical (Bally 1990);Visual Pinball;;1990;Bally;Solid State;4;;;;;;;;;
Ripley_s Believe It or Not (Stern 2004);Ripley_s Believe It or Not (Stern 2004);Visual Pinball;;;;Solid State;4;;;;;;;;;
Robocop (Data East 1989);Robocop (Data East 1989);Visual Pinball;;1989;Data East;Solid State;4;;;;;;;;;
Robot (Zaccaria 1985);Robot (Zaccaria 1985);Visual Pinball;;1985;Zaccaria;Solid State;4;;;;;;;;;
Scared Stiff (Bally 1996);Scared Stiff (Bally 1996);Visual Pinball;;1996;Bally;Solid State;4;;;;;;;;;
Sorcerer (Williams 1985);Sorcerer (Williams 1985);Visual Pinball;;;;Solid State;4;;;;;;;;;
Spin A Card (Gottlieb 1969);Spin A Card (Gottlieb 1969);Visual Pinball;;1969;Gottlieb;EM;4;;;;;;;;;
Star Gazer V1.00;Star Gazer V1.00;Visual Pinball;;;;Solid State;4;;;;;;;;;
Star Trek The Next Generation (Williams 1993);Star Trek The Next Generation (Williams 1993);Visual Pinball;;1993;Williams;Solid State;4;;;;;;;;;
Star Trek 25th Anniversary (Data East 1991);Star Trek 25th Anniversary (Data East 1991);Visual Pinball;;1991;Data East;Solid State;4;;;;;;;;;
Star Wars The Empire Strikes Back (Hankin 1980);Star Wars - The Empire Strikes Back (Hankin 1980);Visual Pinball;;1980;Hankin;Solid State;4;;;;;;;;;
Stardust (Williams 1971);Stardust (Williams 1971);Visual Pinball;;1971;Williams;Solid State;4;;;;;;;;;
Star Wars Trilogy (Sega 1997);Star Wars Trilogy (Sega 1997);Visual Pinball;;1197;Sega;Solid State;4;;;;;;;;;
Swords of Fury (Williams 1988);Swords of Fury (Williams 1988);Visual Pinball;;1988;Williams;Solid State;4;;;;;;;;;
Tales of the Arabian Nights (Williams 1996);Tales of the Arabian Nights (Williams 1996);Visual Pinball;;1996;Williams;Solid State;4;;;;;;;;;
The Addams Family (Bally 1992);The Addams Family (Bally 1992);Visual Pinball;;1996;Williams;Solid State;4;;;;;;;;;
The Machine Bride of Pin-Bot (Williams 1991);The Machine Bride of Pin-Bot (Williams 1991);Visual Pinball;;1991;Williams;Solid State;4;;;;;;;;;
Theatre of Magic (Bally 1995);Theatre of Magic (Bally 1995);Visual Pinball;;1995;Bally;Solid State;4;;;;;;;;;
Time Fantasy (Williams 1983);Time Fantasy (Williams 1983);Visual Pinball;;;Williams;Solid State;4;;;;;;;;;
The Who's Tommy Pinball Wizard (Data East 1994);The Who's Tommy Pinball Wizard (Data East 1994);Visual Pinball;;;;Solid State;4;;;;;;;;;
Twilight Zone (Bally 1993);Twilight Zone (Bally 1993);Visual Pinball;;1993;Bally;Solid State;4;;;;;;;;;
Twister (Sega 1996);Twister (Sega 1996);Visual Pinball;;1996;Sega;Solid State;4;;;;;;;;;
Victory (Gottlieb 1987);Victory (Gottlieb 1987);Visual Pinball;;1987;Gottlieb;Solid State;4;;;;;;;;;
Warlok (Williams 1982);Warlok (Williams 1982);Visual Pinball;;1982;Williams;Solid State;4;;;;;;;;;
White water (Williams 1993);White water (Williams 1993);Visual Pinball;;1993;Williams;Solid State;4;;;;;;;;;
World Cup Soccer (Bally 1994);World Cup Soccer (Bally 1994);Visual Pinball;;1994;Bally;Solid State;4;;;;;;;;;

12
Themes / TecnoCab-Pinball theme [WIP]
« on: May 19, 2020, 09:36:08 PM »
Pinball theme Preview.
I'm short in Pinball History (Overview Slider), and decent image for background, Finding good material takes a very long time..

https://youtu.be/du8LFnJtgYQ

13
Scripting / Re: start layout transition?
« on: May 19, 2020, 03:55:07 PM »
You can try a much simpler approach..


Code: [Select]

local your_animation_on_old_or_new = {
when = Transition.FromOldSelection,
property = "x",
start = flx*0.294,
end = flx*0,
time = 0

}

local your_animation_on_StartLayout = {
when = Transition.StartLayout,
property = "x",
start = flx*0.294,
end = flx*0,
time = 0

}



animation.add( PropertyAnimation( your_object, youranimation_on_old_or_new) );
animation.add( PropertyAnimation(  your_object, youranimation_on_StartLayout) );


14
General / Re: Hide emulator...
« on: May 13, 2020, 05:47:08 AM »
I have a mother-in-law-in-law relationship whit RL. It's a overbloated mess (sorry) ;)
I only came to RL because I couldn't stand the transition to the game in windows .... , i try every fix in AM. I needed an app for attractmode==> game transition..but it doesn't exist..or at least I don't know it. Sure i can use Linux (which i use with servers and desktop), but i want a portable solution whitout start distro on boot.
As a programmer I am quite a mess, otherwise I would have created a simple graphic layer for the transition to the game.

15
General / Re: Hide emulator...
« on: May 12, 2020, 04:58:48 AM »
not at all  ;D

I'm using Attractmode together with rocket launcher.

from mame.cfg

Code: [Select]
# Generated by Attract-Mode v2.5.1
#
executable           ..\RocketLauncher\RocketLauncher.exe
args                 -s "[emulator]" -r "[name]" -p AttractMode -f "..\attract\attract.exe"
rompath              ..\roms\mame2003
romext               .zip;.7z;<DIR>
system               mame
info_source          listxml
import_extras        ..\listextra\2003\catver.ini;..\listextra\\2003\nplayers.ini;..\listextra\2003\mame2003-plus.xml
exit_hotkey          Escape
artwork    flyer           ..\media\mame\flyer
artwork    marquee         ..\media\mame\marquees
artwork    snap            ..\media\mame\videos;..\media\mame\snap
artwork    wheel           ..\media\mame\wheel


Useful if you want to launch different emulators, Retroarch cores etc.

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