Author Topic: [WIP] NES mini theme  (Read 22360 times)

bjose2345

  • Sr. Member
  • ****
  • Posts: 107
    • View Profile
[WIP] NES mini theme
« on: March 11, 2017, 05:40:40 AM »
UPDATE

V2.1 add in the attachments

V2 add in the attachments



--new stuff:

v2.1

*added Mame among the systems (untested so if something break well, just tell me please  :P)
*added option to select custom1 to custom 6 buttons (only one to call/change to the menu, but alas now have the chance to select it  ;D)
*added the option to increase o decrease the delay time in the favorite mode (this is when you just added/remove a game from your favourites dont overloaded with requests )

V2

*Menu now is working in the next way (from left to right):

1. change between emulators
2. enter into favorite mode
3. change filter list
4. show/hide snaps (Screenshots only - no videos but i think this can be change)

* Add the thumbnails grid
* fix the aspect ratio for the artbox
* the leftmost and rightmost are semi hidden
* add a couple more of system so can be Customized

The favourite mode allows you to navigate equally in the selection but instead of launching a game what it does is add it to your favorites

there is a delay timer, please change it in the code To fit your cpu cycles, search for the tick_fn (yeah i know i would add a option for this in the future)

please assign a button to your "Custom1" in the contol options, you will need it in the order to make work the menu (yeah, i know i need to add this too to an option)
(fixed in V2.1)

please test it and if you can, make it better (I mean if you can improve it, fix the problems  I would appreciate it and please share it with the others)

--found glitches (its not perfect)

some weirds delays at the start of the layout (if you go right take some time to catch up the next game, but if you go to the left there is no delay at all)
some weirds jumps In the thumbnails when you trying to add a favourite game or start a game or exit the theme
any other thing that you can find

_______________________________________________________________________________________________________

V1

Well this is my first version (its a heavy modification of the grid theme), its missing the thumbnails and the snaps preview

I need help on those and if anyone would like to make some theme for the rest of the systems please share it in this thread.

for the images to work, need to drop in the folder system you want to change,and need to have the next names:

top (top image),
bottom (bottom image),
frame and frame2 (the frames that select your game)
logo (logo of the system) ...

the working resolution is 16:9 but i think it works in 4:3 too ..

sorry for no screenshoot

Please test it and tell me your opinion

thanks and kind regards
« Last Edit: March 19, 2017, 02:45:25 AM by bjose2345 »

bjose2345

  • Sr. Member
  • ****
  • Posts: 107
    • View Profile
Re: NES mini theme
« Reply #1 on: March 11, 2017, 07:27:49 AM »
In order to show the images, your emulator's alias need to fit one of this:

Atari 2600
Atari 7800
Atari Lynx
Bandai Wonderswan Color
Bandai Wonderswan      
Famicom Disk System      
Nintendo Game Boy Advance
Nintendo Game Boy Color
Nintendo Game Boy
Nintendo N64
Nintendo NES
Nintendo SNES
Sega 32X
Sega Game Gear            
Sega Master System         
Sega Mega Drive            
Sega SG-1000
Sega CD
Sega Dreamcast         
SNK Neo Geo Pocket Color               
SNK Neo Geo Pocket
TurboGrafx-16                     
Virtual Boy
Sony Playstation
MAME


UPDATED TO V 2.1
« Last Edit: March 18, 2017, 03:44:36 PM by bjose2345 »

qqplayer

  • Sr. Member
  • ****
  • Posts: 301
    • View Profile
Re: NES mini theme
« Reply #2 on: March 11, 2017, 08:49:38 AM »
Thanks

EDIT:  How to show "boxart"?

EDIT2: Ok just rename boxart path as flyer path.
« Last Edit: March 11, 2017, 09:25:33 AM by qqplayer »

bjose2345

  • Sr. Member
  • ****
  • Posts: 107
    • View Profile
Re: NES mini theme
« Reply #3 on: March 12, 2017, 03:16:51 AM »
Thanks

EDIT:  How to show "boxart"?

