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Themes / Re: 2 themes Consoles 2.3D & Menu Consoles 3D
« on: March 05, 2023, 12:42:41 AM »
Wow, nice one.. I thought AM couldn't do 3D objects.
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Well that looks very nice! Definitely loses some available space for the video (unavoidably),I have double checked, the video-snap *is* the same width and height as it was before. What you are noticing is the difference in cabinet appearance because of the different style of bezel.
but it's a really great option. But is there any good library out there of full-sized bezels (or at least as large as the side-bezel library that Yaron found)? If needed I'd be ok with doing some image editing for the games I use, but I only play a few dozen games so it's a very small subset of what others would want for a proper MAME library.The Mame Artwork set currently covers over 1,500 (remember that clones will use the parents art files).
Seems like the ultimate group project would be a full set of cabinet images (control panel, marquee, bezel, snap, side art,...), with standard sizing but available as separate parts or combinable. But I doubt that anything like that exists.Exactly, it is a combination of all items that give the overall end result.
Right I think so too, but there would be no way to resize videos to automatically fit you have bezels?In the way of coding, anything is possible. Overall it comes down to the amount of time and effort required.
Thanks jclampy69! I really like seeing those bezels but agree that it hurts to narrow the snap image, and makes the bezels seem comparatively too large. I looked at what the original cabinet looked like (https://www.tripletsandus.com/80s/80s_games/1943.jpg). I found it interesting that there was no black border around the screen, but I tried a photoshop mockup that way and it just doesn't look right. Your black border seems necessary.Wait.. That bezel is different to the ones posted by Yaron. I'll send you a PM?
I tried a mockup keeping the original snap image, adding the black border, and then squishing the width of the bezel sections. I like the result but admit it would be more effort, as I think the squished left/right sides of the bezel would need to be rendered separately. Not sure how much effort you want to put into it, but here's my mockup just to see what it could look like.It sounds like what you were doing is a more complex process.. I would create an automated process to do everything. As long as it can be done in automation then no problem.
I notice we're only seeing about half the width of the bezel on each side, so I assume the aspect ratio of those bezel images doesn't match what those cabinets are expecting. Have you tried tweaking the rendering to squish the width? I suppose something like that would require separate handling of the left/right sides.Horizontal bezels were originally made for 16:9 displays to accommodate for the games 4:3 display. The cabinet graphics display is 4:3 already. In the case of vertical game bezels I don't know as I haven't looked into them yet.
Agreed, it's brilliant! Now all the other cabinet-style themes need this addition as well.I'll consider it.