Author Topic: [CONCEPT] NEON Theme  (Read 30153 times)

taelonian

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Re: [CONCEPT] NEON Theme
« Reply #15 on: April 18, 2017, 06:33:53 AM »

Oomek

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Re: [CONCEPT] NEON Theme
« Reply #16 on: April 18, 2017, 06:35:20 AM »
Awesome :) ! but I doubt you could find an animated poster for 5000 mame games.

taelonian

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Re: [CONCEPT] NEON Theme
« Reply #17 on: April 18, 2017, 06:37:43 AM »
yes is hard for all the games  :o  but for movies you can find some posters already made and they look very nice

Everything have a start only wee need more people involved

Oomek

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Re: [CONCEPT] NEON Theme
« Reply #18 on: April 18, 2017, 08:20:43 AM »
This is how I want the system selector to look like

« Last Edit: May 17, 2018, 03:49:39 PM by Oomek »

POOTERMAN

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Re: [CONCEPT] NEON Theme
« Reply #19 on: April 18, 2017, 03:08:51 PM »
Looking good Oomek :)

verion

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Re: [CONCEPT] NEON Theme
« Reply #20 on: April 19, 2017, 12:16:06 AM »
looks really good!
I really like the neon frame.
...not to mention 3D coverflow :D

----

I would look into 2 things:

1.
double check the space reserved for the top info tiles, especially PUBLISHER that can be really lenghty (especially compared to SNK), maybe it should be a double-lenght tile

2.
Reconsider using a bit thicker font. I know that extra-thin font simply looks sexy and modern - but it may not look good (too thin) on low-res display, or even on 1080p TV from the distance.
If it's Bebas Neue font that you are using it has a wide wariety of weights and you can simply increase font weight one notch. It won't ruin the design and will look better on low-res (or smaller) screens. For the small font (description) you can try Roboto Condensed - it's similar and has better readability in small sizes.

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As for the system selector - it looks empty (as it is right now).
I would leave the coverflow at the bottom and figure out what to put at the top - maybe system-related artwork?
see my coverflow concept here:
http://forum.attractmode.org/index.php?topic=997.msg7417#msg7417

Oomek

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Re: [CONCEPT] NEON Theme
« Reply #21 on: April 19, 2017, 03:16:04 AM »
Finally some constructive cuggestions. I really appreciate that.

1. I will rearrange that space.

2. No need to worry about the font as I have a function that selects the appropriate font weight for the current resolution. I've got the whole family of Bebas Neue. Description will have a different font, that's for sure as the my Bebas is uppercase only.

System selector: I wouldn't like to draw the glass sheet twice as I'm planning to do some transitions so the glass moves to the center when the system selector is launched. Maybe adding some system related info below the glass would make it less empty?

Hheh, I see you had the simillar idea with your design, did you finish it, or you are stuck at coding?

Oomek

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Re: [CONCEPT] NEON Theme
« Reply #22 on: April 19, 2017, 03:18:02 AM »
One more thing, The game descriptions from the history.dat seem to be very lenghty and I couldn't find any dat file with compact version that would fit into the trivia box. What would you do with that?

Oomek

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Re: [CONCEPT] NEON Theme
« Reply #23 on: April 19, 2017, 04:45:25 AM »
How about this?

« Last Edit: April 19, 2017, 04:47:39 AM by Oomek »

verion

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Re: [CONCEPT] NEON Theme
« Reply #24 on: April 19, 2017, 05:26:25 AM »
Quote
Hheh, I see you had the similar idea with your design, did you finish it, or you are stuck at coding?
I'm not that great at coding - I'm a graphics designer. I can handle some light coding - but I'm so slooow at this. :)

-------

The second version is "less empty" but the text box still looks like a filler.
Maybe it should be minimal - but you should emphasize this.

Maybe something like in attachment?




Oomek

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Re: [CONCEPT] NEON Theme
« Reply #25 on: April 19, 2017, 05:33:24 AM »
Hmmm, I forgot about the system logo :D that solves the problem, thanks. The neon at the bottom? Why not :D
If you are interested in colaborative theme developement drop me a msg with your email or fb name. I wouldn't like this thread to grow to 100 pages :D

Oomek

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Re: [CONCEPT] NEON Theme
« Reply #26 on: April 19, 2017, 05:46:34 AM »
Where did you get that N64 logo from? I like it.
Nvm, It's just an original logo inverted and grayscaled.
« Last Edit: April 19, 2017, 08:04:02 AM by Oomek »

Oomek

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Re: [CONCEPT] NEON Theme
« Reply #27 on: April 19, 2017, 06:47:27 AM »
« Last Edit: April 19, 2017, 08:03:33 AM by Oomek »

qqplayer

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Re: [CONCEPT] NEON Theme
« Reply #28 on: June 13, 2017, 07:29:59 AM »
Still alive? Love this theme.

omegaman

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Re: [CONCEPT] NEON Theme
« Reply #29 on: June 15, 2017, 06:01:58 PM »
Looks good....