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Messages - bionictoothpick

Pages: 1 ... 14 15 [16] 17
226
Scripting / Re: If support...
« on: January 27, 2016, 03:15:47 PM »
system = "[System]" + ".png";
local systempic = fe.add_image( system, 0, 0, 100,100 );

That should work.

227
Scripting / Re: If support...
« on: January 26, 2016, 08:34:57 AM »
If anyone is following this thread...here is the solution (which came from reading threads here, and liquid8's help.

// Changing graphic based on emulator in Rom List
// ............................................................
system = "[Emulator]" + ".png";
// "[Emulator]" reads the text name for the emulator in romlist.txt
// + ".png" adds the extension for the file name
local systempic = fe.add_image( system, 0, 0, 100,100 );
// ..............................................................

228
Scripting / Re: If support...
« on: January 25, 2016, 05:00:19 PM »
Thanks liquid8, I got that to work. Now I just need it to change the image when the emulator changes.

This topic looks like it will due the trick: fe.gameinfo http://forum.attractmode.org/index.php?topic=357.0

229
Scripting / If support...
« on: January 25, 2016, 10:44:55 AM »
What am I missing: [Emulator] is coming from the layout's selected rom list.

// Try to display graphic for system type.
if ( "[Emulator]" == "mame" )
{
fe.add_image( "mame.png", 0, 0);
}
else if ("[Emulator]" == "snes")
{fe.add_image( "snes.png", 0, 0);
}
else {
fe.add_image( "unknown.png",0,0);
}

____
if I use this: textsurface.add_text("[Emulator]",10,10,600,150);
the Emulator is revealed...so I know the variable is there, I just don't think I am getting if to compare the variable.

230
General / Re: Noob Alert - How to change Attract Mode Themes?
« on: January 21, 2016, 07:34:12 PM »
Do you have additional folders or paths in layouts?

If so, then while running attractmode hit the tab key...add a layout....and change the name....

You can download one of the layouts shared on the forums and extract it into the layouts path and you'll have that available too...


231
General / Re: Building a FAQ - Linux, MAME, AttractMode
« on: January 19, 2016, 07:07:31 AM »
I'm hoping the FAQ will including getting file names to match up correctly for use of history.dat.

232
Scripting / Re: AttractMode Reference Sheets
« on: January 11, 2016, 08:21:26 AM »
 :D

AWESOME

233
General / Re: romlists - Sourcing extra fields
« on: January 10, 2016, 09:34:53 AM »
Namachieli...

Thanks for posting these.

234
This is a great looking layout. Do you have a tip for making it look good at a resolution of 768x1366?

Thanks.

235
Themes / Re: Previous thread (Post your custom layouts here!)
« on: January 08, 2016, 04:13:15 PM »
Llokensa, are those pictures mock-ups, or from your theme?

Hope you share the layout.nut file.

Thanks.

236
Themes / Re: My attempt to make layout
« on: January 02, 2016, 05:45:23 AM »
You've gotten further than me. However, I think you should still post a screenshot.

237
Themes / Re: [video] MODERN CAB theme
« on: December 30, 2015, 05:50:22 AM »
This looks incredible!

My monitor is  a 32" tv mounted vertically so resolution  is 768 x 1322. I've started my own theme, buy every time I look at this thread I'm both inspired and crushed. I'll post what I have in a few days.

Meanwhile I hope this is released soon so I can expand my knowledge base and modify for portrait mode.


238
General / Re: ARM compiles?
« on: December 30, 2015, 05:40:00 AM »
"FYI, as "emulator manager" I use Retropie (I start from the RetroPie image), as frontend I use AM (rather than EmulationStation)."

After downloading the retropie image and booting it on the rp2, what do you do to make AM run instead of EmulationStation?

Thanks.

239
General / Re: RPI 1&2 Attractmode image
« on: December 29, 2015, 01:55:03 PM »
How easy is it to update the image once it is installed? I'm currently using recalbox, but I like to try different things.

240
General / Re: ARM compiles?
« on: December 28, 2015, 05:35:19 PM »
Attract-Mode on an android stick would be a great edition.

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