Author Topic: At-The-Arcade MOD CoinOPSDiamondsDynamic  (Read 48439 times)

damonxxx

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Re: At-The-Arcade MOD CoinOPSDiamondsDynamic
« Reply #15 on: November 09, 2020, 05:28:30 PM »
Hi matchiz, I unfortunately don't know what is causing it.. . I am on Windows only, maybe wait for mahutis layout or maybe the other Damon-HP can help....sorry...


Had some time this weekend and got rid of the left/right of the Cabinets...looks good enough for me haha (mistakes were made ...might redo/touch up some....later)

...BUT there is now a new Problem with the smaller cabinets like Vewlix...the marquees are too wide and over the edges!

I plan to solve this like this:
a) Photoshop the marquee in the actual cabinet art (most cabinets with unusual shape have it already)
b) and make a transparent/clear marquee with "nothing" for the marquee folder (need this to avoid triggering the no marquee MAME/FB Neo default marque - which is again to wide)

All 1000+ Cabinets without WALL and Shadow Sidekick....for everyone who wants ...

https://mega.nz/file/uQVASZwZ#8PgmysAJBT_bIB4fZk9Rxw9NqPZ9Il9V_rqQLs6-3cM

https://i.imgur.com/8t9cgYG.jpg
« Last Edit: November 09, 2020, 05:35:44 PM by damonxxx »

mahuti

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Re: At-The-Arcade MOD CoinOPSDiamondsDynamic
« Reply #16 on: November 10, 2020, 09:30:16 AM »
Boardwalk used the unified bezels. Man that would be cool to add to this. I got into the code this weekend. Lots of options!!

I started working with my auto scaling code. I noticed it did some weird stuff on vertical so I'm trying to fix that before I try integrating it.

Do you have this up on github?
« Last Edit: November 10, 2020, 07:07:28 PM by mahuti »

Damon-HP

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Re: At-The-Arcade MOD CoinOPSDiamondsDynamic
« Reply #17 on: November 10, 2020, 11:48:57 AM »
Wow Damon, nice work!!

damonxxx

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Re: At-The-Arcade MOD CoinOPSDiamondsDynamic
« Reply #18 on: November 10, 2020, 12:38:30 PM »
Hello mahuti,
...no github, sorry...
...would be cool to have a tailored layout for the cabinets with bezel, marquee, flyer, infos...eeeeveeerrrrythinggg haha...
...for know I am happy with this...maybe adding the flyerart later to the right and a brickwall-background so the flyer looks like an actual poster on the wall..had it before for robospin..
...but I think the wheel covers to much of the flyer because this time we have a frontal look at the cabinet, maybe I move the wheel down, a upperhalfwheel in the downright corner?...hmm

Thank you for the Standard Cabinet PSD
...with all the layers it is a real -=[Cabinet-Construction-Kit]=-  ;)...
...can you post when you have a final version, please? would wait to maybe add something for myself...
...I like the layer over the marquee I used in the first version of my new black default cabinet in the last download...the marquee looks more milkglassy?backlit?...I like it...
...I think some color was missing for me was black, yellow, red, blue a layeroption? - ahh, the front of the panel needed different color too I think...
...and I would add layer for some control panel, wheel, flight etc.. there are matching ones for this type of cabinet...
This will make it very easy to make some new cabs, the only thing to do manually is to add some game artwork to the cabinet...thanx

Another thing I have to look into is marquees for some big games (for me;) which are missing, I recognized this just recently, what...no marquee for xxxxxxx??? whhhhyyyy?
....I have the complete progettosnaps-marquee-pack, I think it is relatively complete or have I missed another source...maybe some are for clones, I have no clone filter....
...when I have the time...

Oh, Hi other Damon-HP, screenshot looking good, TURTLEPOWER!, best ARCADE haha
« Last Edit: November 10, 2020, 12:41:18 PM by damonxxx »

mahuti

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Re: At-The-Arcade MOD CoinOPSDiamondsDynamic
« Reply #19 on: November 12, 2020, 04:00:40 PM »
Quote
but I think the wheel covers to much of the flyer because this time we have a frontal look at the cabinet, maybe I move the wheel down, a upperhalfwheel in the downright corner?...hmm

In my layouts, I usually make the wheel optional. Personally, I don't really see the appeal of the wheel graphics, especially when you already have a cabinet, marquee, etc. If the wheel takes away something cool like what you're talking about, make it so the user can turn if off.

