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turbografx16 mini layout version 0.01
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Topic: turbografx16 mini layout version 0.01 (Read 3166 times)
sickle
Full Member
Posts: 65
turbografx16 mini layout version 0.01
«
on:
May 02, 2020, 08:52:51 PM »
video demonstration:
https://youtu.be/uGzFSx0aag0
NEW VERSION HERE:
http://forum.attractmode.org/index.php?topic=3393.0
this is the first release of my turbografx mini layout. it's basically unusable at the moment.
by this, I mean that I do have an operational layout that can start games, but the animation that happens when you select a game does not actually trigger the selection of the game (i press two buttons in the video to achieve the same effect). id love any advice on getting this to work, so hit me up if you've got any ideas
todo:
-get the game to play after the animation
-add a menu at bottom of screen and sub-menus
-add the curser/game highlighting box thing
-make the entire thing again for the PC engine side
NEW VERSION HERE:
http://forum.attractmode.org/index.php?topic=3393.0
if you want to check out the code or something:
https://mega.nz/file/dgUVVC7T#4D2G5kn-kHbrrMcLCbJSB8yEor2rBT4ykPAPMqg0LiA
«
Last Edit: May 05, 2020, 04:09:58 PM by sickle
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kent79
Hero Member
Posts: 856
Re: turbografx16 mini layout version 0.01
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Reply #1 on:
May 02, 2020, 09:18:20 PM »
great theme
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jedione
Hero Member
Posts: 1135
punktoe
Re: turbografx16 mini layout version 0.01
«
Reply #2 on:
May 03, 2020, 06:49:28 AM »
you have done sutch a good job...wish i could wright code like that...
cant wait to see this form, into somthing great...
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help a friend....
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turbografx16 mini layout version 0.01