I can't the a .nut function fe.add_artwork() so I assume it's compiled in the exe. What I want is for the system to choose a random image from the list of available locations. So the emulator setting is something like: media/flyer;media/fanart;media/otherart. So up to 3 files should be available to display (more if they are in subfolder sets). Each time the image is choosen to display, attractmode should choose one at random from all available files. Currently, it only chooses from the first folder with a file in it. So in my example if media/flyer contains no files, media/fanart contains 2 inside a folder of the same game name and media/otherart has one file, attract mode will cycle through the fanart files, but completely ignore the otherart file.