EDIT2: Ok just rename boxart path as flyer path.

yeah sorry for that, i will add an option to select from where to select the boxart, but by the moment just need to rename your boxart parth alias to flyer

Thanks

SIMPLY AUSTIN

  • Newbie
  • *
  • Posts: 8
    • View Profile
Re: NES mini theme
« Reply #4 on: March 12, 2017, 08:55:58 AM »
Thanks for making some content mate!  I did start something like this, but then I seen another guy making more magic so thought to let that project develop.  Then Nothings been released there for months so I kinda wish I just continued it.  I aint loaded your up but will be downloading and seeing what you have done this week.  However it is, thank you so much for adding content and being part of all this.

Thank you mate!

bjose2345

  • Sr. Member
  • ****
  • Posts: 107
    • View Profile
Re: NES mini theme
« Reply #5 on: March 12, 2017, 09:37:19 AM »
Thanks Austin It means a lot for me, any contribution/suggestion you can make, yeah I know what are you talking about, I made this because i cant wait for the other guy to finish he work  ::), its a good start and if some one want to continue or help to make this a lot better please feel free and more than welcome to do it.

qqplayer

  • Sr. Member
  • ****
  • Posts: 301
    • View Profile
Re: NES mini theme
« Reply #6 on: March 12, 2017, 12:24:46 PM »
How to "enable" the second grid¿?


bjose2345

  • Sr. Member
  • ****
  • Posts: 107
    • View Profile
Re: NES mini theme
« Reply #7 on: March 12, 2017, 12:46:52 PM »
Well I was able to do the thumbnails but it works very slow and very erratically. so I take it out in this version

qqplayer

  • Sr. Member
  • ****
  • Posts: 301
    • View Profile
Re: NES mini theme
« Reply #8 on: March 12, 2017, 01:35:31 PM »
If you paste the code I think I can help you with this.
Maybe you have to resize the "artwork" to an small size.
 

bjose2345

  • Sr. Member
  • ****
  • Posts: 107
    • View Profile
Re: NES mini theme
« Reply #9 on: March 13, 2017, 05:26:36 AM »
For the moment I prefer to see if someone can give a better solution than I did

copy and paste the code would be almost impossible, since I made a mess  :P

But my main idea was to create a second class that extends from the convenyor class and synchronize the movement of the main grid with the thumbnails, But as both classes extend from the convenyor dunno if affect (I think that it shouldn't but it does in a way that the behavior of the thumbnails makes some weirds things and the slowness)

Maybe someone can give a better idea?

bjose2345

  • Sr. Member
  • ****
  • Posts: 107
    • View Profile
Re: NES mini theme
« Reply #10 on: March 15, 2017, 03:25:18 PM »
Good news, finally made it working right the thumbnails and now im working in the ratio aspect, Now its looking very similar to the original version of the Nes mini theme, well still need some minors fixing But I think I'm on the right track.

Any suggestions are more than welcome, thank you very much

kind regards

PD. I will Update the attachment as soon as I have this version a little more polished
« Last Edit: March 15, 2017, 03:30:38 PM by bjose2345 »

jedione

  • Hero Member
  • *****
  • Posts: 1135
  • punktoe
    • View Profile
Re: [WIP] NES mini theme
« Reply #11 on: March 15, 2017, 05:38:48 PM »
can you please update the DL so we can play with it............. as looks above   thanks

opp's soory just read the last line....thanks will wait..    i think your doing a great job...
« Last Edit: March 15, 2017, 05:41:39 PM by jedione »
help a friend....

madsheep

  • Newbie
  • *
  • Posts: 6
    • View Profile
Re: [WIP] NES mini theme
« Reply #12 on: March 16, 2017, 04:55:40 PM »
Sorry for not replaying to your pm' s but i don't have a lot of free time, the 2 side games (left+right) must be semi hidden


jingletit

  • Full Member
  • ***
  • Posts: 34
    • View Profile
Re: [WIP] NES mini theme
« Reply #13 on: March 17, 2017, 03:50:54 AM »
Looking good can't wait to see how smooth it will run :D

bjose2345

  • Sr. Member
  • ****
  • Posts: 107
    • View Profile
Re: [WIP] NES mini theme
« Reply #14 on: March 18, 2017, 09:13:14 AM »
Update the first post