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Messages - hermine.potter

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1
General / Re: Audiomode Plugin Stops if i leaving a game.
« on: February 21, 2020, 11:13:16 PM »
patience and humility!
people spend their time for free.

-test another emulator starting your games.
that is always the fastest and simplest way to check that AM is really the problem.

-do you use correct sound settings, depending on event/action in AM (ambient soundtrack, startup sound, game return sound an so on...)?

//EDIT:
another note:
you can upgrade your windows 7 to windows 10 for free (Windows 7 supports ends at 14.01.2020).
use windows 10 update assistent tool / upgrade advisor / MediaCreationTool1909.exe
maybe your problem is an OS problem..


3
General / Re: nb_mode_wait and windows_games trouble
« on: February 21, 2020, 10:24:01 AM »
try batch. there are two options to start a game.

>starting executable + keep a cmd-window open, till executable ends :
Code: [Select]
@echo off
"C:\GAMES\UT2004\System\UT2004.exe"

>starting executable + close cmd-window:
Code: [Select]
@echo off
start "" "C:\GAMES\UT2004\System\UT2004.exe"


And some games need to change directory first & then start the executable:

>change directory + starting executable + keep a cmd-windows open, till executable ends:
Code: [Select]
@echo off
cd "C:\GAMES\Battlefield 1942"
"BF1942.exe"

>change directory + starting executable + close cmd-window
Code: [Select]
@echo off
cd "C:\GAMES\Battlefield 1942"
start "" "BF1942.exe"

4
General / Re: Artwork / Scrape for windows_games?
« on: February 17, 2020, 08:56:18 AM »
=quick & dirty solution for every missing romfile or empty display in AM:

-Goto AM folder > scraper > choose a folder, that already founds/collect successfull artwork.
note the folders there (flyer, marquee and so on; depends on your used layout).

-goto AM folder > scraper > create a folder of your empty display (in your case : windows_games

-goto your created folder > create folders with your noted folder names (flyer, marquee and so on)

-use serach engine like google, duckduckgo and serach cover for your windows games

-goto your folder with your windows game shortcuts

-Rename downloaded game cover to your name of your link (my_game123.lnk => my_game.png)

-move covers to folder that belongs (marquee to marquee, and so on)

-Start AM. Now your links gets artwork.

5
Emulators / Re: help with cemu for AM :(
« on: February 17, 2020, 07:59:43 AM »
Start AM > press TAB key > emulators > add emulator > give name > Default > set as told as here to your locations, environment, paths (path to executable, arguments and so on).

6
Emulators / Re: help with cemu for AM :(
« on: February 16, 2020, 04:11:33 AM »
commandline parameters
here
here

7
General / Re: Underscan
« on: February 11, 2020, 10:26:23 PM »

8
Emulators / Re: Amiga emulators setup for attractmode?
« on: February 11, 2020, 05:41:38 AM »
lha is a simple file archive. adf is the "classic" amiga disc file.
see no advantages?
i've got legal game files from my amiga classix cds.
game publisher offers their free games in .adf format. See Factor5 (amiga version of r-type; Turrican)

9
Emulators / Re: Amiga emulators setup for attractmode?
« on: February 08, 2020, 11:23:34 AM »
I've tested different variations. Now I'm using portable fs-uae in version 2.8.3.0 (supports more commanline commands).
Pressing ESC exists fs-uae. My config:
Code: [Select]
executable           C:\attract\EMU\amiga\fs-uae.exe
args                 --floppy-drive-0="[romfilename]" --fullscreen --floppy-drive-0-sounds=0 --floppy-drive-speed=100 --floppy-drive-volume-empty=100
rompath              C:\attract\EMU\amiga\ROMS
romext               .adf
system               Amiga
info_source          thegamesdb.net
exit_hotkey          Escape
artwork    marquee         C:\attract\scraper\amiga\marquee
artwork    snap            C:\attract\scraper\amiga\video;C:\attract\scraper\amiga\flyer

10
General / Re: Mupen64 crashing
« on: February 08, 2020, 11:06:53 AM »
are you able to start Mupen64 from commandline/cmd or a batch file?

11
General / Re: Handheld Gaming with AM
« on: February 08, 2020, 11:03:49 AM »
If you are familiar with linux and can program it, sure.

For bittboy Pocket Go exists a Custom Firmware (CFW) called MiyooCFW.

Flashing here

The MiyooCFW based on OpenDingux. OpenDingux is a linux.

If AM is customized for OpenDingux, it will probably work.

12
General / Re: Assigning the Config / Escape key to a button
« on: February 08, 2020, 10:39:16 AM »
@ jasper502
could you post your emulator config?

folder of attract\emulators\your_emulator.cfg

13
General / Re: Intro video on Dynamic Maquee.
« on: February 05, 2020, 01:04:59 AM »
the file/sourcecode for using intro videos are here:
AM-folder\intro\intro.nut

it seems, that there are no codelines for a second display video / intro on second marquee screen.
so picture is black on second display / marquee display.

i have tried, setting a video to ratio 32x9 (16 first display + 16 second display). but doesn't work...

probably somebody could customize the sourcecode?

14
General / Re: Intro video on Dynamic Maquee.
« on: February 04, 2020, 05:58:54 AM »
@ Watanabe666
I have watched your video. There are three videos files shown : "Initializing System 1", "Thunder Heroes" and "Call of Juarez".

I think there are two differences for using videos (referring to your example video):
"Initializing System 1" is a intro video. It starts, when frontend starts
"Thunder Heroes" and "Call of Juazes" are video snaps. Within the frontend, it is played if belonged game comes in game wheel.

>Intro Video:
You can add your own intro videos here :
AM-Folder\intro

Start AM > press TAB key > Intro > Play Intro : Yes
Start AM > press TAB key > Intro > Default Video : your_intro.mp4
Start AM > press TAB key > Intro > 16:9 video : your_intro.mp4
and so on

Next time you start AM, your intro video starts

>video snaps:
I'm using the attractman layout for zsnes.

My config is:
Code: [Select]
executable           C:\attract\EMU\zsnes\zsnesw.exe
args                 -m "[romfilename]"
rompath              C:\attract\EMU\zsnes\roms
romext               .smc
system               Super Nintendo (SNES)
info_source          thegamesdb.net
exit_hotkey          Escape
artwork    marquee         C:\attract\scraper\zsnes\marquee
artwork    snap            C:\attract\scraper\zsnes\flyer;C:\attract\scraper\zsnes\videos

on top : marquee graphics are shown
on right : flyer graphics are shown; if available video files are played

See folder:
AM-folder\scraper\zsnes

there are folder : marquee, videos, flyer

the graphics need the same name like romfile (e.g. : mygame123.smc => mygame123.png)
same with videos : mygame123.mp4

copy marquee graphics to marquee folder
copy flyer graphics to flyer folder
copy video files to video folder

If you move over specific game, video file is played

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