Attract-Mode Support > Themes

At-The-Arcade Flex (multi-resolution / multi-aspect, MAME + pinball) [Release]

(1/10) > >>

For my arcade cabinet, the theme "At-The-Arcade Multi-Cab" was nearly perfect! But then I ruined everything by getting into pinball games -- a problem because I turned my monitor vertical, but also because I needed to display pinball tables as well. With that, I undertook a months long project of learning how to write Attract-Mode layouts and shaders, and modified At-The-Arcade Multi-Cab to become: At-The-Arcade Flex! A flexible version of the original, supporting (in theory) every resolution and aspect ratio, and also adding support for the display of pinball cabinets.

First, a note of thanks! This layout is definitely standing on the shoulders of giants as they say, and it would not exist without the excellent work of:

* Yaron2019's At-The-Arcade Multi-Cab (the starting point for this layout)
* Cabs edited by damonxxx and Yaron2019, and damonxxx's concept here
* Cabinet art by Gavin Smith of The CoinOps Project
* Game bezels by The Bezel Project
* Attract-Mode of course!
* ...and likely others I'm forgetting, or unaware ofFeatures added with this layout:

* Render at "any" resolution or aspect ratio (tested at the most common aspect ratios 16:9, 16:10, 4:3, 1:1, 3:4, 10:16, 10:9)
* Hotkey to cycle through various resolutions (useful for testing or simulating other screen sizes)
* Change most everything to rely on formulas and a table of positioning rules, instead of hard-coded numbers/percentages
* Add support for displaying pinball cabinet/snapshot/marquee images (in addition to the existing MAME arcade cabinet support)
* Allow cabinet to be horizontally "squeezed" up to a point, to make things fit better
* Beyond that point, resize the cabinet smaller (resulting in a mix of some squeezing and some shrinking, for portrait resolutions)
* Synthesize a cabinet "top" for resolutions where the cabinet is not full-height (necessary because the cabinet images do not include a top)
* "Wheel" logic is formula-based, using shaders for the wheel background
* Color choice for wheel background
* Rework bezel rendering to show entire side bezels (with some compression)
* Don't show scanlines for vector-based titles, or over bezels
* For portrait screens, extend game information to two lines
* Box art location depends on screen aspect (portrait vs landscape)

Download the theme (updated to v1.1 Dec-29-2021):
For install instructions, please see the ReadMe.txt file in the download zip (thanks again to Yaron2019)

Download the updated cabs:

If needed, download other art from Damonxxx's original post:

Download fanart (optional):

Download bezels (optional):

Change log (changes now maintained at
1.0 Initial release
1.1 Fix potential crashes, auto-rotate horizontal snap videos for non-FX3 pinball tables

Examples shown below for:

* Landscape/widescreen MAME
* Portrait MAME
* Landscape/widescreen Pinball
* Portrait Pinball

And one more screenshot showing a "square" resolution

My name is Yaron2019 and I endorse this layout  :D

Now seriously - this is what At-The-Arcade was missing, a more dynamic approach to resolutions and aspect ratios. On the way tsaylor did an excellent job to also enhance other features. I love this, well done!
Community effort FTW!

Indeed, community and collaboration is where it's at! Go team! 8)

Fantastic theme, but works on PI4 ?


[0] Message Index

[#] Next page

Go to full version