Author Topic: Genre / Category class and images  (Read 6036 times)

verion

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Re: Genre / Category class and images
« Reply #15 on: January 01, 2016, 07:04:29 AM »
no problem

baddea

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Re: Genre / Category class and images
« Reply #16 on: July 01, 2018, 05:38:08 PM »
i want to add player number ,manufacture image using this script but it not working with me what i am missing ?
also i have problem to convert my players number from hyperspin list to AM All information convert except "players" i change it to "p" "mode"
the value is numbers . i want to view image player 1-4 in my front am if there anything can help ..

also i try to change this :

Code: [Select]
            local cat = " " + fe.game_info(Info.Category , var).tolower();
to

Code: [Select]
            local cat = " " + fe.game_info(Info.Players, var).tolower();

placebo_yue

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Re: Genre / Category class and images
« Reply #17 on: July 11, 2019, 07:54:51 PM »
I made a bunch of new genres because "rhythm" and "VR" were a must have for me, and for some reason i had "action" as the same thing as "platformer".
Since i spent a few minutes on that i'll share the images.

now i have way too many colors, but i save the bad ones for genres i don't play much, like strategy or adventure, and i save the clearly noticeable ones like yellow and red for RPG and Fighters.