Recent Posts

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21
Themes / Re: Arcadeflow theme v 2.3 [Release] Updated 29 August 2018
« Last post by zpaolo11x on September 17, 2018, 02:38:49 AM »
I always run from terminal. No errors.

This is very strange :/ since you are using AF 2.3, can you try using the layout_noshader.nut instead? You should at least see snaps on thumbnails.
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Themes / Re: Arcadeflow theme v 2.3 [Release] Updated 29 August 2018
« Last post by keilmillerjr on September 17, 2018, 02:35:09 AM »
I always run from terminal. No errors.
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Themes / Re: Arcadeflow theme v 2.3 [Release] Updated 29 August 2018
« Last post by zpaolo11x on September 17, 2018, 02:28:35 AM »
I have snaps and videosnaps paths both under the “snap” artwork for mame. What I’m seeing is similar to what some one else said they had seen in the beginning of this thread. I’m not sure if they resolved it.

That issue at the beginning of the thread I think was due to use of the theme on a rPi (not suited because of the huge number of surfaces) or the lack of static snaps. In your case it's different, for example the artwork for wheels looks good. I see your mac has a discrete graphics card, maybe there's an issue with the shaders, could you run attract mode from terminal and see if any error message appears?

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Themes / Re: Arcadeflow theme v 2.3 [Release] Updated 29 August 2018
« Last post by keilmillerjr on September 17, 2018, 02:14:27 AM »
I tried the theme on my mac. Only artwork displayed is wheel. I assume it would play my snap artwork for the thumbnail. Am I doing something wrong?

The theme expects to have static screenshots and videos in the same category called "snap", I think this was the default settings in the "mame" emulator for Attract Mode. You don't see the artwork at all? What Mac are you running on? Also try disabling "gradient" on thumbnails and let me know if it changes anything

I have snaps and videosnaps paths both under the “snap” artwork for mame. What I’m seeing is similar to what some one else said they had seen in the beginning of this thread. I’m not sure if they resolved it.
25
General / fbalpha CPS3 roms wont load in Attract Mode Windows 7
« Last post by kullboys on September 17, 2018, 12:12:47 AM »
I'm completely stumped.  The fbalpha_libretro.dll core loads fine outside of attract mode but when I try to load it with Attract Mode nothing happens.   

The weird kicker is the fbalpha2012_libretro.dll will work but wont load all my roms since its for an older romset. 

Im running Windows 7 64bit
The latest version of Retroarch and latest version of Attractmode.

Below is my config

# Generated by Attract-Mode v2.3.0
#
executable           \RetroArch\retroarch.exe
args                 -L "\RetroArch\cores\fbalpha_libretro.dll" "[romfilename]"
rompath              \roms\cps3
romext               .fba;.zip;.FBA;.ZIP
system               Arcade
info_source          listxml
artwork    flyer           \Attract Mode\scraper\Arcade\flyer
artwork    marquee         \Attract Mode\scraper\Arcade\marquee
artwork    snap            \Attract Mode\scraper\Arcade\snap
artwork    wheel           \Attract Mode\scraper\Arcade\wheel
Thanks.
26
General / Re: help switching to linux
« Last post by Luke_Nukem on September 16, 2018, 11:11:44 PM »
ISO's available here
Readme.md is here.

For a quick start, write the ISO to a USB drive, then get another USB drive to format with a new partition scheme and partition using either FAT, NTFS, or EXT4 - this partition must be labeled as arcade_usb. On this arcade_usb drive, copy the contents of this directory.

Plug both drives in and boot from the first one (it will be older bios boot only for now).

Be warned though, that quick start is set up for my machine - but is a good example.

You can unplug that arcade_usb at any time when the machine is running and the machine will stop attractmode only, plug it back in and it will start attractmode again - good for making changes using another machine. All configuration done on the arcade machine is saved to this drive too.
27
Themes / Re: Arcadeflow theme v 2.3 [Release] Updated 29 August 2018
« Last post by zpaolo11x on September 16, 2018, 10:07:38 PM »
I tried the theme on my mac. Only artwork displayed is wheel. I assume it would play my snap artwork for the thumbnail. Am I doing something wrong?

The theme expects to have static screenshots and videos in the same category called "snap", I think this was the default settings in the "mame" emulator for Attract Mode. You don't see the artwork at all? What Mac are you running on? Also try disabling "gradient" on thumbnails and let me know if it changes anything
28
General / Re: help switching to linux
« Last post by Luke_Nukem on September 16, 2018, 07:53:54 PM »
lol ya i do get the gist. ive played with ubuntu mint and puppy. but again my cmd line sucks.... i mean i know how to cut and paste... lmao!! ;)

thank you

What hardware do you use? I'll build an iso that you can use directly. Currently have it booting the USB, and then loading AttractMode and mame settings + roms from a second USB drive. It's working a treat.
29
Scripting / Re: custom loading screen for every game.
« Last post by mono20 on September 16, 2018, 04:16:39 PM »
podrías explicar de una manera mas entendible no se comprende gracias  :-[ :-[ :-[
30
Themes / Re: Arcadeflow theme v 2.3 [Release] Updated 29 August 2018
« Last post by keilmillerjr on September 16, 2018, 01:19:47 PM »
I tried the theme on my mac. Only artwork displayed is wheel. I assume it would play my snap artwork for the thumbnail. Am I doing something wrong?
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