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Messages - bundangdon

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1
Themes / Re: DelphiniEX [Release] [Latest: v3.3]
« on: December 23, 2019, 04:30:37 AM »
Does anyone here happen to know where in the code (for this layout) the white background, which is located behind the box artwork, can be removed? It looks fine with 2d boxes, but not so much with 3d boxes ;D

2
Emulators / Re: How do I add PCSX2 to Attract Mode
« on: December 21, 2019, 01:17:52 AM »
In most cases yes, but in some cases no. As it's set up now and if the folder is put in the root of that drive (C, D, etc.) then there's no problem. But if it's inserted into another folder then it won't launch the games. For now this will work though :D

Agreed, there are differences between a relative path and a root path. I haven't tried relative paths with pcsx2 but whether it works or not could depend on the version of the emulator and/or the version or windows, I'm not using the latest of either.

I like root paths because they are relative, to the root, and don't seem to have issues with any systems I run. They aren't the best solution for everyone.

Some other options that might help but will also have similar limitations include:
- manually modify any emulator.cfg files needed when porting (not needed if just a drive moving around to different PCs or a port off the root of any volume)
- create a script that creates any needed symbolic links on a new machine
- create a script that prompts for path variables and modifies and AM emulator.cfg files as needed

Thanks again for the advice. I'll keep all of that in mind when it comes time to moving files around. But as of now the only issue in terms of *true* portability is with this emulator, pcsx2, so I wouldn't consider it a serious obstacle

3
Emulators / Re: How do I add PCSX2 to Attract Mode
« on: December 20, 2019, 11:02:05 PM »
Thanks again! Only the 2nd one worked, which implies that pcsx2 doesn't play well with relative paths I guess, or at least not for me :P

Doesn't that solve your portability issue?
In most cases yes, but in some cases no. As it's set up now and if the folder is put in the root of that drive (C, D, etc.) then there's no problem. But if it's inserted into another folder then it won't launch the games. For now this will work though :D

4
Emulators / Re: How do I add PCSX2 to Attract Mode
« on: December 20, 2019, 06:19:53 PM »
try

Code: [Select]
rompath      .\emulators\media\playstation2\files

or

Code: [Select]
rompath      \attractmode\emulators\media\playstation2\files

Thanks again! Only the 2nd one worked, which implies that pcsx2 doesn't play well with relative paths I guess, or at least not for me :P

5
Emulators / Re: How do I add PCSX2 to Attract Mode
« on: December 19, 2019, 10:40:20 PM »
Not sure what I'm doing wrong, and I think I've tried a few dozen different ways, but I can't get pcsx2 to work. I've used the configuration progets mentioned but the screen flashes for a second and returns to AttractMode. Any tips or ideas?

Do you have PCSX2 games working without using AttractMode?

Run attract-console.exe to see the output of what AttractMode is doing when you launch PS2 games in the FE. Post the results and your AM emulator file and let us know the location of pcsx2.exe and your PS2 roms.

Thanks a lot for the quick reply. I can use PCSX2 fine without AttractMode, and I wasn't able to find anything in the attract-console results. After playing around a little more, I found something wonky about the "rompath" in the emulators config. For example when I use this:

rompath      emulators\media\playstation2\files\  (location where playstation 2 games are, a subfolder of attractmode)
it doesn't work, but this rompath configuration works with all other emulators. And, when I use this:

rompath      C:\attractmode\emulators\media\playstation2\files\  (the specific location, but not good for portable setups)
it works fine :o

any ideas on how I can get the right folder/subfolder setup?


6
Emulators / Re: How do I add PCSX2 to Attract Mode
« on: December 19, 2019, 05:42:54 AM »
Not sure what I'm doing wrong, and I think I've tried a few dozen different ways, but I can't get pcsx2 to work. I've used the configuration progets mentioned but the screen flashes for a second and returns to AttractMode. Any tips or ideas?

7
Themes / Re: (WIP) theme for scrolling Overview game descriptions
« on: November 23, 2019, 06:52:20 PM »
Great looking theme! I think I'd replace the image of the NES system with the boxart of each corresponding game-name instead, but that's probably more of a personal preference  :D

8
Themes / Re: Ambience HD theme [WIP]
« on: November 19, 2019, 12:26:02 AM »
It's been a really long time since the original/initial post. I wonder if Oomek is still working on this? ;D

9
General / Re: Daily Windows Build available.
« on: August 29, 2019, 03:18:56 AM »
I do not understand why I have different weight in the executable  ???

I have observed the code and it is , is daily.

What I don't understand is because the weight is different.

Post edited.

I was wondering about that too. Also, why did you post a photo of the Linux version?

10
General / Re: Daily Windows Build available.
« on: August 29, 2019, 01:54:32 AM »
The last build of the daily compilation is ->> 01/19/2019

Maybe I have to enable the libcurl compilation

Really? I always thought those were automatically building from the (updated) source on a daily basis, hence the "daily" in the title.

11
General / Re: Daily Windows Build available.
« on: August 29, 2019, 01:41:22 AM »
Hi guys

I have compiled the last source for Windows from here ->> https://github.com/mickelson/attract



I share the download link ->> https://mega.nz/#!ZJ9yFSQL!Cjs36m8njL8dziLJ1mqyCiiC6fkf_Ytc3Rh2oB6PqoQ

Greetings  :)

Just wondering, how is this one different than the daily build available on the original post?

12
Themes / Re: Genesis Mini theme, preview
« on: August 27, 2019, 02:13:59 AM »
Very nice! It would be great if this could be used with other systems. For example, you could simply replace the Sega Genesis logo (on the top middle) with whichever platform/system is being used. Or, is that already possible with this theme? And instead of the game's info, it would be cool if you could have a screenshot or video preview of the selected game. Just hoping for this, because I rarely look at the game's info ;D

13
bundangdon: here are the PSDD file and the AFter Effects lava lamp file, but, the backgroud picture is not mine, asahendrix sugested me.

https://mega.nz/#!3JxWSCJD!WHGjVItHZYTTjpd0dEDJW4Be0YhXYxyJiyQlkugCdPY

Unfortunately there wasn't much I could do with that .psd file since all of the artwork is merged together in one layer. But thank you for sharing anyways, and it definitely gives me some ideas

14
Takoni, this is great! I've worked with similar themes but I really like the way you captured the lighting and various atmosphere-aspects of the room in your layout. I was just wondering if it's possible to share the artwork source, if it's available in .psd (photoshop)? I'd just like to edit a few things in the room, as I'm not really a fan of some of the decorations. But overall, this is extremely great work ;D

15
Scripting / Re: Now Loading - Plugin
« on: July 03, 2019, 01:09:56 AM »
It's been working fine for me so far without any glitches, although I've only tried using it with retroarch though.

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