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81
Themes / Announcing Theme: Splitnut
« Last post by justintime on February 09, 2025, 08:30:48 PM »
Here is my second theme, SPLITNUT
Currently designed for 16:9 displays.   I may consider 4:3 support if there is demand.

LINK:
https://github.com/guilleshop/ATTRACT-MODE

82
Themes / Re: Announcing HyperNut theme
« Last post by Lukesv on February 09, 2025, 09:07:05 AM »
It works.
Thanks
83
General / Problem with the name of the games
« Last post by catapum on February 09, 2025, 04:00:49 AM »
I come from using MALA and I decided to try ATTRACT MODE.

I have everything working but I have a big problem: The games do not come out with their name but with the name of the rom. I have changed the theme but nothing, the same thing happens to me in all of them.

However, on another PC, with another mame pack, the names do appear correctly, doing exactly the same thing.

Can someone give me a hand?

Thank you!
84
Themes / Re: Announcing HyperNut theme
« Last post by justintime on February 08, 2025, 05:47:55 PM »
Great theme, but just a request..
Would it be possible to separate the "back" and "exit" buttons? Both of them, if pressed, ask for confirmation to exit the attract mode. I would need the "back" to only give the "back" command.
Thanks

You can open the layout.nut file and delete this entire portion at line 1577:

Code: [Select]
        case "back":   // Allow exit from any display not only the Genres display.
   // (i.e prevent exit key to go back to genres, and trigger exit menu instead)
if (fe.list.name != SettingsDisplayName)   //on settings menu we do allow/want 'back' functionality when hitting escape/back etc.
{
fe.signal("exit");
return true;
}
85
Themes / Re: Announcing HyperNut theme
« Last post by justintime on February 08, 2025, 05:40:29 PM »
I have made several updates to the Hypernut layout.
1) Added favorites star icon to wheel - configurable   (thanks @Oomek this is all your work!)
2) Wheel speed can now be sync'd to overall animation speed of layout, so everything flows together. - configurable
3) A few other tweaks and features.  Check the configuration menu for all features.

https://github.com/guilleshop/ATTRACT-MODE
86
Themes / Re: arcade legends 3 "wip" preview
« Last post by ibslkvic on February 07, 2025, 09:11:27 AM »
Did you ever finish this? I have one I would love to convert.
Thanks,
Vic
87
Themes / Re: Nostalgic Build, theme per system AM+
« Last post by zestful on February 07, 2025, 07:27:25 AM »
New games section, I think this might be a first for Attract Mode: https://youtu.be/qsKPQPG7DVE

Dynamically detects when new games are added to the build and shows the latest 20.
88
General / Attract mode And emulator hoxs64
« Last post by H7-25 on February 05, 2025, 10:06:12 AM »
good morning guys, I put some roms in the c64 / hoxs64 emulator, I configured everything and it sees the roms in the emulator list in the front end, my problem is that when I start the game, the screen goes black and the game does not start but remains in the screen that I attach, someone please tell me what I have to write in "arg" I'm definitely doing something wrong, I tried in every way but I can't solve it and start the game, thanks to everyone
89
Themes / Re: Announcing HyperNut theme
« Last post by Lukesv on February 04, 2025, 04:14:56 AM »
Great theme, but just a request..
Would it be possible to separate the "back" and "exit" buttons? Both of them, if pressed, ask for confirmation to exit the attract mode. I would need the "back" to only give the "back" command.
Thanks
90
Themes / Re: Announcing HyperNut theme
« Last post by justintime on February 03, 2025, 12:26:41 PM »
Added info to the layout header as follows:

Code: [Select]
***IMPORTANT:***
//
// This theme requires Attract Mode PLUS. Regular AM won't work well or at all.
// Download it here: https://github.com/oomek/attractplus
//
// Make sure you download all needed modules and place them in your [AM+ install]/modules/ folder:
// Animate, Inertia, Wheel, Animated-Joystick, and Mask.
// Some can be found at: https://github.com/oomek/attract-extra/tree/main/modules
// ...and others at: https://github.com/Chadnaut/Attract-Mode-Modules/tree/master/modules
//
// Also put the provided arch-vertical-CVP.nut file inside the wheel-presets folder.
//
// If you want cabinet artwork, put it all inside a "cabinet" folder and attach to AM+:
// Configure > Emulator > Edit Emulator > Add Artwork >
// Name it 'cabinet' > point to the folder with the cabinet art inside it.
// Then go into hypernut layout parameters and point to it:
// Configure > Displays > [your hypernut display] > Layout Options > Source of Cabinet Image > [select 'cabinet']
// A good source for cabinet artwork files here: https://emumovies.com/files/file/548-mame-cabinets-pack/
//
// Lastly, make sure to check the Layout configuration screens, there are TONS of options to tweak:
// Configure > Displays > [your hypernut display] > Layout Options >
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