Author Topic: Unified MAME themes with custom particle effects and spinwheel.  (Read 14145 times)

michel almeida

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Re: Unified MAME themes with custom particle effects and spinwheel.
« Reply #15 on: April 26, 2015, 08:10:11 PM »
wow already put in my attract mode
 ::) ;)

omegaman

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Re: Unified MAME themes with custom particle effects and spinwheel.
« Reply #16 on: April 27, 2015, 07:28:33 AM »
Nitro-

Here is the new improved version. The BG, marquee, and spin wheel should scale automatically now. I included a few unmodified BGs in the folder just incase you don't like the snap border at higher resolutions. It gets a bit elongated. And, of course you can modify the snap position to your liking. The adjustments should be much easier now. But, I would use 0.01 increments instead of 1.0.  I appreciate the feedback.

nitrogen_widget

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Re: Unified MAME themes with custom particle effects and spinwheel.
« Reply #17 on: April 27, 2015, 11:58:10 AM »
Do we know if animated particles are usable?
Like animated. Gifs or. Pngs?

omegaman

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Re: Unified MAME themes with custom particle effects and spinwheel.
« Reply #18 on: April 27, 2015, 02:27:59 PM »
Nitro-

I don't think so unless someone hacks FFmpeg. There was a discussion about this in some of the older threads somewhere. Probably, why Raygun decided to include liquid8's module among other reasons.   

omegaman

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Re: Unified MAME themes with custom particle effects and spinwheel.
« Reply #19 on: April 27, 2015, 03:54:10 PM »
New wheel art...

omegaman

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Re: Unified MAME themes with custom particle effects and spinwheel.
« Reply #20 on: April 27, 2015, 03:57:44 PM »
Same wheel art used with tron layout. Changed snap border color.

nitrogen_widget

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Re: Unified MAME themes with custom particle effects and spinwheel.
« Reply #21 on: April 27, 2015, 07:29:07 PM »
Nitro-

Here is the new improved version. The BG, marquee, and spin wheel should scale automatically now. I included a few unmodified BGs in the folder just incase you don't like the snap border at higher resolutions. It gets a bit elongated. And, of course you can modify the snap position to your liking. The adjustments should be much easier now. But, I would use 0.01 increments instead of 1.0.  I appreciate the feedback.

it looks great!
Marquee & conveyor is smoooooth.
especially on my rpi 1. :)

I need to work on some more backgrounds based on classic games and maybe some particles.
there are quite a few sprite sheets out there for classic games I could pick things from plus tons of backgrounds from other front ends I can adapt.



omegaman

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Re: Unified MAME themes with custom particle effects and spinwheel.
« Reply #22 on: April 27, 2015, 08:02:04 PM »
Nitro-

Thanks for the feedback...

akafox

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Re: Unified MAME themes with custom particle effects and spinwheel.
« Reply #23 on: April 29, 2015, 08:16:18 AM »
What!? you got it working on a rasp pi 1!? oh you GOT to share that lol Emulationstation is great on the pi but a little difficult to get going..besides I have an extra SD card :)
People want life easy..then complain about it

omegaman

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Re: Unified MAME themes with custom particle effects and spinwheel.
« Reply #24 on: April 29, 2015, 09:51:12 AM »
Nitro-

So, what kind of hair pulling did it take to get attract working on the pi?

nitrogen_widget

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Re: Unified MAME themes with custom particle effects and spinwheel.
« Reply #25 on: April 29, 2015, 11:22:57 AM »
What!? you got it working on a rasp pi 1!? oh you GOT to share that lol Emulationstation is great on the pi but a little difficult to get going..besides I have an extra SD card :)

Will do.
Just need to clear all the roms off it and make lxde auto boot attract mode.
I tried using jwm but honestly dietpi distribution is so low resource it only saved a few mb.
Edit: stupid auto correct
« Last Edit: April 29, 2015, 11:36:06 AM by nitrogen_widget »

omegaman

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Re: Unified MAME themes with custom particle effects and spinwheel.
« Reply #26 on: April 29, 2015, 11:29:28 AM »
Fox-

New wheel set for your layout.

nitrogen_widget

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Re: Unified MAME themes with custom particle effects and spinwheel.
« Reply #27 on: April 29, 2015, 11:34:15 AM »
Nitro-

So, what kind of hair pulling did it take to get attract working on the pi?
There is a rpi thread in the general section where I rambled on with my testing. Lol
Then raygun got sfml working on the pi, added my tips then I just followed pi specific instructions to compile from source.
I had to tweak gpu split and some sfml stuff isn't available on the arm build but other than errors in the console with some layouts things seem to work.
Mame4all doesn't follow standard xml generation so I had to make my own list.
Only issue is sometimes the front end pauses while scrolling and I think it's because it's writing to the temp file.
My rpi is only 256 mb.

Lower res. Avi's work. Took a bit to find some with audio the pi could digest.
Overall I'm impressed.

omegaman

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Re: Unified MAME themes with custom particle effects and spinwheel.
« Reply #28 on: April 29, 2015, 02:18:11 PM »
Nitro-

Sounds like you had a fun time:P Now, I know who to bug when I get my pi - whenever that may be.

nitrogen_widget

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Re: Unified MAME themes with custom particle effects and spinwheel.
« Reply #29 on: April 29, 2015, 03:23:22 PM »
Nitro-

Sounds like you had a fun time:P Now, I know who to bug when I get my pi - whenever that may be.

Buy the RPI-2.
no reason to buy the rpi-1.

i'll have the rpi-2 image done in a week or so also.