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Messages - calle81

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1
The progress bar is shown the status of display systems, not the games. If you have setup different system, you may press left or right to change the system. And the progress bar will be changed

Ah, ok. I thought it was going to show where in the game list you are. Thanks :)

2
Try to download attract mode latest version and then replace H:\HyperPC\Attract\modules\animate.nut file.

Hi, that removed the error message but the progress bar still don't move when I scroll through the games.

3
Hmm, the progress bar does not work for me and I get this error in the console:

*** Initializing display: 'Atari 2600'
 - Loaded master romlist 'Atari 2600' in 16 ms (667 entries kept, 0 discarded)
 - Constructed 2 filters in 0 ms (1334 comparisons)
 - Loaded layout: H:\HyperPC\Attract\layouts/NoName/ (layout.nut)
Script Error in H:\HyperPC\Attract\modules\animate.nut - the index 'Transition' does not exist
Writing config to: H:\HyperPC\Attract\attract.cfg

This is how it looks for me:
https://youtu.be/Af2u1D4lWz8

Any ideas? :)

4
Themes / Re: No Name Theme ( Final Version v2)
« on: May 23, 2018, 02:05:20 PM »
Hi All, Having a new idea again. Adding display system list bar   ;)

Awesome idea!  :) Will try and implement it in my theme as well. GJ!

5
You dont have toggle through all layouts or "views" as I call them. You can select the one you want for each display through the display options. Some views might look better for specific systems. Arcade views versus console views and so on.

6
This new feature is pretty awesome. I use multiple layout*.nut files in my HyperPie theme and with this new feature we will be able to set a specific nut per display.

https://github.com/mickelson/attract/commit/7b1cc07f2274cca87d11e928a1fdc598d876bc6a

Also make note of this new feature which allow you to configure layout options per display and not only per theme. Perfect for universal themes like the HyperPie theme.

https://github.com/mickelson/attract/commit/f55779e54ab04305c3604a3f0b894b5e95ce0888

7
Themes / Re: HyperPie2 Theme [V2 Released]
« on: May 19, 2018, 02:03:46 PM »
I'm not sure what you mean. Can you describe in more detail the problem you get and maybe post a screenshot? Everything works as it should for me. Commenting out that section breaks the art load delay feature so makes no sense. Just disable art load delay in the layout options instead and it wont be used.

Edit: Sorry. Didn't see your youtube video at first. I'm not sure whats going on there. Looks as if you have changed the size of the video frame? Are you using "hp2-systems-menu" theme and the layout.nut i posted?

8
Themes / Re: HyperPie2 Theme [V2 Released]
« on: May 19, 2018, 08:32:06 AM »
mrbison, try replacing the layout.nut in both folders with this one. Should fix the error message.  :)

9
Themes / Re: Attract Mode theme conversion - Big Box Unified
« on: May 19, 2018, 12:56:01 AM »
Good stuff! :)

Noticed one thing you can improve if you want. The box and cart art animations could have a transition setting so that the animation and display of the art only starts on transition.EndNavigation. This would improve navigation speed a lot and look cleaner imho.

//////////////////////////////////////////////////////////////////////////////////
// Box art to display, uses the emulator.cfg path for boxart image location

if ( my_config["enable_gboxart"] == "Yes" )
::OBJECTS <- {
 boxart = fe.add_artwork("boxart", flx*0.5, fly*-2, flw*0.325, flh*0.6 ),
}

OBJECTS.boxart.preserve_aspect_ratio = true;
OBJECTS.boxart.trigger = Transition.EndNavigation;
if ( my_config["enable_gboxart"] == "Yes" )
{
//Animation for Global & Expert Mode
local move_transition1 = {
  when = Transition.EndNavigation ,property = "y", start = fly*-2, end = fly*0.275, time = 750, tween = Tween.Back
}

//Animation
animation.add( PropertyAnimation( OBJECTS.boxart, move_transition1 ) );
}

if ( my_config["enable_gcartart"] == "Yes" )
::OBJECTS <- {
 cartart = fe.add_artwork("cartart", flx*2, fly*0.625, flw*0.25, flh*0.255 ),
}

OBJECTS.cartart.preserve_aspect_ratio = true;
OBJECTS.cartart.trigger = Transition.EndNavigation;
if ( my_config["enable_gcartart"] == "Yes" )
{
//Animation for Global & Expert Mode
local move_transition1 = {
  when = Transition.EndNavigation ,property = "x", start = flx*2, end = flx*0.625, time = 750, tween = Tween.Back
}
//Animation
animation.add( PropertyAnimation( OBJECTS.cartart, move_transition1 ) );
}

10
Themes / Re: HyperPie2 Theme [V2 Released]
« on: May 15, 2018, 01:52:25 PM »
Added this view to the theme with marque support. (Note the flicker effect behind it ;) )

https://youtu.be/yoich27ng_4

Drop the files in the hp2-systems-menu folder. It contain to new views. One with listbox and one with a vertical wheel as demonstrated in the video. Use the toggle layout button to switch between them.

11
General / Odroid XU4
« on: May 15, 2018, 01:47:09 PM »
Hi, I'm thinking of picking up an Odroid XU4. Anyone managed to compile an up to date version of AM for it yet?

12
General / Re: don't know what this window is..
« on: April 16, 2018, 04:17:16 AM »
OK, that is weird. Post your attract.cfg file. Also try and disable the keyboard serach plugin from attract mode options/plugins

13
General / Re: don't know what this window is..
« on: April 15, 2018, 01:51:14 PM »
Hi, you have pressed the button tou assigned to custom1 in the AM controls options to bring up the search dialog for the HyperPie2 theme. Press custom1 again to hide it.

14
General / Re: Development status?
« on: April 10, 2018, 07:50:15 AM »
A bunch of awesome commits today :)

15
Themes / Re: HyperPie2 Theme [V2 Released]
« on: March 26, 2018, 03:04:26 PM »
Link to latest release and instructions added to the first post!  :)

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