the .deb still is not working, exact same error. However, the compile method *almost* worked. It started compiling and crashed out with compile errors.
src/fe_present.cpp: In member function ‘FeShader* FePresent::add_shader(FeShader::Type, const char*, const char*)’:
src/fe_present.cpp:491:5: error: ‘FileInputStream’ is not a member of ‘sf’
sf::FileInputStream fs1;
^
src/fe_present.cpp:492:5: error: ‘fs1’ was not declared in this scope
fs1.open( path + shader1 );
^
src/fe_present.cpp:494:5: error: ‘FileInputStream’ is not a member of ‘sf’
sf::FileInputStream fs2;
^
src/fe_present.cpp:495:5: error: ‘fs2’ was not declared in this scope
fs2.open( path + shader2 );
^
src/fe_present.cpp:512:5: error: ‘FileInputStream’ is not a member of ‘sf’
sf::FileInputStream fs;
^
src/fe_present.cpp:513:5: error: ‘fs’ was not declared in this scope
fs.open( path + shader1 );
^
Makefile:312: recipe for target 'obj/fe_present.o' failed
Slowly making headway.