Author Topic: Arcadeflow theme v 9.3 [Release] Updated 09 November 2020  (Read 134508 times)

zpaolo11x

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Re: Arcadeflow theme v 9.2 [Release] Updated 30 October 2020
« Reply #1155 on: October 30, 2020, 07:27:31 AM »
Congratulations my friend, your update & install finally works. Updated from 9.1 to 9.2.
This is not an easy thing to achieve, bravo!
 

I was crossing all the fingers I have waiting for your feedback :D Great to know that, finally, it works!

Thank you for the feedback ;D

bionictoothpick

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Re: Arcadeflow theme v 9.2 [Release] Updated 30 October 2020
« Reply #1156 on: October 30, 2020, 02:43:32 PM »
The autoupdate seemed to work, but I'm getting weird backgrounds now with no game list...if I change back to 91 it shows correctly.


Also, but unrelated, I see the joystick and buttons when looking and game info, but not the description of the action that the button does...like your MK example with block and high / low kick/punch. What do I need for that to be included.

Thanks.

zpaolo11x

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Re: Arcadeflow theme v 9.2 [Release] Updated 30 October 2020
« Reply #1157 on: October 31, 2020, 12:50:23 AM »
The autoupdate seemed to work, but I'm getting weird backgrounds now with no game list...if I change back to 91 it shows correctly.

This is super weird, can you run attract-console.exe > log.txt and share the log so I can see what's going on?

Quote
Also, but unrelated, I see the joystick and buttons when looking and game info, but not the description of the action that the button does...like your MK example with block and high / low kick/punch. What do I need for that to be included.

Command instructions are not avilable for all games, anyway you need to configure the command.dat path (this is in the MAME folder)  in Arcadeflow options, in the History section. Configure the path and generate the index, then it should work

bionictoothpick

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Re: Arcadeflow theme v 9.2 [Release] Updated 30 October 2020
« Reply #1158 on: October 31, 2020, 06:13:14 AM »
Here is the log.txt

Thanks for the info about command info. I'll do that right after this issue is resolved...

zpaolo11x

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Re: Arcadeflow theme v 9.2 [Release] Updated 30 October 2020
« Reply #1159 on: October 31, 2020, 08:42:01 AM »
Here is the log.txt

Found the issue, is related to the customized multiflter menu, you customized those entries, right? Sadly I discovered there's a bug also in the routine to adjust the multifilter menu, so the only thing I can suggest is, until I fix everything, go in Arcadeflow options, reset them to default and don't customize the multifilter menu :/

bionictoothpick

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Re: Arcadeflow theme v 9.2 [Release] Updated 30 October 2020
« Reply #1160 on: October 31, 2020, 08:58:03 AM »
Thanks so much for the quick replies, and your work on this great theme and its added functionality it brings.

zpaolo11x

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Re: Arcadeflow theme v 9.2 [Release] Updated 30 October 2020
« Reply #1161 on: October 31, 2020, 09:21:19 AM »
Thanks so much for the quick replies, and your work on this great theme and its added functionality it brings.

Look, I just found the error in the code: if you want to fix it you can open layout.nut, search for this line:

   foreach (i, item in outname){

and replace outname with outnames

That should fix most of the issues

bionictoothpick

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Re: Arcadeflow theme v 9.2 [Release] Updated 30 October 2020
« Reply #1162 on: October 31, 2020, 11:06:17 AM »
I did make the outname change, but I can't seem to clear the multifilter info because I'm still getting that same strange background.

I'll use 9.1 for until the next release.

Indexing the command.dat worked perfectly.
« Last Edit: October 31, 2020, 11:12:44 AM by bionictoothpick »

Enkak

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Re: Arcadeflow theme v 9.2 [Release] Updated 30 October 2020
« Reply #1163 on: November 01, 2020, 03:46:19 AM »
Finally was able to update AF to 9.2. Generally seems to be working great and smooth. :) Noticed only 3 odd things for now:
 
1. I enable add Exit Arcade Flow to display menu but in this version that exit entry never appears in the display menu. :o

2. The generating logo for systems in display menu isn't working for the Favourites collection in this version.

3. Thumbnails and video aspect ratio doesn't seem to be working on version 92. Thumbnails and videos always appear as square instead of respecting original aspect ratio like vertical, horizontal and so on. ???

edit: prints attached from af 88 and 92 to compare.
« Last Edit: November 01, 2020, 04:41:01 AM by Enkak »

Damon-HP

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Re: Arcadeflow theme v 9.2 [Release] Updated 30 October 2020
« Reply #1164 on: November 01, 2020, 09:00:00 AM »
Hi,

I have a question. What does it mean when are red cross symbols on the list of games? If i click on them, they work fine. I have this issue only for game boy game list.
Thanks a lot for your attention.

zpaolo11x

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Re: Arcadeflow theme v 9.2 [Release] Updated 30 October 2020
« Reply #1165 on: November 01, 2020, 09:23:05 AM »
I have a question. What does it mean when are red cross symbols on the list of games? If i click on them, they work fine. I have this issue only for game boy game list.

The red cross should be visible when the game is "not available", there's a game parameter for that in Attract Mode scripting language. If the cross is visible but the game is playing normally then there's something wrong... I'll take a deeper look at the code. Does it happen in a romlist only?

Damon-HP

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Re: Arcadeflow theme v 9.2 [Release] Updated 30 October 2020
« Reply #1166 on: November 01, 2020, 09:44:52 AM »
Yes, only for the Game Boy game list. For the other game platform no problem. I noticed also that the Atari 5200 isn't recognised as a console, and it is visible in OTHER section.
« Last Edit: November 01, 2020, 09:48:14 AM by Damon-HP »

zpaolo11x

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Re: Arcadeflow theme v 9.2 [Release] Updated 30 October 2020
« Reply #1167 on: November 01, 2020, 09:46:37 AM »
I noticed also that the Atari 5200 isn't recognised as a console, and it is visible in OTHER section.

Atari 5200 is not recognized by Arcadeflow yet (it will be in the next release hopefully), but you can force it into the Console section by adding #CONSOLE at the end of the display name.

As far as the cross issue is concerned, I'll see if I can craft a custom layout to check it
« Last Edit: November 01, 2020, 09:49:14 AM by zpaolo11x »

Damon-HP

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Re: Arcadeflow theme v 9.2 [Release] Updated 30 October 2020
« Reply #1168 on: November 01, 2020, 09:48:53 AM »
Ok, thanks a lot  :)

zpaolo11x

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Re: Arcadeflow theme v 9.2 [Release] Updated 30 October 2020
« Reply #1169 on: November 01, 2020, 09:56:33 AM »
Yes, only for the Game Boy game list. For the other game platform no problem. I noticed also that the Atari 5200 isn't recognised as a console, and it is visible in OTHER section.

I just saw the picture, there's something wrong in the size of those "X"s, I think something is not right, can you run

Code: [Select]
attract-console.exe > log.txt
and share the output file so I can see if there are errors?

BTW, are you italian?