Recent Posts

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21
Themes / Re: The Great Themes Collection v4.0 [Released!!!!]
« Last post by jedione on May 28, 2020, 04:34:09 PM »
you have outdone yourself,   xalent....DL now// ;D
22
Scripting / Re: Squirrel language: how to create a directory?
« Last post by keilmillerjr on May 28, 2020, 11:40:35 AM »
Yep. Even works in OS/2...

https://en.m.wikipedia.org/wiki/Mkdir

Fantastic! Is that the right way to run the command?

If it works, it works. However, squirrel has this feature built in with a function called system(cmd).

http://squirrel-lang.org/doc/sqstdlib3.html#d0e1931
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Themes / Re: The Great Themes Collection v4.0 [Released!!!!]
« Last post by Yaron2019 on May 28, 2020, 10:32:33 AM »
ALL RISE TO THE INTERNATIONAL ATTRACT MODE ANTHEM!

"Aaaaattract mode is the greatest
Frontend in the world,
It even woooorks on linux
and that is so cooooooool!"

You may sit.

The Great Themes Collection version 4.0 is here and what a release it is!!!!

I have created beautiful new themes for the Nintendo Wii, Playstation 2, Playstation 3, Xbox, Xbox 360,
Neo Geo CD, Nintendo Entertainment System, PC Games, Windows 3.x, Nintendo DS, Nintendo 3DS, Sony PSP
and Neo Geo Pocket! The Nintendo Game & Watch theme is now also included.

The collection is also - for the first time - free of any legacy, non-original themes! HURA!

I have replaced the old fillers with much better original themes for the Nintendo Famicom, Nintendo Famicom Disk System,
GCE Vectrex, MSX, Gameboy, Gameboy Color, Game Boy Advance, Virtual Boy, Neo Geo Pocket Color, Sega Game Gear
and Atari Lynx!

I have also improved the visuals and animations for the Commodore Amiga, Commodore 64, Sega Saturn, Sega Genesis,
Mega Drive, Playstation, Atari ST, Atari 8-bit, MSX 2, Wonderswan and Wonderswan Color!

Many of the themes now include at least two visual options: 'clean' and 'best game' version that
are easily switched between from the layout options menu. Most 'best game' versions also have
a unique startup sound that plays only when the theme starts and can be turned off from the layout menu
as well.

Just as important, I have made an enormous improvement to the entire collection's ability to
support more resolutions on 16:9 and 16:10 aspect ratio displays.
I have fixed SO MANY issues in this regard it will take me two full forum
pages to just list them so let's just sum it up like this: I have squashed a demonic hord of bugs.
I have also taken care that the themes don't break on 4:3 monitors.
That being said, with the exception of the three Hyperspin Theme Mode variations, the graphics included in this collection were
really made for wide screen monitors (16:9 / 16:10) and don't look as good on 4:3 ones.
All themes were tested in the following resolutions: 1920x1080, 1366x768, 1280x720, 1680x1050,
1440x900, 1024x768 and even 640x480.

In my humble opinion, this is now one of the best wheel based system themes collections out there, no matter which front end we are talking about.
As such, this release deserves a special celebration video: (please press the Like button!)
https://youtu.be/m68yza6Sypc

Last but not least, Me Me and Me want to thank keilmillerjr who made us, the royal we, aware of the issues of aspect ratios
and resolutions by suggesting editing the window.am file and pointing us to the right information
and in the right direction. We hate you!   ;) :D

Go to the original post for a download link:  http://forum.attractmode.org/index.php?topic=3289.0

24
Scripting / Re: Squirrel language: how to create a directory?
« Last post by zpaolo11x on May 28, 2020, 09:56:33 AM »
Yep. Even works in OS/2...

https://en.m.wikipedia.org/wiki/Mkdir

Fantastic! Is that the right way to run the command?
25
Scripting / Re: Squirrel language: how to create a directory?
« Last post by keilmillerjr on May 28, 2020, 09:55:35 AM »
Use system command mkdir.

I'm using

Code: [Select]
fe.plugin_command("mkdir","folderpath")

It seems to work fine on macOS, gonna check if it's cross platform compatible

Yep. Even works in OS/2...

https://en.m.wikipedia.org/wiki/Mkdir
26
Scripting / Re: Squirrel language: how to create a directory?
« Last post by zpaolo11x on May 28, 2020, 09:50:13 AM »
Use system command mkdir.

I'm using

Code: [Select]
fe.plugin_command("mkdir","folderpath")

It seems to work fine on macOS, gonna check if it's cross platform compatible
27
Scripting / Re: Squirrel language: how to create a directory?
« Last post by keilmillerjr on May 28, 2020, 09:41:52 AM »
Use system command mkdir.
28
Scripting / Squirrel language: how to create a directory?
« Last post by zpaolo11x on May 28, 2020, 07:44:30 AM »
Is it even possible? I need to create a subdirectory to manage tags my way, I can open a file for writing using the file.nut module or directly using squirrel libraries, and the file will be created from scratch if it's not there already, but if the folder is not there, then an error is thrown.
Is there some way from a layout to create a folder?
29
Emulators / Re: Amiga emulators setup for attractmode?
« Last post by ^F117^ on May 28, 2020, 06:36:14 AM »
Thank you for respond me, unfortunately the swap it is not automatic, so it's no good for a bartop system.
30
General / Re: Ps2 theme problem
« Last post by hermine.potter on May 28, 2020, 06:01:38 AM »
@ ^F117^
the left side uses marquee graphics.
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