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Messages - Enkak

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1
Themes / Re: Arcadeflow theme v 5.9 [Release] Updated 5 November 2019
« on: November 06, 2019, 06:47:31 PM »
Thank you so much for the update and new option to hide version/region. Final result can look really clean and great with the recent system name logos below title. :)

2
Themes / Re: Arcadeflow theme v 5.8 [Release] Updated 31 October 2019
« on: November 02, 2019, 12:21:49 PM »
Thx again!

I feel you, not easy regarding a PC Games logo. On some themes I use one like this attached.

Great news about the new manufacturer logos. Not only they look great on AF besides being another nice detail of course, but they are helping me too filling some blanks. :)

3
Themes / Re: Arcadeflow theme v 5.8 [Release] Updated 31 October 2019
« on: November 01, 2019, 05:34:31 PM »
Thank you again for the great update. Loving the detail of font and system logo under game titles. :) Regarding that, I guess you will create more in the future. Thinking about PC Games/PC appearing currently as msdos instead of PC, Windows or Steam for example.

A quick question. Is there a way to disable only the part below game titles that show the region/version and so on after system name/logo for all the systems to appear like Amiga in the print attached?

4
Themes / Re: Arcadeflow theme v 5.6 [Release] Updated 20 September 2019
« on: September 22, 2019, 02:54:15 PM »
Noticed one thing regarding the starting counter on both display menu mode and games. You can see the list number starts at zero instead of 1. I guess the logical way would be for the counting to start at 1?

Another small thing just saw. Even with option to display system name to off, some systems like Amiga and others still show the system anyway.  :o

Replicated both issues, both should be fixed in attached beta version. Thanks again for your debug help!

Thank you so much for the beta version, it fixed both issues. :) And glad to help in anyway I can. :)

5
Themes / Re: Arcadeflow theme v 5.6 [Release] Updated 20 September 2019
« on: September 22, 2019, 04:39:44 AM »
Starting to test version 5.6 :)

Could I release a new version without breaking the displays menu mode? Of course not :D Please try the attached layout.nut, it should fix the issue you see when starting in displays menu mode.

ahah :D Main issue seem to be solved, thx again. :)

Noticed one thing regarding the starting counter on both display menu mode and games. You can see the list number starts at zero instead of 1. I guess the logical way would be for the counting to start at 1?

Another small thing just saw. Even with option to display system name to off, some systems like Amiga and others still show the system anyway.  :o

PS: First test with 5.6 on systems lists gave me a blue screen of death when scrolling on a smaller one  :o but that seemed to be a random computer thing for now. :)

PS2: Tried to put here 2 small attachments to example the issues but forum is giving me errors for now.
"An Error Has Occurred!
The upload folder is full. Please try a smaller file and/or contact an administrator."

6
Themes / Re: Arcadeflow theme v 5.6 [Release] Updated 20 September 2019
« on: September 21, 2019, 09:22:23 AM »
Starting to test version 5.6 :)

Got a bug when starting AM and using AF as Display menu. At the beginning you see it like in the print attached. Only when you scroll a while for left or right you get the menu and pictures to show normal.

From the log attached I guess the "AN ERROR HAS OCCURED [the index '-1' does not exist]" messages could be related.

Will try next to see if there's issues on the games menus with the new version (still have there version 5.4).

Cheers. :)

7
Themes / Re: dim videos on Cools Theme
« on: September 12, 2019, 02:38:54 AM »
Thank for the help my friends, but I did those changes and it didn't affect the image at all!
I'm attaching the layout.nut file for the corresponding theme, maybe there's another parameter I should change that I'm not sure.

The file is located in "/usr/share/attract/layouts/Cools"

Please remember I'm using GroovyArcade.
I had to chmod 777 the file to be able to modify it.

Thanks again!

Not sure what is happening there or maybe I didn't understood well what you need because using your layout version the extra line "bg.alpha = 30;" for the video part is working here as it should. ??? With "30" video on background is black almost. With "130", for example, video background is more pronounced but still dim.

