Recent Posts

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11
General / Re: Attract mode background/wallpaper?
« Last post by hermine.potter on Today at 04:52:39 AM »
@Mantar

see documentation / how to (section Image)

-close AM
-navigate to orbit layout folder. in my case : C:\attract\layouts\Orbit
-create a picture (or take the enclosed background.png)
-edit layout.nut
-change :
Code: [Select]
fe.layout.width = 800
fe.layout.height = 600

const MWIDTH = 280;
const MHEIGHT = 170;

to
Code: [Select]
fe.layout.width = 800
fe.layout.height = 600

local bg = fe.add_image( "background.png", 0, 0, fe.layout.width, fe.layout.height )

const MWIDTH = 280;
const MHEIGHT = 170;
-start AM
12
Scripting / Re: multimon in raspberry version
« Last post by takoni on Today at 04:19:43 AM »
I have a marquee system with rasp, but it needs 2 machines... here the scripts ans instructions... if you need more info just aks me , cheers.

https://youtu.be/-BTjUmI8SLg
https://youtu.be/6UHoO6Lha08
13
Yaron2019, asahendrix: thank you both, thank you for insisting on finishing this work, and thanks for the work the time and know-how in code, because of you this "AM Layout´s world"  is nice to be in
14
Update #3!

- new TV border around the video snap: new tapa_snap.png file and location so it doesn't look out of place.
- added option for CRT Scanlines: none, light, medium and dark.
- added scanlines texture
- small adjustments to video snap location
- small adjustment for boxart brightness
- removed double video snap! (for some reason it was played twice - in the beginning of the snap section and in it's end, I removed the second one)


Download and place files in your lava layout folder:
https://mega.nz/#!ZMUHiarC!hXWxo0SDa53W3AB6nFDHRjl7PYwspbr3Il6kIRzb7C4

Screenshot:
15
So I figured out why my dimensions weren’t working - they were configured for only 6 wheels. I’m gonna work on configuring the rest so the list can be expanded. Here is a video:

https://youtu.be/1DzQmo1LS4w

PS: you can see a preview of the Atari 2600 layout that I’m working on. 🙂

The Atari look awesome! Who's doing the 3D art?
16

I'm actually quiet pleased with this - what code did you use to do this? I can't help but notice how bright my boxart is now haha!

//************************************************************************
// BOXART
if ( my_config["enable_boxart"] == "Yes" )
{
   local hor=-20;

   local artworkSombra = fe.add_artwork( "boxart", hor-10, 126, 460, 320);
   artworkSombra.set_rgb (0,0,0);
   artworkSombra.preserve_aspect_ratio = true;
   artworkSombra.alpha=50;
   //
   local artworkSombra2 = fe.add_artwork( "boxart", hor-12, 126, 465, 325);
   artworkSombra2.set_rgb (0,0,0);
   artworkSombra2.preserve_aspect_ratio = true;
   artworkSombra2.alpha=30;
   //
   local artwork = FadeArt( "boxart", hor, 123, 460, 320);
   artwork.set_rgb (155,155,155);
   //artwork.trigger = TRIGGER;
   artworkSombra.trigger = Transition.EndNavigation;
   artworkSombra2.trigger = Transition.EndNavigation;
   artwork.trigger = Transition.EndNavigation;
   artwork.preserve_aspect_ratio = true;
}
17
Scripting / Video Shuffle Instead of Static
« Last post by asahendrix on Yesterday at 10:30:06 PM »
Greetings all,

      I’m trying to substitute the static.mp4 for old news footage. I’ve switched out the files in the layout.nut but the problem is, the news audio continues to play even when I navigate to a game that has a snap. Do any of you know code that will mute the news video once a game with a snap is highlighted? I’m guessing there is an “if” statement that belong somewhere.

Additionally, I’d like to have a video shuffle - so that if a snap is not present, a random video will play. I already have code for doing this with songs - I just need code for video.

As always, thank you all for your help! I’m working on something pretty spectacular 🙂
18
So I figured out why my dimensions weren’t working - they were configured for only 6 wheels. I’m gonna work on configuring the rest so the list can be expanded. Here is a video:

https://youtu.be/1DzQmo1LS4w

PS: you can see a preview of the Atari 2600 layout that I’m working on. 🙂
19
Themes / Re: Arcadeflow theme v 5.0 [Release] Updated 18 July 2019
« Last post by arthurvalenca on Yesterday at 07:41:54 PM »
Perfect!!!! Big thanks for release.
20
Well, apparently a few days have gone by  ;) and I have added the code for a wheel, vertical wheel and list. It works very well but I leave it up to you to edit it and bring it to your preference (especially the list). I did not add code to make the wheel/list bigger or smaller at this stage because I am not sure it is needed and it may require a lot of work - not sure. I left you a link to AM's listbox online help in the list section of the code - search for "Takoni" or "asahendrix" in the script. AM's listbox has a lot of options and parameters so take a look.

Also, I added a lot of options in the layout menu so check them out as well.

asahendrix - I tried using the code you posted but it kept doing weird things and I thought it will be better to just add code that I know works and not try to debug. If I am not mistaken, the wheel code you posted is from Robospin, not Ol'Room. I prefer this code as well anyway.

A visual suggestion: Maybe it will be good to move the left dinosaur to the left side of the TV and then move the boxart to where that dino was (to the right of the TV). This way, the boxart has a free place to be presented, it will not block the console and you can even enlarge it.


Download link - add the included files to your lava layout folder:
https://mega.nz/#!FINiUQ5A!eKrhuDjuomd1d33spBujJhKIJpDSMiEeJH3r0ReGWzM

Here are 4 screenshots of how it looks at this moment:

WOW THIS IS AMAZING THANK YOU!!!!! Yeah you're right, Robospin - idk what I was thinking haha! I can't wait to tinker!

I think you're right about the dino. Honestly, I'd be okay with removing the dinosaur entirely. Either way, the upright NES games next to the TV will need to graphically edited...

@Takoni, you're good with graphics - do you think you could remove the dino or put the dino to the left of the TV and touch up the background image?

On a side note - and maybe this is a reach - but I think it would be cool, at some point, to have NES in the background changed to a SNES or an Atari 2600 or whatever the emulator is. Also, the upright games I was talking about could be games that correspond to the selected emulator. Just a thought!

Thank you again Yaron2019!!!!

You are welcome!
Wait, look at the box on the TV now that it is not so bright - I darkened it via the script.. It looks natural there! idk, I like it!

I'm actually quiet pleased with this - what code did you use to do this? I can't help but notice how bright my boxart is now haha!
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