Author Topic: Version 2.3 Released  (Read 77026 times)

raygun

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Version 2.3 Released
« on: November 19, 2017, 07:21:31 PM »
After a bit of a hiatus, we are back on track and pleased to announce a new release of Attract-Mode.  This release captures all the various features and bugfixes that have been added to the project in the past 10 months.

Full changelog is below, downloads available at: http://attractmode.org/download.html

A note for Windows users: the default Attract-Mode binary is now compiled as a Windows GUI application.  If you prefer the previous behaviour where Attract-Mode runs with a windows console window, use the "console" version Attract-Mode instead.

# Changelog #

## Commits from v2.2.1 to v2.3.0

### Andrew Mickelson (47 commits)

* Bump to version 2.3
* Added --loglevel and --logfile commandline options
* [Windows] Switched Attract-Mode to a Windows GUI app
* Issue #381 - fixed crash when using Shader.Empty
* Joystick mapping must now be done manually from Config->Controls->Joystick Mappings
* Fix handling of conflicting input mappings in configuration mode
* [rpi] Removed assumption that rasberry pi always uses GLES
* Initial addition of Direct X Video Acceleration (Windows) and VAAPI (Linux) support
* Issue #372 - Added plugin to change display on joystick input
* [Attrac-Man] Fixed ghost and player UI movement around the "Ghost House"
* Update look of Attrac-Man layout
* Updated config so that Joystick slots can be mapped to specific named devices
* added "Insert Game" command
* Added UI functionality to edit shortcuts
* Only use CRC matching on rom 10 megs or less when scraping
* Initial support for shortcut navigation and multiple level menus
* Tweak to https://github.com/mickelson/attract/commit/7a7afa5ba58b8d7d6f9eb2e607fb476d1334be18 to fix last launch saving
* Added some missing bound checks when loading state
* [linux] Issue #343 - don't leave zombies when exit hotkey is used
* Disable further FE navigation when launch game sound is playing
* Issue #333 - don't replay launch sound if in the process of launching a game
* Added nomargin Text attribute to layout documentation
* Issue #329 - smarter redrawing of surfaces
* Fixed multimonitor bug (Fix provided by Mike Balfour)
* Update Attrac-Man layout to use artwork fades
* Enable animated gifs
* [windows] Fix "Fill Screen Mode" on Win10
* [linux] Issue #318 - fix compile on Linux with older SFML versions
* [linux] reduced delay when launching emulator in "Fullscreen Mode"
* [windows] Issue #296 - fix for white screen flicker on game launch and exit
* Fix extensions in default dolphin configuration
* [windows] Added NvOptimusEnablement and AmdPowerXpressRequestHighPerformance exports
* The "edit game" action will now edit the display settings when used on the displays menu
* Removed unnecessary video frame queuing, simplifying code
* Issue #304 - hyperspin overlayoffset fix (patch from joyrider3774)
* Changed sleep timer for smoother animation
* Added scraping of mame artwork from adb.arcadeitalia.net
* Fixed "scrape mamedb.com" and "scrape overview" option loading/saving
* Issue #297 - fix hidden displays causing wrong selection in "displays menu"
* Use mamedb.blu-ferret.co.uk for mamedb scraping
* Updated Italian translation (P. Ghezzo)
* Added screensaver options to run commands when starting or stopping "blank screen" mode
* Fixed key handling to return from screensaver.  Fix build with NO_SWF=1 option
* Added blank screen (low power mode) setting to default screensaver.
* Added config option for confirmation prompt on exit

### Benjamin Hodgetts (1 commits)

* Save location in the playlist when launching a game

### CosmicDan (3 commits)

* "Hide Console" option should only be for Windows (whoops)
* Add $PROGDIR variable/expansion for substituting program directory in path leadings
* Add 'Hide Console' option to General settings

### Dat1AZNBanana (1 commits)

* Added more file types for Dolphin roms

### djrobx (1 commits)

* Fix bug where wheel doesn't scroll down or right if you move the trackball slowly . (#322)

