Recent Posts

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General / Re: change order in which emulator screens appear?
« Last post by placebo_yue on Yesterday at 06:43:22 PM »
nevermind i found attract.cfg. There's probably a better way than reordering it on a text editor.. right? but i done it that way.
I understand "in cycles" means if it shows up or not when i touch left and right, but whats "in menu"??
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General / change order in which emulator screens appear?
« Last post by placebo_yue on Yesterday at 06:30:40 PM »
I'm always scrolling thru them all to find the one i want because they're in random order. I'd like to order them by console/portable or maybe chronological order, like NES, SNES, GENESIS, PSX, PS2 and such... how can i?
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General / Re: ultrastik360 plugin
« Last post by artyfarty on Yesterday at 06:14:19 AM »
I have found a workaround for now, by replacing fe.plugin_command with fe.plugin_command_bg in UltraStik360.nut

It's not ideal, as when you return to AM the UltraStik is still being reprogrammed in the background, which seems to cause a couple of phantom joystick movements.

Meaning that you don't end up with the same list entry being selected within AM.


   switch ( ttype )
   {
   case Transition.ToGame:
      fe.plugin_command_bg( config["command"],
         "\"" + maps_dir
         + fe.game_info( maps_info )
         + config["maps_ext"] + "\"" );
      break;

   case Transition.FromGame:
      fe.plugin_command_bg( config["command"],
         "\"" + maps_dir
         + config["default_map"]
         + config["maps_ext"] + "\"" );
      break;
   }
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Themes / Re: Arcadeflow theme v 12.0 [Release] Updated 29 November 2021
« Last post by zpaolo11x on Yesterday at 02:08:19 AM »
Arcadeflow 12.0 is out!

This version changes a lot of things in the game data management and is very "radical" therefore I suggest backing up your attract folder because, even if nothing bad should happen, better safe than sorry :D
The new features are an improved data management that allows propagation of all data (metadata and run data) from normal displays romlists to collection romlists, better scraping engine, better metadata editor.

Enjoy and report bugs!
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Themes / Re: Pop'n Music R - JukeBox Theme for Arcade Cabient (800 x 600)
« Last post by kent79 on November 28, 2021, 06:26:52 PM »
Mirror updated for some adjustment
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General / Re: ultrastik360 plugin
« Last post by lomoverde on November 28, 2021, 09:38:54 AM »
Sorry I cant be of any help,but I ended up using LEDBlinky and It works perfectly.

7
General / Re: ultrastik360 plugin
« Last post by artyfarty on November 28, 2021, 03:33:26 AM »
I'm experiencing the same issue of AM freezing when I have the UltraStik360 plugin enabled.

It was working well on AM 1.6.0, but I have just upgraded to AM 2.6.1 and cannot get it working. Running on Windows 10 21H2. I'd go back to 1.6.0, but I upgraded so I could get the borderless window mode for AM.

I'm sure the config is right, and that the UltraMap executable is getting called - but it appears AM is still waiting for the UltraMap command to finish.

Any suggestions appreciated.
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Themes / Re: Pop'n Music R - JukeBox Theme for Arcade Cabient (800 x 600)
« Last post by kent79 on November 28, 2021, 02:21:24 AM »
The theme is uploaded. Enjoy !  :)

Please let me know if you finding any issue. Thanks.
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General / Re: Retro Gamers Station ( Attarct Mode integrate with Kodi )
« Last post by progets on November 27, 2021, 10:43:52 PM »
I can't reply it here since AM forum keeping error. I will reply it in on text file. Please download the attactment

Very clever. Thanks.
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General / Re: Retro Gamers Station ( Attarct Mode integrate with Kodi )
« Last post by kent79 on November 27, 2021, 10:10:08 PM »
I can't reply it here since AM forum keeping error. I will reply it in on text file. Please download the attactment
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