Is it possible to have a video snap window with ZERO alpha for 'x' number of seconds... at which time the alpha would jump to 100% only to drop back to ZERO at change of game.
Essentially, I have a snap on a "carrier" that I want to overlay a video on after 3 or 4 seconds...
I have the video positioned, but the conveyor runs behind the video. I found a neat bit of code that pauses the video for a time at selection, but the video "box" remains opaque.... not transparent... so you can't see the snap behind it.
Ideally I'd have a video box sitting there with zero alpha for x seconds at which time alpha would change to 100... again changing back to 0 at selection for a new game. I've tried a few different timing methods ...all fail... but I'm merely a hack... so I figured I'd ask.
