Author Topic: Arcadeflow theme v 16.9 [Release] Updated 12 February 2024  (Read 536351 times)

darkand

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Re: Arcadeflow theme v 14.7 [Release] Updated 23 September 2022
« Reply #1485 on: October 01, 2022, 07:26:41 PM »
Videos are not in the correct aspect ratio.
garou example:

https://ibb.co/bvJH7wq

zpaolo11x

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Re: Arcadeflow theme v 14.7 [Release] Updated 23 September 2022
« Reply #1486 on: October 02, 2022, 06:57:52 AM »
Videos are not in the correct aspect ratio.
garou example:

https://ibb.co/bvJH7wq

Oh, now I get it! Your videos are vertical with the same aspect as the snaps. But AF gets the aspect of videos from the system data, and in the case of arcade it adapts them to the orientation. I'll see if I can add an option in the new version, but at the moment you can do a quick patch: open the file data_systems.txt and look for a line that has your system name (it should be arcade or mame or fbneo depending on your emulator setting)

The line should look like this:

Code: [Select]
arcade,0,0,ARC,CRT,NONE,-4,3,ARCADE,Various,null,Arcade,75,rom,null,null
change it into this:

Code: [Select]
arcade,0,0,ARC,CRT,NONE,0,0,ARCADE,Various,null,Arcade,75,rom,null,null
That will prevent auto-adapting the aspect to 4:3 based on the orientation, and just use the snaps/video file aspect.


zpaolo11x

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Re: Arcadeflow theme v 14.7 [Release] Updated 23 September 2022
« Reply #1487 on: October 02, 2022, 07:55:08 AM »
Videos are not in the correct aspect ratio.
garou example:

https://ibb.co/bvJH7wq

In your setup, you are using the vertical snapshot as "boxart", right? I don't remember how the trick worked :D

darkand

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Re: Arcadeflow theme v 14.7 [Release] Updated 23 September 2022
« Reply #1488 on: October 02, 2022, 03:05:41 PM »
In your setup, you are using the vertical snapshot as "boxart", right?
yes.


arcade,0,0,ARC,CRT,NONE,0,0,ARCADE,Various,null,Arcade,75,rom,null,null and
arcade,0,0,ARC,CRT,NONE,9,16,ARCADE,Various,null,Arcade,75,rom,null,null
Don't work.

zpaolo11x

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Re: Arcadeflow theme v 14.7 [Release] Updated 23 September 2022
« Reply #1489 on: October 02, 2022, 10:08:43 PM »
In your setup, you are using the vertical snapshot as "boxart", right?
yes.


arcade,0,0,ARC,CRT,NONE,0,0,ARCADE,Various,null,Arcade,75,rom,null,null and
arcade,0,0,ARC,CRT,NONE,9,16,ARCADE,Various,null,Arcade,75,rom,null,null
Don't work.

Ok, I'll need a deeper debug then, can you share the .cfg file of the emulator you are using for vertical arcade?

zpaolo11x

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Re: Arcadeflow theme v 14.7 [Release] Updated 23 September 2022
« Reply #1490 on: October 02, 2022, 10:17:06 PM »
In your setup, you are using the vertical snapshot as "boxart", right?
yes.


arcade,0,0,ARC,CRT,NONE,0,0,ARCADE,Various,null,Arcade,75,rom,null,null and
arcade,0,0,ARC,CRT,NONE,9,16,ARCADE,Various,null,Arcade,75,rom,null,null
Don't work.

Also, try this change and tell me if it works: look for this line

Code: [Select]
tilez[i].AR.vids = getAR(tilez[i].offset,tilez[i].vidsz,0,false)
and change to

Code: [Select]
tilez[i].AR.vids = 9.0/16.0

darkand

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Re: Arcadeflow theme v 14.7 [Release] Updated 23 September 2022
« Reply #1491 on: October 03, 2022, 04:01:19 PM »
In your setup, you are using the vertical snapshot as "boxart", right?
yes.


arcade,0,0,ARC,CRT,NONE,0,0,ARCADE,Various,null,Arcade,75,rom,null,null and
arcade,0,0,ARC,CRT,NONE,9,16,ARCADE,Various,null,Arcade,75,rom,null,null
Don't work.

Ok, I'll need a deeper debug then, can you share the .cfg file of the emulator you are using for vertical arcade?



# Generated by Attract-Mode v2.6.1
#
executable           F:\MAME\MAMEUI\MAMEUI.exe
args                 [name]
rompath              F:\MAME\Roms\
romext               .zip;.7z
system               Arcade
info_source          listxml
import_extras        F:\Attract-Arcade\extras\MAME.xml;F:\Attract-Arcade\extras\catver.ini;F:\Attract-Arcade\extras\nplayers.ini
exit_hotkey          Escape
artwork    fanart          F:\Attract-Arcade\layouts\MAME\machines
artwork    fanart2         F:\Attract-Arcade\fanart2\MAME
artwork    fanart3         F:\Attract-Arcade\fanart3\MAME
artwork    flyer           F:\Attract-Arcade\flyer\MAME
artwork    marquee         
artwork    snap            F:\Attract-Arcade\videos\MAME
artwork    wheel           F:\Attract-Arcade\wheel\MAME

darkand

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Re: Arcadeflow theme v 14.7 [Release] Updated 23 September 2022
« Reply #1492 on: October 03, 2022, 05:09:49 PM »
In your setup, you are using the vertical snapshot as "boxart", right?
yes.


arcade,0,0,ARC,CRT,NONE,0,0,ARCADE,Various,null,Arcade,75,rom,null,null and
arcade,0,0,ARC,CRT,NONE,9,16,ARCADE,Various,null,Arcade,75,rom,null,null
Don't work.

