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Messages - placebo_yue

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General / Re: change order in which emulator screens appear?
« on: November 29, 2021, 06:43:22 PM »
nevermind i found attract.cfg. There's probably a better way than reordering it on a text editor.. right? but i done it that way.
I understand "in cycles" means if it shows up or not when i touch left and right, but whats "in menu"??

General / change order in which emulator screens appear?
« on: November 29, 2021, 06:30:40 PM »
I'm always scrolling thru them all to find the one i want because they're in random order. I'd like to order them by console/portable or maybe chronological order, like NES, SNES, GENESIS, PSX, PS2 and such... how can i?

Themes / A few edits i've made of other people's themes
« on: October 11, 2021, 12:31:52 PM »
I dunno about the original authors or the threads where i've got them so i figured i'd share them in a new thread.  I didn't delete the credits from the layout.nut so that information should still be there.

I've edited a robospin_gba theme to give it a few more options (like using shaders on the screen, and swapping the background from a light to a dark color, and swapping the console from the classic purple onto the transparent one)
and then i created a bunch of themes for other portables using that base. There's PSP, wonderswan, neo geo pocket and game gear.

I also edited the theme "Vintage DOS", mostly to let the videos play as soon as you enter the layout, and also to let them loop after they're done playing once. I've also done some little cosmetic changes like how the selection looks, and if i recall corectly the use of shaders here was also added by me, original theme had scanlines.

hope anyone likes them!

Scripting / Multi-emulator setting?
« on: June 22, 2021, 08:49:35 AM »
I asked this on the themes subforum but i probably should've asked here.
Is there a way (AKA did someone come up with a plugin) to have more than one .exe in a single emulator? meaning, swapping between snes9x and bsnes inside the same AM "emulator".
I'd like to have the option to go back and forth between the two, i already have the savestates and such set up and working. All i need is for a way to avoid having to create duplicate emulators inside AM just for this thing.

sorry for spamming this across two subforums i'm excited about the idea

Themes / Multi-emulator setting?
« on: June 22, 2021, 08:42:05 AM »
I was wondering if it's possible to swap between emulators (say, bsnes and snes9x) from inside a theme.

Is this even possible? i believe the emulator settings have nothing to do with themes, therefore shouldn't be possible. But maybe there's another way? can anyone point me in the right direction?

i'd love to have more than one option to play games, since each emulator has it's quirks. I've already set up the saves to be shared between emulators, so that part is done.
But i really don't wanna create another "emulator" inside AM just to have the alternative, i'd like for it to be easily interchangeable within a layout setting or something equally easy

Themes / [Request] Game Gear themes? (individual link, no packs)
« on: June 20, 2021, 04:24:24 PM »
i've been scrolling around this forum for a while now and all the game gear themes are either inside a big-ass pack of 500mb, or it's links are dead.

Anyone has a bunch of game gear themes to share? I suppose uploading a single theme inside a .rar wouldn't take much time.
 I already have every other console set up nicely so i don't need anything but game gear, thus downloading a 500mb pack seems like a waste of space and time

General / BIN/CUE roms, how to "prefer CUE if available"?
« on: January 17, 2021, 02:15:23 PM »
As the title says, i have a particular game which i compressed from a cue with 20 bin audio tracks into a single bin+cue.
The game works fine with music (why i went thru this hassle) if i open the cue file, but NOT if i open the bin file.
How do i tell attract mode to open the cue if available? apparently it goes straight for the bin, and because many other games are simply bin files i can't just vanish the bin format from my romlist creation.

General / Re: Xinput "Home/ON/Xbox" button not recognised by AM?
« on: September 09, 2020, 09:15:24 PM »
yeah it's cool i've been using joy2key since a long time ago for other emulators with trickier settings and button mappings, i wanted to avoid creating another profile just for the exit button, but i guess there's no harm in that and it's simple enough

General / Re: Xinput "Home/ON/Xbox" button not recognised by AM?
« on: September 08, 2020, 07:21:18 PM »
Maybe you need an external script / software to recognize "Xbox 360 Guide Button". Here

so joy2key it is...
As far as i've seen on that thread, AM only recognises basic joystick, no Xinput. So there's no workaround. I'll keep using joy2key profiles then. Thanks for the insight

I think a friendly layout creator with a GUI and a simple interface that any moron can use would do wonders to the ammount of layouts we get. And such, people will flock here because they'll be able to easily customize the frontend to their liking and stop relying on the same few layouts available out there

But is anyone around here skilled enough to code one?

General / Xinput "Home/ON/Xbox" button not recognised by AM?
« on: September 04, 2020, 08:55:48 AM »
I'd like to map that button as hotkey for ending process, but AM ignores competely my presses.
I've been using joy2key for this, since it does recognise the button, and i just map that to the emulators exit hotkey. But it'd be cleaner and easier to just do it from AM, if there's a way.

Is there a way?

General / Re: attractmode troubles
« on: September 04, 2020, 08:54:11 AM »
you keep it on 24/7? why?
also the title was super vague...

General / Re: Mame not save Hiscore in Attract Mode
« on: August 22, 2020, 04:31:59 PM »
I would suggest not using working directory and using full paths to folders. I used to have issues like these when i first began using AM and doing so fixed everything

General / Re: Game works when ran from emulator, but not from frontend
« on: August 17, 2020, 08:05:09 AM »
Yeah i understand all that, the weird thing was that the game did run when opened from nebula.exe, but not on command line (thus, also from attract mode)
But i guess Nebula has some weird way of dealing with romsets where the GUI probably has a default "ignore any problems with the romset and run anyway" that i dunno how to trigger from command line.

I know about FBA but i never got around trying it and i already have all my desired roms working on nebula so for now im good!
Does it have any cool features, like i dunno.. filters? Nebula is pretty basic but i dig the billinear/pixel-perfect nearest neighbour look so i don't mind

General / Re: Joy2Key
« on: August 14, 2020, 01:08:07 PM »
It's cool to have a plugin, but it's not necessary, since joy2key is super versatile and you can set up everything from the software itself. Not trying to shit on your work hermione, maybe someone likes that better than what i'll suggest next, but in case someone has trouble with your thing, the default way to configure stuff to do this would be:

  • First, there's no need to "close joy2key" to stop it's binding, simply create an "empty" profile to set as default, and a profile for your emulator with whatever bindings you need, i suggest short names that reference the emulator, like, say "Fusion (genesis)" would be fine.
  • Now go to "Settings>associate profile with applications"
  • On the lower part theres "default behaviour", set "specify a default profile" and select your "empty" profile on the dropdown.
  • Now press "add" to add a profile-app link
  • Application name is arbitrary, put anything that helps you identify and remember the target application
  • Application path, it's easier to set up by pressing "capture aplication info" button below, and then opening your desired app, but you could also simply copy the direct path to the .exe file
  • Asociated profile, select the profile created for this aplication on the dropdown (in my example it would be "Fusion(genesis)").
That's it! now joy2key should only work as intended while using the desired app, and do nothing when you're using any others.
You can set up as many profile-app links as you want, as long as you keep "empty" as default you shouldn't have problems with the mappings.

And to make sure joy2key is always running during your gameplay, create a bat file that launches both joy2key and attract-mode, and start the frontend using that.

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