Recent Posts

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21
General / Re: Audiomode Plugin Stops if i leaving a game.
« Last post by GrizzlyTnT on February 22, 2020, 09:52:47 PM »
Sound Settings: There are no sound settings. You can activate it, you can deactivate it. Yu can set a button to the Next track and grab infos for the track. Wierd is, if i skipping to the next track (after the default picked one loop like crazy) all works with normal again. So i guess i need one simple script that skip the preselected track to the next one.

Test others Emulators: Its onehundert percent a problem of Attract mode or atleast from this Audio Mode plugin. I tryed Dolphin (ofcurse i got my own wii here and rip th game legaly) I tryed epcsx (ript legaly the E-Tekken 3 cd) and i tryed BeetleHW from Retroarch... no change. If i quit the game and land on the Attract mode frontend the Music Loops. This Music sits here in One folder and 128KBit/s as MP3.

Upgrate to 10: Even if every Hair on my Arm went upways cause i hate Microsoft for Bugfixing my Windows 7 to dead, i upgradet to windows 10 now. I hate it with every breath of my Life. No Aero Glass )=. But i switched just to found out that in the last years my I3 530 FINALY get supported. I will stay Windows 10 now, its realy faster now than my 7 Before. But the main problem with AM still appears.

It dont happend each time. Its like random. Sometimes up to 5 times in a row, than sometimes never. I am still up to a "autoskip next track bugfix" or something.
22
Emulators / Re: How do I add PCSX2 to Attract Mode
« Last post by Sea Monkey on February 22, 2020, 03:50:40 PM »
I've recently migrated my primary system from Windows to Linux and would like to get per-game profiles working with PS2 via Attract Mode.  I previously accomplished this by using RocketLauncher with the PCSX2 AutoHotkey module.  I'm not much of a coder, and I'm sure someone else could accomplish porting this over to a bash script that could be used in place of launching PCSX2 directly.  Anyhow, here's the PCSX2 module for RocketLauncher if anyone wants to take a shot at it.

23
Emulators / Re: How do I add PCSX2 to Attract Mode
« Last post by Sea Monkey on February 22, 2020, 03:36:47 PM »
is there way to hide the log text when launching ps2 emulator

Sony PlayStation 2.cfg (emulator configuration file)
# Generated by Attract-Mode v2.6.0
#
executable           \Emulators\PCSX2\pcsx2.exe
args                 --nogui --fullscreen --fullboot "[romfilename]"
rompath              \Roms\Sony PlayStation 2
romext               .cso
system               Sony Playstation 2
info_source          thegamesdb.net
24
General / Re: Attact-Mode 2.5.1 Ubuntu Bionic won't launch
« Last post by manzarek on February 22, 2020, 12:22:46 PM »
There is a problem with the package, the dependency in the CONTROL file is set to libcurl3, but it should be libcurl4. The two cannot be installed together so if you, apt-get -f install some other packages will get kicked out. I have fixed the package and repackaged it. Here is a link to it.

http://rvrmedia.com/files/attract_2.5.1-1ubuntu1.bionic_amd64.deb
:)
25
General / Re: Audiomode Plugin Stops if i leaving a game.
« Last post by hermine.potter on February 21, 2020, 11:13:16 PM »
patience and humility!
people spend their time for free.

-test another emulator starting your games.
that is always the fastest and simplest way to check that AM is really the problem.

-do you use correct sound settings, depending on event/action in AM (ambient soundtrack, startup sound, game return sound an so on...)?

//EDIT:
another note:
you can upgrade your windows 7 to windows 10 for free (Windows 7 supports ends at 14.01.2020).
use windows 10 update assistent tool / upgrade advisor / MediaCreationTool1909.exe
maybe your problem is an OS problem..

26
General / Re: Audiomode Plugin Stops if i leaving a game.
« Last post by GrizzlyTnT on February 21, 2020, 02:20:58 PM »
That forum dont work :/
27
Emulators / Re: BizHawk wont load in front
« Last post by hermine.potter on February 21, 2020, 10:28:56 AM »
28
General / Re: nb_mode_wait and windows_games trouble
« Last post by hermine.potter on February 21, 2020, 10:24:01 AM »
try batch. there are two options to start a game.

>starting executable + keep a cmd-window open, till executable ends :
Code: [Select]
@echo off
"C:\GAMES\UT2004\System\UT2004.exe"

>starting executable + close cmd-window:
Code: [Select]
@echo off
start "" "C:\GAMES\UT2004\System\UT2004.exe"


And some games need to change directory first & then start the executable:

>change directory + starting executable + keep a cmd-windows open, till executable ends:
Code: [Select]
@echo off
cd "C:\GAMES\Battlefield 1942"
"BF1942.exe"

>change directory + starting executable + close cmd-window
Code: [Select]
@echo off
cd "C:\GAMES\Battlefield 1942"
start "" "BF1942.exe"
29
Themes / Re: Translators needed for Arcadeflow layout
« Last post by zpaolo11x on February 21, 2020, 12:56:22 AM »
I could do german.

That would be great! The file to edit is this:

http://www.mixandmatch.it/AF_WIP/Arcadeflow_66/data_translations.txt

Define your own language token (it can be even more than 2 letters, anyway it's only for internal use) and add your translation after the "IT | ...." lines. If you have questions please let me know, even if something is not clear in the English version (I'm not a native English speaker).

Also you can have a preview of the new options system here:

mixandmatch.it/AF/layouts/Arcadeflow_66.zip

bear in mind this is still in progress so any bugs may be still there :D

Oh the file is divided in sections, no need to translate everything, it will fall back to english if no translation is present

Thank you!
30
General / Re: Audiomode Plugin Stops if i leaving a game.
« Last post by GrizzlyTnT on February 20, 2020, 09:15:55 PM »
If ou need more informations, let me know. Noone any idea how to fix ist? The Ambient Music was the only reason, why i switch AM over all others.
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