Also, try this change and tell me if it works: look for this line

Code: [Select]
tilez[i].AR.vids = getAR(tilez[i].offset,tilez[i].vidsz,0,false)
and change to

Code: [Select]
tilez[i].AR.vids = 9.0/16.0

It didn't work again
https://www.youtube.com/watch?v=npL9FuG2eVM

zpaolo11x

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Re: Arcadeflow theme v 14.7 [Release] Updated 23 September 2022
« Reply #1493 on: October 04, 2022, 08:33:46 AM »
In your setup, you are using the vertical snapshot as "boxart", right?
yes.


arcade,0,0,ARC,CRT,NONE,0,0,ARCADE,Various,null,Arcade,75,rom,null,null and
arcade,0,0,ARC,CRT,NONE,9,16,ARCADE,Various,null,Arcade,75,rom,null,null
Don't work.

Also, try this change and tell me if it works: look for this line

Code: [Select]
tilez[i].AR.vids = getAR(tilez[i].offset,tilez[i].vidsz,0,false)
and change to

Code: [Select]
tilez[i].AR.vids = 9.0/16.0

It didn't work again
https://www.youtube.com/watch?v=npL9FuG2eVM

Is there a site where I can download some of those videos to do tests?

darkand

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Re: Arcadeflow theme v 14.7 [Release] Updated 23 September 2022
« Reply #1494 on: October 04, 2022, 08:01:43 PM »


Is there a site where I can download some of those videos to do tests?

https://uploadnow.io/pt/share?utm_source=NYwQ836

zpaolo11x

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Re: Arcadeflow theme v 14.7 [Release] Updated 23 September 2022
« Reply #1495 on: October 05, 2022, 12:23:26 AM »
Is there a site where I can download some of those videos to do tests?

https://uploadnow.io/pt/share?utm_source=NYwQ836

Thanks, this topic made me realize there were a couple of bugs in the cropping and scaling of videos when box art are enabled. Plus my workaround for the 9:16 snaps was not complete. I think I fixed everything now, but it's a lot of changes, it will be released with the new version. Which is due these days.

zpaolo11x

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Re: Arcadeflow theme v 14.7 [Release] Updated 23 September 2022
« Reply #1496 on: October 05, 2022, 05:49:32 AM »
Arcadeflow 14.8 is out!

- Added new systems: PC Engine LT, SNES and NES new designs
- Added option for Vertical Arcade video snaps
- Increased line spacing in history page description
- Manufacturer logos are now differentiated by year
- Moved ScreenScraper login data to ss_login.txt file
- Fixed manufacturer multifilter to be case-insensitive
- Fixed SS issue when scraping games with dot in the name

darkand

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Re: Arcadeflow theme v 14.7 [Release] Updated 23 September 2022
« Reply #1497 on: October 05, 2022, 04:05:01 PM »
Arcadeflow 14.8 is out!

- Added new systems: PC Engine LT, SNES and NES new designs
- Added option for Vertical Arcade video snaps
- Increased line spacing in history page description
- Manufacturer logos are now differentiated by year
- Moved ScreenScraper login data to ss_login.txt file
- Fixed manufacturer multifilter to be case-insensitive
- Fixed SS issue when scraping games with dot in the name

thank you. now it worked.

darkand

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Re: Arcadeflow theme v 14.7 [Release] Updated 23 September 2022
« Reply #1498 on: October 07, 2022, 06:04:26 PM »
Arcadeflow 14.8 is out!

- Added new systems: PC Engine LT, SNES and NES new designs
- Added option for Vertical Arcade video snaps
- Increased line spacing in history page description
- Manufacturer logos are now differentiated by year
- Moved ScreenScraper login data to ss_login.txt file
- Fixed manufacturer multifilter to be case-insensitive
- Fixed SS issue when scraping games with dot in the name

A question: It's possible to have a command to rotate the video? for example:
tilez.AR.vids = prf.VID169 ? 9.0/16.0 : getAR(tilez.offset,tilez.vidsz,0,false)
snap.rotation = 90

zpaolo11x

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Re: Arcadeflow theme v 14.7 [Release] Updated 23 September 2022
« Reply #1499 on: October 08, 2022, 08:09:51 AM »
A question: It's possible to have a command to rotate the video? for example:
tilez.AR.vids = prf.VID169 ? 9.0/16.0 : getAR(tilez.offset,tilez.vidsz,0,false)
snap.rotation = 90

It is possible for sure, the .rotation property does exactly that, but do you need to rotate _all_ the snaps or only some of them? And you need it for both the static artwork used as boxart and the videos, or just one of the two?