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Messages - progets

Pages: [1] 2 3 ... 84
1
Your post has been split because you replied to a seven year old topic.

First you need to make sure your romlists contain the details you want to show.

Second you need to make sure your layout.nut will show the details of the romlist.

2
General / Re: Romlist error on AM, fixed with xml
« on: August 05, 2022, 12:43:00 AM »
You gave a "smiley face" on this post so I thought you understood it and found your answer to this post. http://forum.attractmode.org/index.php?topic=4228.msg29732#msg29732

This post show's what you are asking. If you don't understand it ask questions. This is a command line method to get your results.


You might also be able to list your file under the "import_extras" field of the emulator.cfg to get these settings. I haven't tried it but it's common for other systems. This would be a way to get your results through the graphical interface.

emulator.cfg
Code: [Select]
import_extras       Path\To\Your\File.xml

P.S. Your xml list does show number of players but not years. You might consider a better source for your xml files.

3
General / Re: thegamedb.net error
« on: August 03, 2022, 11:47:54 PM »

4
General / Re: thegamedb.net error
« on: August 03, 2022, 03:24:09 PM »
Your "system" field of the emulator.cfg must match the name that they use.

In this case.
Quote
system               Super Nintendo (SNES)

5
General / Re: Switch emulator
« on: July 25, 2022, 11:54:50 PM »
Yes. You can create a "SNES" emulator for snes9x and a "SNES2" emulator for RA. Then you can just change the SNES games that you want to use RA by editing the romlist.txt "Emulator" field from "SNES" to "SNES2". Of course this is just an example and you can call the emulators anything you want (i.e. SNES_snes9x, SNES_RA, etc.).

If you use the GUI as I mentioned above, this will be the only change in any file.

6
General / Re: Switch emulator
« on: July 25, 2022, 07:10:21 PM »
Not sure what you mean by "example of a system config file". The "attract.cfg" or the "emulator.cfg" files don't contain any information about the second/alternate emulator.

7
Emulators / Re: Mame or mess
« on: July 24, 2022, 03:10:43 AM »
MAME is arcade games. MESS is everything that isn't an arcade game, all your consoles and computer games.

MAME and MESS were combined years back. If you are running any build of MAME built in the past five years it also contains MESS.

When using MAME for arcade games they call the games roms.

When using MESS within MAME they call all the non-arcade systems software lists.

http://forum.attractmode.org/index.php?topic=2290.msg15484#msg15484
http://forum.attractmode.org/index.php?topic=2307.msg15606#msg15606

8
General / Re: Switch emulator
« on: July 24, 2022, 02:53:34 AM »
Yes. Configure both emulators in AM. Set one to be the default "Emulator" for your system. Make sure you have a key/button defined for "Edit Game" in the "Controls" settings of AM. Highlight any game you want to use the alternate emulator and press the key/button set for "Edit Game" and choose the alternate emulator configuration. This will need to be done for each game that needs the alternate emulator.

You can also manually edit the romlist.txt for your system and type in the alternate emulator for the games that need it by changing the name in the "Emulator" field to your alternate emulator.

9
Themes / Re: NEVATO theme how to set to 4:3 on a 16:9 monitor?
« on: July 04, 2022, 12:21:48 PM »
Change lines 76 and 77 of the layout.nut

from
Code: [Select]
//fe.layout.width = 1920;
//fe.layout.height = 1080;

to
Code: [Select]
fe.layout.width = 800;
fe.layout.height = 600;
or what ever you want the resolution to be

10
General / Re: Adding game info for emulators that are not MAME
« on: June 26, 2022, 01:03:27 AM »
Hi Progets; if I'm in a Windows environment, is it possible to use command line to import an XML file and build the romlist? I know Windows is DOS based so the commands might be different but I'm not sure if I'm going to be unable to import the lists entirely.

Yes, you can import an XML file on the command line. More information on which system, where the XML file is from, file names and locations would help to give you better details.

An import would look like this. Your locations/paths to the files and names will likely be different.
Code: [Select]
cd C:\AttractMode
attract-console.exe -i "C:\AttractMode\romlists\Nintendo Entertainment System.xml" -o "Nintendo Entertainment System"

attract-console.exe is the command
-i is the file you want to import
-o is the AttractMode romlist name you want

If there are any spaces in the path or file names you'll need to use quotes like I show above.

11
General / Re: Trouble generating MAME romlist
« on: June 21, 2022, 08:27:47 PM »
In your mame emulator.cfg (configuration) make sure you have this.

Code: [Select]
info_source          listxml

12
Interesting concept. I understand what you're trying to do but not how you want to approach making it happen. The easiest way would be to just put the unique games in your collection and the romlists will only contain unique games to that platform/system. You can also use filtering or tagging if you have more than unique games in your collection.

At any rate, if you're simply asking how to figure out which games for which system, these are couple of examples that should help and I think you'll find the rest by simply changing the system name in the search.
I Googled "nes exclusive games list" and this was in the top 5 results https://en.wikipedia.org/wiki/Category:Nintendo_Entertainment_System-only_games
I Googled "snes exclusive games list" and this was in the top 5 results https://en.wikipedia.org/wiki/Category:Super_Nintendo_Entertainment_System-only_games
I Googled "sms exclusive games list" and this was in the top 5 results https://en.wikipedia.org/wiki/Category:Master_System-only_games
I Googled "genesis exclusive games list" and this was in the top 5 results https://en.wikipedia.org/wiki/Category:Sega_Genesis-only_games

I don't know if these list are 100% accurate but at a glance they looked pretty good.

How will you decide which system rom you will use when it's not an arcade game but was release on multiple other systems? Will you just not include these games?

13
General / Re: Multi Disk Batch/Bulk
« on: June 10, 2022, 04:54:17 PM »
Does this 39,007 include stuff like the snes and sega master system?

No, that number is just arcade games. To get all the other systems you need to download MAME Software Lists (also know as MESS in the past). If you read the two threads I linked above you will see how doing almost everything in MAME is how I would approach things today if I was starting out fresh/new.

14
General / Re: Multi Disk Batch/Bulk
« on: June 09, 2022, 11:44:45 PM »
If you create M3Us for all of your games you won't need a rule for all the disks, just change the file extension to .m3u in your emulator.cfg.

This thread shows some scripts and might be helpful. The scripts aren't for m3u but the same concepts apply. I also think you can learn a lot there if you read the whole thread. http://forum.attractmode.org/index.php?topic=2290.msg15484#msg15484

This thread might also interest you if you want to use MAME for Software Lists (non arcade systems). http://forum.attractmode.org/index.php?topic=2307.msg15606#msg15606

15
General / Re: Issue with MAME Setup
« on: June 08, 2022, 09:03:32 PM »
If you use a merged romset AttractMode won't see any clone roms since they are zipped in the parent roms. Most people use non-merged roms.

Most people would put everything in a single folder for MAME arcade roms. If you have a rom and matching chd folder in different locations that might work in MAME but will likely have issues in a frontend like AttractMode. If you use MAME software list roms, they should go into a separate folder with their matching chd files.

...\MAME\Roms\<romname.zip>
...\MAME\Roms\<chd_folder_name>

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