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Messages - ryuuji

Pages: 1 2 [3] 4 5 ... 8
31
Themes / Re: Vertical CRT layout 0.2
« on: March 09, 2018, 06:35:04 AM »
- I'll probably create a horizontal version at some point for my other cab but I'll see if anyone else fixes the bugs first  ;D

Yes please

32
Themes / Re: My first theme! Smooth grid :) [Preview]
« on: January 22, 2018, 03:04:22 AM »
I'm sure you've wanted it to look really minimal, but maybe adding some light semi-translucent background under the text could spice it up a little.
I've also added a little shadow under that title bar.

yeah listes to the jedi master above ^

33
Themes / Re: Layout theme released
« on: January 19, 2018, 07:40:46 AM »
Tried it today but the default controls do not work (arrows) to browse the game list ... weird ... but looks awesome  :)
Thanks for sharing!

34
Themes / Re: Ambience HD theme [WIP]
« on: January 06, 2018, 11:34:24 AM »
I’ll just drop a link here for this moment.
Release soon.

https://youtu.be/XGQiUk5uwGw

Nice one. Looking forward to try it

I spy... Overwatch!  ;D Looks great, and good to see you back!



that would be a good idea for a displays menu layout :P (the menu item style in Overwatch)

35
Themes / Re: MAGNUS theme with coverflow game selector [preview]
« on: January 04, 2018, 05:36:20 AM »
hell yeah ... that's a nice one ... please make it happen (4:3  also :P )

36
General / Fullscreen on 2nd monitor
« on: January 02, 2018, 05:46:03 AM »
I was wondering if it would be possible to run AM on full screen on the second monitor (just like retroarch) in full screen. Is that possible ?

Thanks in advance!

----

nvm I managed to do it :)

37
Themes / Re: I present... AMBuilder: Layout Designer!
« on: June 09, 2017, 04:33:34 PM »
Cool.  :o

38
Themes / Re: Can you use/port over a theme from Launchbox?
« on: May 23, 2017, 04:28:03 AM »
that is pretty much a adaptation of RetroFE layout called Flatio.

39
Themes / Re: ULTRADASH (WIP)
« on: April 19, 2017, 04:55:04 PM »
That is the thing with AM ... difficult to make themes

40
Themes / Re: Aurora for Attract Mode (Make it Real)
« on: April 19, 2017, 04:53:08 PM »
Really nice, reminds me of Alaska...
https://www.youtube.com/watch?v=j-hn0ZIL-lg

thanks for enlightening us ::)

41
Themes / Re: [V1.0 Release][WIP] Famicom Mini/NES Mini theme
« on: April 13, 2017, 05:33:25 PM »
A M A Z I N G !
congrats man and thanks for sharing! ;D

42
Themes / Re: [test] game icons - cool idea or not?
« on: January 01, 2017, 09:30:56 AM »
ok :) thanks

43
Themes / Re: [test] game icons - cool idea or not?
« on: January 01, 2017, 08:26:49 AM »
Would you share the PS action for this effect ?  ::)

44
Themes / Re: <WIP> Family Computer mini theme
« on: November 18, 2016, 07:40:33 AM »
it is cool that also ... too bad for the animation issue that stopped the progress on the other version

45
Announcements / Re: Version 2.2.0 Released
« on: November 14, 2016, 03:23:57 AM »
Quote
* Added scraping of game overview text from thegamesdb.net

any special settings needed to be done in order to scrape game overview ? I did the usual way for NES but no game overview info in the romlist.

I compiled directly from github and I noticed a "bug". I'm not sure if it is present on the precompiled version on the website. Basically Attract-Mode resets the scrap_overview (I'm not on my pc so I can't confirm the exact name) setting on attract.cfg file. Make sure, before launching attract.exe, that this setting is marked as "yes" in the cfg file.

If all goes well you'll get a new folder in the romslist directory, named after the display title. Each game will have a separate cfg file for the overview.

thanks the scrap_overview was not set in attract.cfg

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