Quote
I like the layer over the marquee I used in the first version of my new black default cabinet in the last download...the marquee looks more milkglassy?backlit?...I like it

1. I'll look at adding it. I didn't notice.

Quote
I think some color was missing for me was black, yellow, red, blue a layeroption?

2. I only made a few colors as examples. I started building it so that I could dynamically change the colors using hex or RGB values. I did this before with my layouts so I only needed 1 graphic. If you want to use the t-molding in static graphics, you'd need to add the colors. But that shouldn't be hard... I think it's just a full layer of colors. When I'm back in the file, I'll go ahead and add some more colors though

Quote
ahh, the front of the panel needed different color too I think...

3. I made a layer for that too. I believe it's in the file.

Quote
...and I would add layer for some control panel, wheel, flight etc.. there are matching ones for this type of cabinet...

4. Those things should be a drop-in for the most part. I can add some examples to show you.

Quote
I have the complete progettosnaps-marquee-pack, I think it is relatively complete or have I missed another source...maybe some are for clones, I have no clone filter....

I think at some point I switched to using Emumovies marquees. Takes awhile to download them all if you want to do it for free. Years ago I bought a lifetime account there though so it's not much effort for me.  ;D

Quote
...can you post when you have a final version, please?

5. What else would you like me to add, other than the items above?


damonxxx

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Re: At-The-Arcade MOD CoinOPSDiamondsDynamic
« Reply #20 on: November 12, 2020, 06:26:12 PM »
Helloooo,

Can't think of of anything to add...would be nice if you post the psd, when you think it's ready, it's already great as it is...;)

Had to move the marquee in the layout a few pixel, because the background was showing through. (layout attached)

I have made clear/transparent marquees for the special cabinet which won't cover the marquee (attached 155).
I copied them into the marquee folder - but I advise to better not overwrite (I use total commander and can choose auto rename target file, so I keep the original ones) 

Thinking what to do with the playchoice and megatech cabinets which have a small transparent window for the marquee
(put in cabinetart/make small square normal ones for games or one default? decisions :o)

jclampy69

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Re: At-The-Arcade MOD CoinOPSDiamondsDynamic
« Reply #21 on: December 07, 2020, 03:21:51 AM »
All 1000+ Cabinets without WALL and Shadow Sidekick....for everyone who wants ...

Hi, do you have a python script that removes the wall and shadow sidekick by chance?

Damon-HP

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Re: At-The-Arcade MOD CoinOPSDiamondsDynamic
« Reply #22 on: December 07, 2020, 07:43:12 AM »
Helloooo,

Can't think of of anything to add...would be nice if you post the psd, when you think it's ready, it's already great as it is...;)

Had to move the marquee in the layout a few pixel, because the background was showing through. (layout attached)

I have made clear/transparent marquees for the special cabinet which won't cover the marquee (attached 155).
I copied them into the marquee folder - but I advise to better not overwrite (I use total commander and can choose auto rename target file, so I keep the original ones) 

Thinking what to do with the playchoice and megatech cabinets which have a small transparent window for the marquee
(put in cabinetart/make small square normal ones for games or one default? decisions :o)

there is some good news about this project, which I think is really nice and interesting?

damonxxx

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Re: At-The-Arcade MOD CoinOPSDiamondsDynamic
« Reply #23 on: December 07, 2020, 03:42:39 PM »
Hi jclampy69,

I did it with Photoshop...
I sorted the cabinets after shapes so far as possible (there are only a handful different) and used a photoshop-automated-batch for each shape to cut out the cabinet-with transparent background...
...did the remaining 20 or so manually...
...deleted the batches already ;(
...sorry couldn't help...

jclampy69

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Re: At-The-Arcade MOD CoinOPSDiamondsDynamic
« Reply #24 on: December 07, 2020, 05:39:03 PM »
Ok, I was just looking at an updated CoinOps release and noticed the 1941 cab looks updated. Capcom logo between the controls instead of a 'white highlight' placeholder. Not sure how far the 'updates' go through the whole set. Any idea where the source for these cabinets come from or are they exclusive to their group?

