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Messages - Luke_Nukem

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1
General / Re: Mame not getting focus
« on: Today at 01:18:31 AM »
Windows or Linux?

2
Themes / Re: Theme to demonstrate CRT shaders
« on: Yesterday at 02:56:28 AM »
This is really nice, I'm planning to add some lotte shaders to my theme, for the "info" page where you can see a larger version of the game movie, adding this CRT effect would look great. I wish I had more time to dedicate to theme making, but real work needs to be done sometimes :D

I've added yet another shader to the collection, a Halation style one. Which is sort of the cgwg one with extra effects. It really requires an input of a previous frame, which I can't get from AM unless I dive in to the source further.

No new archive, you'll need to get it from the git.

Sounds like your theme will be good!

3
Themes / Re: Theme to demonstrate CRT shaders
« on: September 20, 2018, 05:14:35 PM »
UPDATED: Split shaders in to own themes for easier viewing.

Attachment replaced in OG post. Also added to attractmode-extra, awaiting merge.

4
Themes / Re: Theme to demonstrate CRT shaders
« on: September 20, 2018, 01:55:25 AM »
Attached scaled photo of CGWG CRT shader - this is the "CRT" labelled one.

5
Themes / Re: Theme to demonstrate CRT shaders
« on: September 20, 2018, 01:53:47 AM »
Attached scaled photo of Lottes CRT shader - this is the better one, also used in flat_blue theme, but without the curvature or rounded corners.

6
Themes / Re: Theme to demonstrate CRT shaders
« on: September 20, 2018, 01:44:44 AM »
Change "movie" to "snap", or nothing will be seen... 8)

Lol! It's been a while. I still have some 3 year old settings floating around.

7
Themes / Theme to demonstrate CRT shaders
« on: September 19, 2018, 11:26:58 PM »
UPDATED: Split shaders in to own themes for easier viewing.

I ended up finally finishing off some other stuff I started years ago - namely, a small theme just to show videos using a few different types of CRT shaders.

Gitlab link

You'll need to play around with things to get nice settings for yourself.

Link to high quality photos of running on an 4:3 LCD machine

8
General / A bootable Linux ISO/USB that auto-loads from a 2nd USB
« on: September 18, 2018, 07:38:56 PM »
Hi all.

This is something I had been working on for a long while, and only just got around to completing - a USB bootable Linux install that boots directly to Attract Mode, and loads/saves configs, roms, art etc from a second USB drive.

The short of it is:
- write iso to USB drive,
- format another USB drive with a partition named 'arcade_usb'
- copy your complete setup to the above drive partition (see example)
    - Attract Mode setup is expected to be in the attractmode directory
- insert both sticks and boot

NOTE: You can yank the arcade_usb stick out (which stops Attract Mode), tinker with stuff on it on another computer, then stick it back in (Attract Mode will start again with new settings etc).

NOTE: Linux Is CaSe SeNsiTiVe!!!

---
Hardware:

CPU must be 64bit!

It *should* work with almost anything provided it supports decent OpenGL levels required by the SFML lib AM uses. I provide two ISO's; one with previous gen of Nvidia support, and one for current gen - both ISO's should support Intel and AMD/ATi without issue.

The hardware I run this on at the moment with great success is:
- AMD Athlon 64,
- 512Mb of RAM,
- Nvidia 8600GT
and shaders work very well in AM and in Mame using bgfx. I do get some slow-down on this hardware with more complex themes or ones that try to display a whole lot of video snaps at once.

---
Installing:

If you are experienced with Linux, you can install this ISO to the local HDD of the machine you want it on, there are two scripts to help get you through; installer, and install-arcade. install-arcade (WIP!) will nuke the HDD and install the ISO unguided, whereas installer will do it with your help.

NOTE: The ISO's don't include EFI boot as of yet, so booting and installing will be old-fashioned BIOS style for now.

NOTE: Feedback is welcomed. For issues though, please create them on Gitlab, or if you don't have an account on there PM me and I'll add the issue.

---
Links:

Gitlab project

Pre-built ISO's

Main README.md

arcade_usb setup example

Theme in photo and in examples is the excellent flat_blue

9
Themes / Re: [download v1.0] FLAT BLUE theme released
« on: September 18, 2018, 01:22:04 PM »
OMG! Luke! Where have you been :D

The cab is looking good tho.

I finished study (Software Engineering), got a job, and just had a child. Ladies and gentlemen, I'm 35 this year, it's never too late to study or have children.

I also built some extra cabs over the years. Maybe I should make a thread on them.

10
Themes / Re: Arcadeflow theme v 2.3 [Release] Updated 29 August 2018
« on: September 17, 2018, 11:28:24 PM »
Would love a setting to permanently set the rotation. Can't figure out how to get AM to save it.

11
General / Re: help switching to linux
« on: September 17, 2018, 05:53:46 PM »
amd 3core 3.5 i think lol
amd ghost 7770 1g grafix 12 gigs ddr3
asus mobo

Great! It should run pretty well on that hardware.

The machine I have in my arcade cab is:
  • AMD Athlon64 3200
  • 512Mb RAM
  • Nvidia 8600GT
And it runs amazingly well for most games - I've not tried anything above mid-90's or 3D.

12
General / Re: help switching to linux
« on: September 16, 2018, 11:11:44 PM »
ISO's available here
Readme.md is here.

For a quick start, write the ISO to a USB drive, then get another USB drive to format with a new partition scheme and partition using either FAT, NTFS, or EXT4 - this partition must be labeled as arcade_usb. On this arcade_usb drive, copy the contents of this directory.

Plug both drives in and boot from the first one (it will be older bios boot only for now).

Be warned though, that quick start is set up for my machine - but is a good example.

You can unplug that arcade_usb at any time when the machine is running and the machine will stop attractmode only, plug it back in and it will start attractmode again - good for making changes using another machine. All configuration done on the arcade machine is saved to this drive too.

13
General / Re: help switching to linux
« on: September 16, 2018, 07:53:54 PM »
lol ya i do get the gist. ive played with ubuntu mint and puppy. but again my cmd line sucks.... i mean i know how to cut and paste... lmao!! ;)

thank you

What hardware do you use? I'll build an iso that you can use directly. Currently have it booting the USB, and then loading AttractMode and mame settings + roms from a second USB drive. It's working a treat.

14
General / Re: help switching to linux
« on: September 16, 2018, 01:39:49 AM »
lol ya i do get the gist. ive played with ubuntu mint and puppy. but again my cmd line sucks.... i mean i know how to cut and paste... lmao!! ;)

thank you

I'm in the process of making this work as a live usb that then looks for another usb drive with a particular label, then mounts it and starts attract mode - should make it dead easy to use so long as you have the right hardware.
Plug in two USB drives, one with live iso, one with attractmode + roms and art, and boot up.

15
General / Re: help switching to linux
« on: September 14, 2018, 06:35:38 PM »
You might be interested in my work-in-progress arcade setup based on Arch Linux.

yes VERY!!!
1  thing though... how do i use it... im not very good with command line jargon. i dont suppose it has an instructions readme does it??  :D

Working on it. It assumes at least some knowledge of Linux though.

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