Recent Posts

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81
Themes / Re: Announcing HyperNut theme
« Last post by justintime on January 14, 2025, 07:46:29 PM »
Updated to version 1.4 which adds support for shaped curved CRT for the preview snaps.
82
General / HyperPie Cinematix issue
« Last post by Boz1978 on January 12, 2025, 08:54:10 AM »
Hi there, i'm using the original Hyperpie on my pi3b setup. I've noticed some strange behaviour that could either be a bug or a user error on my part. From the main system menu which uses the Hyperpie Cinematix theme i select a system, then when i exit back to the main menu a random wheel logo art is displayed in the background for a short time until it gradually fades out. The size of this undesired artwork is about four times the size of the actual wheel art and it doesn't match the current system/logo being displayed. When i change the wheel position from left to right the random artwork doesn't display. Could this be an issue with the Cinematix layout.nut or something else? Thanks.
83
General / Dating for Sex.
« Last post by Mayki07 on January 11, 2025, 07:39:17 PM »
84
Themes / Re: PopupInfo plug-in
« Last post by Lukesv on January 10, 2025, 02:33:20 AM »
Thanks.
85
Themes / Re: PopupInfo plug-in
« Last post by justintime on January 09, 2025, 01:14:55 PM »
That is my HyperNut theme (somewhat modified for my cabinet).    Its posted in this same forum section and available here:
https://github.com/guilleshop/ATTRACT-MODE

What theme do you use in your images?
86
Themes / Re: PopupInfo plug-in
« Last post by Lukesv on January 09, 2025, 07:28:46 AM »
What theme do you use in your images?
87
Rpi3b+

I'm nearly finished with my cabinet and I've never really messed with shaders until this point, I've added some and flipped through them here and there.  I spent a good amount of time weeding out the ones that are laggy on the Rpi hardware, and what I have left are a handful that work really. 

Here is the problem... Whenever I set one as the default, when the game first loads, it's choppy/laggy.  I have hotkeys set for next/previous shaders, and If I switch to the next shader, it's fine, move back to the shader that I was just on, it's suddenly fine.  Exit the game, then open the game (any game), same thing, laggy.  Only switching shader and switching back fixes it.  I tried setting several different shaders as the default, they all do it.  Any idea what might be causing this?

***update***
I found one shader that I'm able to set to the default and no lag when starting a game, there may be more, but this was the first one that I got to work.  It's not my favorite one though, so I'd like to still figure this out.
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HYPERNUT THEME

Download available on separate thread:
http://forum.attractmode.org/index.php?topic=4587.0
89
Themes / Re: PopupInfo plug-in
« Last post by justintime on January 07, 2025, 06:18:00 AM »
Modules are not shared in the build. You need to download those from the sources.  A quick google will provide you that.
90
Themes / Re: PopupInfo plug-in
« Last post by kent79 on January 07, 2025, 04:28:59 AM »
Code: [Select]
AN ERROR HAS OCCURED [the index 'Inertia' does not exist]

CALLSTACK
*FUNCTION [initializeArtwork()] C:\AM\plugins/PopupInfo/plugin.nut line [510]

LOCALS
[config] TABLE
[colour_shader] INSTANCE
[mon] INSTANCE
[this] INSTANCE
Script Error in transition function: onTransition - the index 'Inertia' does not exist
 ! Unexpectedly lost focus to: explorer.exe (8124)


Thanks first, but I got some error. Please check. May be you need upload  'Inertia' module ?
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