damonxxx

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Re: At-The-Arcade MOD CoinOPSDiamondsDynamic
« Reply #25 on: December 08, 2020, 02:35:05 AM »
Hi,

There are two complete builds to date: CoinOPS Diamonds 1 and 2...
2 has 290 new Cabinets and a handful of variants ...
...got them from there for AM...because AM is best frontend;)

mahuti

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Re: At-The-Arcade MOD CoinOPSDiamondsDynamic
« Reply #26 on: December 08, 2020, 09:51:32 AM »
I still want to get into this layout some more. I had to put it on hold because I am trying to finish the layout of a vertical cab. Not many good layouts for vertical.  I started with someone else's layout and made a lot of changes. They're good changes, but complicated to enact. Sad thing is, most of the changes just make it more flexible, less error prone and better for sharing and don't really make it full of more visible awesome. :-D

Anyway, I'm really interested in making this layout work on my next machine which is 4:3 layout. My similar layout to this one could really benefit from merging the two.

jclampy69

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Re: At-The-Arcade MOD CoinOPSDiamondsDynamic
« Reply #27 on: December 09, 2020, 12:33:43 AM »
Hi,

There are two complete builds to date: CoinOPS Diamonds 1 and 2...
2 has 290 new Cabinets and a handful of variants ...
...got them from there for AM...because AM is best frontend;)
From a quick glance the cabinets are also in their main build Next 2. They released an R2 update a while ago and also there is an unofficial build recently that is based on the latest updates.

Edit:
Next 2 R3 released and there is a Diamonds 3 in near future.
« Last Edit: December 12, 2020, 02:07:51 PM by jclampy69 »

jclampy69

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Re: At-The-Arcade MOD CoinOPSDiamondsDynamic
« Reply #28 on: December 13, 2020, 03:24:35 PM »
Hope you guys ideas are coming along alright?

Here is an animation concept I thought up a couple of weeks ago. But like you guys, I too ran into trouble finding missing marquees and logos. So, I had to create about 20% of them so far myself. Logos are quite fun, I treat it like a 'reverse paint by numbers'. Marquees are a lot more work to do.

Anyway, here is a sneak peek. It was just a concept. I have a vision to turn it into a proper theme, but there is a lot of coding and designing I will have to do to finish it.
https://youtu.be/B6ok2KSEAzg
Ignore the text on-screen, I was just using that 'debugging' the artwork. Everything is 'buttery smooth', it was just on an external mechanical hard drive that was being used in the background at the time. But I had to record that then or I probably wouldn't have got around to it for another couple of weeks.
Wheel list was a modified version of Oomek's fantastic 'Carrier' module.

Is anyone planning to compile an updated cabinet set with Next 2 R3 cabinets or after Diamonds 3 is released?

damonxxx

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Re: At-The-Arcade MOD CoinOPSDiamondsDynamic
« Reply #29 on: December 13, 2020, 07:54:59 PM »
Hi jclampy69,

Looks wonderful ;) especially how you put the hole cabinet together before showing!!!  Bothered me the most...and the video lagging while scrolling...but other themes had that too so...
Going forward I would make a switch ON/off for the enter-the room-animation while it looks very cool, it takes to long for my taste...I scroll often searching, looking at snaps because I forget the exact name..haha...and while everything else is fast and smooth...
Great Job hope you finish the theme and please share...
Don't know If a Diamond 3 comes out...will look for it...have made some cabinets...there are enough to choose and modify...have to go through racing-wheel and lightgun games again, have been placeholder, UZIs for some ;);), there are now the original Sega Lightguns...only the real Human-Tattoed-Arms are a little bit distracting...

Can share my wheel logos and marquees to spare you some time...
The artfolders are for several emulators...
MameWheel is complete for me, noClones filter and applied some other (MahjongCardCasino some other....) also complete for model1/2 FBneo naomi...
Marquees shold be named correctly, have "blank" ones for special shaped cabinets, playchoiceMegatech mini marquees (yeah, 2nd Screen should be Menu but marquees lookedbetter ;)) the original Marquees is still there with (1) ...
 
Wheel/Logos
https://mega.nz/file/zYMBgCaK#5vvR9NBY8dILGZznnubCHOfrWT3PUOPOIbU0GOAoA2k

Add marquees-link tomorrow, hope I have time to upload, its a bit larger...