Author Topic: Hyperspin Theme Mode [Release v3.0]  (Read 3626 times)

sergiohyperspin

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Re: Hyperspin Theme Mode [Release v2.0]
« Reply #30 on: April 25, 2020, 08:12:04 PM »
Yaron your Layout is great and inspired me to make a huge modification in the hyperspin.nut. But, since i use in the RPi3, i made some modifications so the layout works in the way that i want: (search for the art inside the /menu-art/ or in the /roms/(emulator) folder).

I also change the pointer and bezels, so the theme look specifically for bezels and pointers for each system and create a category "Emulator". I will share my pointers and bezels: https://mega.nz/file/uhUmhAZR#n0PfuyH6FdH-RWJhN1EW2kXZpKFt45vweewTNqtyD3U   

Just place them inside the respective folders inside the theme folder.

Pointers and bezels: https://mega.nz/file/uhUmhAZR#n0PfuyH6FdH-RWJhN1EW2kXZpKFt45vweewTNqtyD3U


fragovic

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Re: Hyperspin Theme Mode [Release v2.0]
« Reply #31 on: April 26, 2020, 10:46:27 AM »
Good evening, but can you also use normal Hyperspin themes or videos? Thanks...

Yaron2019

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Re: Hyperspin Theme Mode [Release v2.0]
« Reply #32 on: April 26, 2020, 12:37:08 PM »
Good evening, but can you also use normal Hyperspin themes or videos? Thanks...

This theme uses only videos of themes, not the real themes. The reason for this is that attractmode still doesn't fully support real HS themes. Until we have full support this is the best solution. You can also try this:
http://forum.attractmode.org/index.php?topic=3355.0

Yaron2019

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Re: Hyperspin Theme Mode [Release v3.0]
« Reply #33 on: May 03, 2020, 10:14:31 AM »
Version 3.0 Released!
------------------------
Read here: http://forum.attractmode.org/index.php?topic=3289.0

bug9999

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Re: Hyperspin Theme Mode [Release v3.0]
« Reply #34 on: May 22, 2020, 05:45:12 PM »
Hey @Yaron2019 - this theme is great! I was using a poor man's hyperspin on AM from forever ago, but when I rebuilt last night, I plugged this in and it's amazing. One question though, and I may be missing it, but does your theme have the ability to spin the wheel randomly (for screen saving and discoverability purposes)? I always liked that feature in HS.

Yaron2019

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Re: Hyperspin Theme Mode [Release v3.0]
« Reply #35 on: May 23, 2020, 12:27:56 AM »
Hey @Yaron2019 - this theme is great! I was using a poor man's hyperspin on AM from forever ago, but when I rebuilt last night, I plugged this in and it's amazing. One question though, and I may be missing it, but does your theme have the ability to spin the wheel randomly (for screen saving and discoverability purposes)? I always liked that feature in HS.

You are welcome. No, this theme does not have the ability to spin randomly but stay tuned about HS theme support - big things should happen soon!

jedione

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Re: Hyperspin Theme Mode [Release v3.0]
« Reply #36 on: May 23, 2020, 08:38:53 PM »
her is a link, for the sequencer, plugin,,,,,that will randomly spin the  wheel,   pretty cool...

keil made this when i asked him to.........put it in you plugins,   open am go to plugins enable,  then set the delay time between spin...

https://drive.google.com/open?id=1a6RUy9s5fmyO_zM5eX3CyLl5irv6o-Yw

enjoy  ;)

i also love seeing random games pop up,  get's me exited....right
« Last Edit: May 23, 2020, 08:40:36 PM by jedione »
help a friend....

coisf

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Re: Hyperspin Theme Mode [Release v3.0]
« Reply #37 on: May 24, 2020, 02:33:16 AM »
Beautiful ;), you could put an option that every single change of emulator displays a small Marquee of the emulator that you are using, and that with option that remains fixed or disappears

Yaron2019

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Re: Hyperspin Theme Mode [Release v3.0]
« Reply #38 on: May 24, 2020, 05:59:06 AM »
her is a link, for the sequencer, plugin,,,,,that will randomly spin the  wheel,   pretty cool...

keil made this when i asked him to.........put it in you plugins,   open am go to plugins enable,  then set the delay time between spin...

https://drive.google.com/open?id=1a6RUy9s5fmyO_zM5eX3CyLl5irv6o-Yw

enjoy  ;)

i also love seeing random games pop up,  get's me exited....right


Works! Thanks for sharing!

A Helpers module is also required for it to work. Download from here, and unzip content to attract/modules/Helpers:
https://github.com/keilmillerjr/helpers-module