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Scripting / fe.game info and number of buttons?
« on: March 23, 2018, 05:31:45 PM »
Does fe.game_info( id ) have an id for number of buttons?
I don't see it here.
https://github.com/mickelson/attract/blob/master/Layouts.md#game_info
I have it setup in my romlist for mame though.
I want to make a plugin for the RPI that will light up LED's hooked up to the GPIO's and placed in the control panel buttons to tell the player which ones to use for each game.
But i'm not familiar with plugins scripting and didn't want to beat my head against the wall if that particular id isn't recognized.
I don't see it here.
https://github.com/mickelson/attract/blob/master/Layouts.md#game_info
I have it setup in my romlist for mame though.
I want to make a plugin for the RPI that will light up LED's hooked up to the GPIO's and placed in the control panel buttons to tell the player which ones to use for each game.
But i'm not familiar with plugins scripting and didn't want to beat my head against the wall if that particular id isn't recognized.