PS: Yaron2019 solution works good here also so hopefully that helps solve it for you. :)

8
Themes / Re: dim videos on Cools Theme
« on: September 11, 2019, 01:37:24 PM »
Like keilmillerjr pointed, you can play with the opacity of the video background.
Open layout.nut and look for:

/////////////////////////////////////////////////////////
// On Screen Objects
// Background Image
if ( my_config["bg_image"] == "video") {
 local bg = fe.add_artwork( "snap", bgx, bgy, bgw, bgh );
}


Add there the opacity for background like this:

/////////////////////////////////////////////////////////
// On Screen Objects
// Background Image
if ( my_config["bg_image"] == "video") {
 local bg = fe.add_artwork( "snap", bgx, bgy, bgw, bgh );
 bg.alpha = 150;
}


Notice there the "bg.alpha = 150;". You can play with the values from 0 to 255.

9
Themes / Re: Arcadeflow theme v 5.4 [Release] Updated 5 September 2019
« on: September 11, 2019, 06:35:30 AM »
I also prefer when you click "next letter/prev letter" that it goes to the first item of each letter. More intuitive (and logical?) that way personally. :)

10
Themes / Re: Syskeuomorphic theme.
« on: August 25, 2019, 10:09:22 AM »

Enkak, if I remember correctly the story info text box on AM is a little finicky, I had some problems integrating it on my displays.
I implemented a manual scrolling using a thing called
Code: [Select]
<text_box>.first_line_hintbut it refused to scroll if all of several variables weren't the way it wanted.
Should work with something similar to the horizontal implementation, varying the .first_line_hint instead of clipping a string.
However I think one of the problems I had was that I couldn't find a way to reliably mesure the text size. Manually you just see when the text come to the end but it can be a problem on an automated fashion.
I even think I tried to automate it at the time but it certainly was before I did the horizontal scrolling.

Definitely something for the TODO list.

Yeah, an easier or possible at all scroll option for text or titles is really the only thing I'm missing in AM because it can affect several themes. Or maybe how to justify text too. :D I need to study your code better because my knowledge of squirrel is still very limited so first tests here didn't went well. ;D Thank you so much again for the help and information. :)

11
Themes / Re: Arcadeflow theme v 5.2 [Release] Updated 16 August 2019
« on: August 24, 2019, 07:09:39 AM »
That's the main big problem regarding Amiga lists. :(

Many games have few different versions and some lists reflect that, depending if they are older or newer. It's almost impossible to have a unified Amiga list because of it. :( So the only way is really editing manually the lists to reflect the games and media that you have. Or editing manually the media files from sites like emumovies to reflect the game file name that you got.

For example, just checked 2 sites that have Amiga files. First one normally has more recent versions and Prince Of Persia there is "v3.1". On the other site, they usually have older versions and the names reflect older hyperspin list names, so Prince Of Persia there is "v3.0".

12
Themes / Re: Syskeuomorphic theme.
« on: August 22, 2019, 10:55:44 AM »
+1 here for the awesome retro look and computers love. Played a lot of Spectrum and Amiga in the old days, among others. :)
Also big +1 thank you farique for the scroll code help. I must study it further since I think it that can help a lot on certain themes where the titles don't fit. And seeing already the result on Yaron2019 theme is very promising. :)

Would a code like this help also history/story info texts to scroll vertically for example?

13
Themes / Re: Arcadeflow theme v 5.2 [Release] Updated 16 August 2019
« on: August 22, 2019, 04:38:05 AM »
Agree, starting to look very good for when you don't have logos. :)

14
Themes / Re: Arcadeflow theme v 5.2 [Release] Updated 16 August 2019
« on: August 21, 2019, 02:41:30 AM »
Looks good :) And definitely better now on the new print instead of the other one without anything on top of the screenshot. Maybe the no logos/wheel art on top of the screenshots/snaps can be an extra theme option.

15
Themes / Re: Arcadeflow theme v 5.2 [Release] Updated 16 August 2019
« on: August 21, 2019, 02:32:42 AM »
For amiga wheel/logo pack, try this one: https://emumovies.com/files/file/3100-commodore-amiga-logos-pack/

Regarding the issue when there's no wheel art. Since your theme already shows the game title on top left (invaluable hint and help, especially when you add Japanese games and others to the mix where you don't know which game is looking at the logo) I think both options can work, with second one using a custom font like random suggested.


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