I wanted to say fantastic work. This made my system look fantastic without having to reuse and rework my hyperspin themes. I wanted to know if anyone could perhaps direct me on how to remove the transparency from the wheel icons. They blend in a little too much and I would like them to all be solid is that possible
You'd need to change the below line:
local wheel_x = [ flx*0.71, flx*0.71, flx*0.71, flx*0.71, flx*0.71, flx*0.71, flx*0.66, flx*0.71, flx*0.71, flx*0.71, flx*0.71, flx*0.71, ];
local wheel_y = [ -fly*0.22, -fly*0.105, fly*0.0, fly*0.105, fly*0.215, fly*0.325, fly*0.436, fly*0.61, fly*0.72 fly*0.83, fly*0.935, fly*0.99, ];
local wheel_w = [ flw*0.18, flw*0.18, flw*0.18, flw*0.18, flw*0.18, flw*0.18, flw*0.28, flw*0.18, flw*0.18, flw*0.18, flw*0.18, flw*0.18, ];
local wheel_a = [ 80, 80, 80, 80, 80, 80, 255, 80, 80, 80, 80, 80, ];local wheel_h = [ flh*0.11, flh*0.11, flh*0.11, flh*0.11, flh*0.11, flh*0.11, flh*0.168, flh*0.11, flh*0.11, flh*0.11, flh*0.11, flh*0.11, ];
local wheel_r = [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, ];
local num_arts = 8
to
local wheel_a = [ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, ];The problem is you'd have to do it for each individual layout. I'm trying to work on a universal theme that you select and it will have all the robospin themes in one which should make something like this much easier to edit. Problem is my coding is very, very limited and I'm a little stumped, hoping for some help from people on the forum to get me to finish it.