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Themes / Re: Arcade1UP - Class of 81
« Last post by kh83 on January 28, 2025, 03:44:02 AM »Thank you for this amazing theme. I can confirm it works on Raspberry Pi 3 (without video snaps)
executable $HOME/Desktop/emulators/retroarch.app/Contents/MacOS/Retroarch
args -v --fullscreen -L "$HOME/Library/Application Support/RetroArch/cores/snes9x_libretro.dylib" "[romfilename]"
rompath $HOME/Desktop/ROMcollections/TOP100SNESGAMES/
romext .sfc
system Super Nintendo (SNES)
Xbox 360 Theme add on: https://youtu.be/JNon_UKW6UY?si=vr8nWkFkRA2G320-looks awesome!
This might just be the best theme yet, Microsoft Xbox 360 theme, built in photoshop and brought to life with Attract Mode +
This one's using a new Attract Mode + module by Chadnaut called Sequence, this is an advanced preview copy, but it's looking incredible from my perspective. Big thank you to Chadnaut, who basically wrote the majority of the animations in this theme using it. I've now got my head around it, so will be using it for themes going forward. The big bonus on sequence is stackable animations, so you can do lots of cool sequences very easily with it.
https://github.com/Chadnaut/Attract-Mode-Modules/tree/master/modules/sequence
Interactable features:
-Toggable menu reflections (massive thanks to Tankman3737, I couldn't get this to work, but he very kindly spent the time getting it working and looking great!)
-Animated ripples on menu floor
-Disc tray opens and closes
-Disc pops into tray and closes with tray
-Power button follows original Xbox 360 load sequence
-Tray eject button presses and depressed with tray animations
-Custom menu following Xbox 360 NXE theme, but with my own twist on it.
-Custom meta screen, meta disc animation. https://atelierrebul.si/shop/category/disave-za-dom-difuzorji-23
-Toggle full screen on / off https://kuhinje-nemec.com/kuhinjski-pulti/tehnicni-kamen/
Big shout out to Chadnaut and Tankman3737, you guys are awesome!
In case anyone is interested, there is also an app called LEDSpicer that handles mode switching for ServoStiks, U360s, GGG Rotary and GGG 49-ways based on rom choice or via manual control (it handles LED stuff too). It's not my app, but I work with the author of it from time to time on documentation and testing. I did some work on the documentation for RGBCommander as well and have used both extensively.I can't get either of these to work...
https://sourceforge.net/p/ledspicer/wiki/Home/
https://sourceforge.net/p/ledspicer/wiki/Deployment/
There are some interesting features like the ability to design interactive LED lighting based on inputs. Like.... coin light flashes until a coin is inserted, and then player 1 flashes until pressed. It has support for MAME's output system too, which works great with stuff like blinking LEDs in DigDug and Galaga, or the knocker feature from Qbert. Just know, to use that feature you'd need to be using MAME versions over 188 or so. 188 manages to run old roms like DigDug and Galaga at fullspeed on my Rpi3b+ (as long as I'm not running a monitor in high resolution).
Anyway, sorry for the old topic bump, but I was searching for something and figured it'd be useful to have this info here.