### Ferdinand Thiessen (3 commits)

* Extlibs: Fixed nonvoid function without return value in gameswf. (#321)
* [linux] Added appdata file (#319)
* Makefile: Fix install target for mac and some linux distros

### Minjae Song (3 commits)

* Korean localisation

### Radek Dutkiewicz (4 commits)

* Fixed bluring of small fonts in X axis when textbox has a fractional width
* Fixed 1 pixel offset
* tp.cpp whitespace cleanup
* fe.Textbox improvements

### willems davy (2 commits)

* Try to correct positions for some themes with certain swf artwork
* Fix zorder + implement zorder related below tag

kent79

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Re: Version 2.3 Released
« Reply #1 on: November 19, 2017, 08:43:57 PM »
NO.1 Thank you  :D

progets

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Re: Version 2.3 Released
« Reply #2 on: November 19, 2017, 10:01:08 PM »
Thanks raygun!

jedione

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Re: Version 2.3 Released
« Reply #3 on: November 20, 2017, 07:19:41 AM »
yes.......giffs   thanks raygun
help a friend....

8bitsdeep

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Re: Version 2.3 Released
« Reply #4 on: November 20, 2017, 07:25:05 AM »
Woohoo!


Hmm, when I press back on the Display Menu, I get a menu of all my displays that isn't accepting any directional input.  Any way to disable this?  I preferred the exit prompt.

qqplayer

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Re: Version 2.3 Released
« Reply #5 on: November 20, 2017, 08:31:59 AM »
Thanks

liquid8d

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Re: Version 2.3 Released
« Reply #6 on: November 20, 2017, 08:46:05 AM »
Thank you!  ;D

estefan3112

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Re: Version 2.3 Released
« Reply #7 on: November 20, 2017, 01:50:42 PM »
Whar about us MacOS users? Any chance for an upgrade? I am quite dependent on AM on my Mac because it just rocks! Thanks and cheers!

keilmillerjr

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Re: Version 2.3 Released
« Reply #8 on: November 20, 2017, 02:36:19 PM »
Whar about us MacOS users? Any chance for an upgrade? I am quite dependent on AM on my Mac because it just rocks! Thanks and cheers!

Me too. Mac users need a bug fix for the issue were layouts are cut off at the bottom when in windowed mode.

raygun

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Re: Version 2.3 Released
« Reply #9 on: November 20, 2017, 08:04:44 PM »
Hmm, when I press back on the Display Menu, I get a menu of all my displays that isn't accepting any directional input.  Any way to disable this?  I preferred the exit prompt.

Not sure why the menu wouldn't be accepting any directional input, but when you go to Config->Controls->Back, what is set as the default action for your Back button?

raygun

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Re: Version 2.3 Released
« Reply #10 on: November 20, 2017, 08:11:56 PM »
Whar about us MacOS users? Any chance for an upgrade? I am quite dependent on AM on my Mac because it just rocks! Thanks and cheers!

Me too. Mac users need a bug fix for the issue were layouts are cut off at the bottom when in windowed mode.

Unfortunately the Mac builds were coming from h0tw1r3d's buildbot and it went down a while back.  I don't have access to a mac that works atm.  If you are set up to compile attract-mode on a Mac I believe the scripts in https://github.com/mickelson/attract/tree/master/util/osx automate the creation of an app bundle... if anyone can help out with a Mac build please contact me it would be much appreciated!


estefan3112

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Re: Version 2.3 Released
« Reply #11 on: November 20, 2017, 10:32:05 PM »
More than happy to help (if I can), I sent you a PM. Cheers!

kent79

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Re: Version 2.3 Released
« Reply #12 on: November 20, 2017, 11:42:16 PM »
Anyone can make a rpi 2.3 image? Thanks  :)

xbs

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Re: Version 2.3 Released
« Reply #13 on: November 21, 2017, 12:28:39 AM »
Thank you all devs.

bundangdon

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Re: Version 2.3 Released
« Reply #14 on: November 21, 2017, 04:13:22 AM »
Fantastic work! Thank you very much for all your hard work and dedication :)